Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ARBOYLAW
Ares
Level 82
God Stats
10W - 7L
1,452 SR
Queue Stats
127W - 142L
1,469 Elo+
Solo
Sol
Sol
Nagatoroooo
Sol
Level 119
God Stats
20W - 9L
1,603 SR
Queue Stats
29W - 17L
1,626 Elo+
Solo
Arachne
Arachne
TRROxIlllIF
Arachne
Level 159
God Stats
13W - 9L
1,726 SR
Queue Stats
200W - 201L
1,512 Elo+
Solo
Ra
Ra
keybasket
Ra
Level 109
God Stats
36W - 29L
1,560 SR
Queue Stats
230W - 206L
1,481 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,518 Elo+

VS

Team Averages
Level 132
1,549 SR
1,501 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kserolot-III
Sun Wukong
Level 69
God Stats
25W - 21L
1,531 SR
Queue Stats
77W - 86L
1,413 Elo+
Solo
Cupid
Cupid
Texi
Cupid
Level 143
God Stats
5W - 4L
1,550 SR
Queue Stats
178W - 156L
1,500 Elo+
Solo
Ra
Ra
beqabeqa71
Ra
Level 165
God Stats
27W - 20L
1,619 SR
Queue Stats
124W - 105L
1,582 Elo+
Solo
Serqet
Serqet
ceyloo
Serqet
Level 160
God Stats
10W - 13L
1,545 SR
Queue Stats
533W - 505L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 3 / 1
3,709
742
2,662
4,956
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
6
0 / 0 / 0
3,781
756
431
2,062
989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 0 / 0
3,482
696
2,355
2,382
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
TRROxIlllIF
Arachne
6
0 / 2 / 0
3,816
763
3,385
4,893
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
1 / 0 / 1
4,546
909
1,040
1,414
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 2 / 1
3,504
701
2,054
5,203
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Kserolot-III
Sun Wukong
7
2 / 0 / 0
3,945
789
1,994
4,678
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cupid
Texi
Cupid
6
1 / 0 / 1
3,862
772
1,475
2,594
603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

1
0 / 0 / 0
2,559
512
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ceyloo
Serqet
8
2 / 1 / 2
3,943
789
1,620
3,533
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
1
0.83
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Ares
0
0
0
0
L
Sun Wukong
Kserolot-III
Sun Wukong
2
0
0
2
W
0
0
0
0
W
Arachne
TRROxIlllIF
Arachne
0
2
0
0
L
Cupid
Texi
Cupid
1
0
1
1.5
L
0
0
0
0
L
Serqet
ceyloo
Serqet
2
1
2
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,873
Damage
7,143
15,707
Taken
16,008
4,773
Mitigated
5,874
7,977
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,662
669
0
1,793
4,956
1,472
0
653
4,303
0
17,663
L
Baron Samedi
 
Baron Samedi
2,054
429
146
1,539
5,203
2,410
0
1,925
3,219
12,519
0
W
Ares
431
32
138
857
2,062
989
0
575
1,487
6,720
0
L
Sun Wukong
Kserolot-III
Sun Wukong
1,994
369
0
1,938
4,678
1,871
0
0
4,678
0
17,282
W
2,355
1,391
0
1,699
2,382
504
0
609
1,773
21,081
1,386
W
Arachne
TRROxIlllIF
Arachne
3,385
2,556
0
2,504
4,893
1,279
0
0
4,737
0
17,418
L
Cupid
Texi
Cupid
1,475
911
157
1,341
2,594
603
0
1,277
1,317
0
14,743
L
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
ceyloo
Serqet
1,620
208
0
1,990
3,533
990
0
437
3,096
0
16,237
W
1,040
176
348
638
1,414
529
0
217
1,197
28,425
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,334
Gold Earned
17,813
187
Minions Killed
128
0
Camps Cleared
0
595,959
Distance Traveled
475,520
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,709
742
38
8
0
140,090
0
L
Baron Samedi
3,504
701
13
3
0
106,819
0
W
Ares
3,781
756
14
3
0
121,760
2
L
Sun Wukong
3,945
789
38
8
0
112,161
1
W
Sol
3,482
696
40
8
0
105,090
0
W
Arachne
3,816
763
39
8
0
97,096
0
L
Cupid
3,862
772
40
8
0
119,045
0
L
Ra
2,559
512
0
0
0
27
0
L
Serqet
3,943
789
37
7
0
137,468
0
W
Ra
4,546
909
56
11
0
131,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role