Player Matchup

Artemis
Artemis
 
Artemis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DADDYSM1TE
Ra
Level 176
God Stats
1,707W - 1,626L
1,523 SR
Queue Stats
2,453W - 2,649L
1,431 Elo+
Solo
Chaac
Chaac
dopeee_d
Chaac
Level 81
God Stats
9W - 7L
1,561 SR
Queue Stats
72W - 82L
1,383 Elo+
Solo
Team Averages
Level 141
1,528 SR
1,438 Elo+

VS

Team Averages
Level 81
1,136 SR
1,420 Elo+
Mercury
Mercury
FentB00FPack
Mercury
Level 47
God Stats
0W - 2L
1,259 SR
Queue Stats
323W - 392L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
NINJADREWSKI
Sylvanus
Level 146
God Stats
0W - 3L
1,069 SR
Queue Stats
73W - 70L
1,507 Elo+
Solo
Thoth
Thoth
lC0ACHFRANKl
Thoth
Level 49
God Stats
6W - 16L
1,081 SR
Queue Stats
283W - 294L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 3 / 3
9,952
905
10,510
8,327
2,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 6
9,503
864
6,846
6,500
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chaac
dopeee_d
Chaac
15
2 / 3 / 8
9,098
827
6,939
12,999
12,345
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FentB00FPack
Mercury
13
1 / 6 / 1
7,734
703
3,215
9,449
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
NINJADREWSKI
Sylvanus
14
4 / 2 / 2
8,793
799
5,557
12,876
14,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 4 / 3
8,058
733
5,623
5,247
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
3
2.83
W
3
0
6
6
L
Mercury
FentB00FPack
Mercury
1
6
1
0.25
L
Sylvanus
NINJADREWSKI
Sylvanus
4
2
2
2.5
W
Chaac
dopeee_d
Chaac
2
3
8
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
14,395
27,826
Taken
27,572
18,080
Mitigated
19,867
9,035
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,510
4,646
0
251
8,327
2,860
373
5,213
3,114
0
27,600
W
6,846
793
3,355
4,151
6,500
2,875
98
3,343
3,157
28,785
715
L
Mercury
FentB00FPack
Mercury
3,215
1,362
0
230
9,449
3,385
0
1,321
7,928
0
10,358
L
Sylvanus
NINJADREWSKI
Sylvanus
5,557
943
750
4,201
12,876
14,727
0
3,429
8,847
16,086
0
W
Chaac
dopeee_d
Chaac
6,939
530
0
1,278
12,999
12,345
17
3,311
9,688
0
24,331
L
5,623
144
0
0
5,247
1,755
0
935
4,069
29,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
24,585
129
Minions Killed
86
0
Camps Cleared
0
599,666
Distance Traveled
462,750
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,952
905
39
4
0
180,158
0
W
Ra
9,503
864
46
4
0
220,201
4
L
Mercury
7,734
703
10
1
0
179,758
0
L
Sylvanus
8,793
799
18
2
0
111,352
0
W
Chaac
9,098
827
44
4
0
199,307
0
L
Thoth
8,058
733
58
5
0
171,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role