Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Harbinger_Monkee
Anubis
Level 159
God Stats
3W - 3L
1,537 SR
Queue Stats
442W - 460L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
Lord_Kira95
Cabrakan
Level 156
God Stats
2W - 0L
1,787 SR
Queue Stats
172W - 182L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
PapaBaldwin
Sun Wukong
Level 146
God Stats
4W - 9L
1,518 SR
Queue Stats
164W - 160L
1,570 Elo+
Solo
Aphrodite
Aphrodite
ninjasasinn
Aphrodite
Level 159
God Stats
68W - 80L
1,480 SR
Queue Stats
313W - 293L
1,523 Elo+
Solo
Team Averages
Level 152
1,565 SR
1,516 Elo+

VS

Team Averages
Level 114
1,597 SR
1,474 Elo+
Zeus
Zeus
Greytrollstein
Zeus
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Iloveteddi
Ah Muzen Cab
Level 86
God Stats
15W - 25L
1,538 SR
Queue Stats
184W - 177L
1,510 Elo+
Party 1
Yemoja
Yemoja
RampageRafa
Yemoja
Level 86
God Stats
13W - 7L
1,616 SR
Queue Stats
348W - 354L
1,410 Elo+
Solo
Fenrir
Fenrir
Sh4dowSn4k3
Fenrir
Level 128
God Stats
16W - 8L
1,724 SR
Queue Stats
285W - 341L
1,490 Elo+
Party 1
Charybdis
Charybdis
THE WARLORD BOX
Charybdis
Level 157
God Stats
2W - 2L
1,607 SR
Queue Stats
249W - 252L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 2 / 1
7,931
529
6,751
8,827
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 2 / 2
9,184
612
6,863
9,984
4,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Lord_Kira95
Cabrakan
13
1 / 0 / 2
6,993
466
6,256
8,834
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PapaBaldwin
Sun Wukong
13
0 / 1 / 5
6,979
465
3,627
10,046
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
ninjasasinn
Aphrodite
14
0 / 2 / 1
7,360
491
2,597
8,637
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,029
469
7,787
8,601
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Iloveteddi
Ah Muzen Cab
13
1 / 1 / 1
7,468
498
4,199
7,800
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
11
0 / 1 / 0
5,901
393
1,939
6,784
3,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
4 / 1 / 2
7,622
508
7,524
13,009
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
THE WARLORD BOX
Charybdis
16
1 / 0 / 1
9,242
616
5,238
7,279
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
1
1.25
L
1
7
1
0.21
W
7
2
2
4
L
Ah Muzen Cab
Iloveteddi
Ah Muzen Cab
1
1
1
1.5
W
Cabrakan
Lord_Kira95
Cabrakan
1
0
2
2
W
Sun Wukong
PapaBaldwin
Sun Wukong
0
1
5
2.5
L
Yemoja
0
1
0
0
L
Fenrir
4
1
2
5
L
Charybdis
THE WARLORD BOX
Charybdis
1
0
1
1.5
W
Aphrodite
ninjasasinn
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
26,687
46,328
Taken
43,473
22,536
Mitigated
17,037
21,686
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,751
3,009
0
3,523
8,827
3,072
1,455
1,099
7,728
0
53,008
L
7,787
713
0
260
8,601
2,161
0
4,206
4,236
47,855
0
W
6,863
415
0
4,457
9,984
4,030
472
4,950
5,034
68,669
2,517
L
Ah Muzen Cab
Iloveteddi
Ah Muzen Cab
4,199
1,610
0
1,976
7,800
2,247
0
2,980
4,756
0
55,122
W
Cabrakan
Lord_Kira95
Cabrakan
6,256
607
0
4,741
8,834
6,241
0
790
8,044
56,744
1,072
W
Sun Wukong
PapaBaldwin
Sun Wukong
3,627
140
0
2,652
10,046
6,432
242
2,989
7,057
0
34,211
L
Yemoja
1,939
459
194
2,095
6,784
3,969
0
90
6,559
21,513
0
L
Fenrir
7,524
2,981
0
5,402
13,009
4,240
0
5,577
7,432
0
42,480
L
Charybdis
THE WARLORD BOX
Charybdis
5,238
1,601
0
1,986
7,279
4,420
0
2,771
4,463
0
79,906
W
Aphrodite
ninjasasinn
Aphrodite
2,597
89
721
5,592
8,637
2,761
0
0
8,637
50,874
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
37,262
496
Minions Killed
427
0
Camps Cleared
0
1,371,028
Distance Traveled
1,397,290
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,931
529
101
7
0
245,887
0
L
Zeus
7,029
469
78
5
0
257,322
1
W
Anubis
9,184
612
134
9
0
281,286
3
L
Ah Muzen Cab
7,468
498
109
7
0
275,691
0
W
Cabrakan
6,993
466
95
6
0
324,763
0
W
Sun Wukong
6,979
465
60
4
0
293,691
0
L
Yemoja
5,901
393
29
2
0
243,194
1
L
Fenrir
7,622
508
73
5
0
357,235
0
L
Charybdis
9,242
616
138
9
0
263,848
2
W
Aphrodite
7,360
491
106
7
0
225,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role