Player Matchup

Janus
Janus
Chocodile187
Janus
Level 157
God Stats
3W - 6L
1,722 SR
Queue Stats
287W - 292L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
ElCrackeroX
Zhong Kui
Level 67
God Stats
1W - 3L
1,505 SR
Queue Stats
122W - 114L
1,484 Elo+
Solo
Medusa
Medusa
GabrielBandeira1
Medusa
Level 57
God Stats
11W - 13L
1,345 SR
Queue Stats
37W - 41L
1,415 Elo+
Solo
Arachne
Arachne
I MISS BONES I
Arachne
Level 178
God Stats
3W - 2L
1,678 SR
Queue Stats
47W - 48L
1,459 Elo+
Solo
Maui
Maui
RampageRafa
Maui
Level 86
God Stats
49W - 57L
1,418 SR
Queue Stats
314W - 318L
1,403 Elo+
Solo
Team Averages
Level 109
1,534 SR
1,460 Elo+

VS

Team Averages
Level 148
1,529 SR
1,473 Elo+
Ravana
Ravana
BrazzleMcDazzle
Ravana
Level 190
God Stats
17W - 12L
1,471 SR
Queue Stats
592W - 563L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Kung Flu7229
Cthulhu
Level 127
God Stats
9W - 13L
1,609 SR
Queue Stats
84W - 83L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
abcvo
Ix Chel
Level 129
God Stats
16W - 7L
1,748 SR
Queue Stats
273W - 251L
1,489 Elo+
Solo
Artemis
Artemis
animatedpoop
Artemis
Level 148
God Stats
2W - 3L
1,395 SR
Queue Stats
206W - 220L
1,498 Elo+
Solo
Horus
Horus
iTheRapperMC
Horus
Level 147
God Stats
2W - 1L
1,419 SR
Queue Stats
175W - 181L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,548
555
1,005
2,523
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
ElCrackeroX
Zhong Kui
9
0 / 4 / 0
5,271
527
4,302
9,412
4,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 0
4,280
428
4,075
7,943
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,011
401
1,428
5,892
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 3 / 1
5,000
500
1,857
8,499
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,563
656
4,610
3,707
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kung Flu7229
Cthulhu
9
2 / 0 / 9
5,988
599
6,580
7,293
2,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
abcvo
Ix Chel
12
2 / 0 / 1
6,534
653
1,962
4,126
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
animatedpoop
Artemis
10
6 / 1 / 1
6,282
628
6,153
5,372
1,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
5,810
581
3,523
6,853
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
17
17
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
1
1
0
1
L
Zhong Kui
ElCrackeroX
Zhong Kui
0
4
0
0
L
0
6
0
0
L
0
3
0
0
W
Cthulhu
Kung Flu7229
Cthulhu
2
0
9
6.5
L
0
3
1
0.17
W
Ix Chel
abcvo
Ix Chel
2
0
1
2.5
W
Artemis
animatedpoop
Artemis
6
1
1
6.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
22,828
34,269
Taken
27,351
13,719
Mitigated
11,716
7,785
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,610
1,915
0
2,791
3,707
1,565
0
1,158
2,507
0
52,053
L
1,005
84
0
375
2,523
652
0
1,349
1,174
30,286
537
L
Zhong Kui
ElCrackeroX
Zhong Kui
4,302
468
0
4,479
9,412
4,367
0
376
8,505
36,102
0
L
4,075
2,194
0
635
7,943
2,020
0
3,822
4,121
0
22,467
L
1,428
1,149
0
949
5,892
1,612
0
1,130
4,725
0
8,155
W
Cthulhu
Kung Flu7229
Cthulhu
6,580
855
1,204
3,085
7,293
2,720
0
1,085
6,168
26,320
1,409
L
1,857
771
16
1,331
8,499
5,068
0
1,531
6,968
16,915
263
W
Ix Chel
abcvo
Ix Chel
1,962
352
93
2,010
4,126
1,384
0
268
3,856
50,004
3,265
W
Artemis
animatedpoop
Artemis
6,153
3,641
0
1,637
5,372
1,620
123
1,304
4,028
0
33,149
W
3,523
1,362
100
5,199
6,853
4,427
12
3,254
3,599
0
30,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
31,177
224
Minions Killed
359
0
Camps Cleared
0
896,356
Distance Traveled
1,101,373
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,563
656
107
11
0
260,028
0
L
Janus
5,548
555
76
8
0
174,594
1
L
Zhong Kui
5,271
527
67
7
0
156,698
2
L
Medusa
4,280
428
31
3
0
199,566
0
L
Arachne
4,011
401
13
1
0
163,402
4
W
Cthulhu
5,988
599
49
5
0
231,035
0
L
Maui
5,000
500
37
4
0
202,096
2
W
Ix Chel
6,534
653
91
9
0
208,362
0
W
Artemis
6,282
628
55
6
0
186,865
0
W
Horus
5,810
581
57
6
0
215,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role