Player Matchup

Charon
Charon
Asmaren
Charon
Level 121
God Stats
2W - 0L
1,714 SR
Queue Stats
88W - 60L
1,591 Elo+
Party 2
Zhong Kui
Zhong Kui
Ekash
Zhong Kui
Level 165
God Stats
5W - 4L
1,603 SR
Queue Stats
549W - 510L
1,572 Elo+
Party 2
Hercules
Hercules
Spіt
Hercules
Level 159
God Stats
5W - 3L
1,732 SR
Queue Stats
251W - 217L
1,627 Elo+
Party 2
Nut
Nut
Vulture321
Nut
Level 123
God Stats
2W - 1L
1,702 SR
Queue Stats
76W - 66L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pickledjuniper
Ah Muzen Cab
Level 133
God Stats
5W - 2L
1,578 SR
Queue Stats
283W - 301L
1,548 Elo+
Solo
Team Averages
Level 140
1,666 SR
1,586 Elo+

VS

Team Averages
Level 120
1,461 SR
1,568 Elo+
Freya
Freya
BlackBuszek
Freya
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
The Morrigan
The Morrigan
Centichoro
The Morrigan
Level 88
God Stats
4W - 5L
1,491 SR
Queue Stats
559W - 540L
1,569 Elo+
Party 1
Shiva
Shiva
OldPlains356373
Shiva
Level 147
God Stats
18W - 13L
1,617 SR
Queue Stats
573W - 585L
1,533 Elo+
Solo
Da Ji
Da Ji
Tørgak
Da Ji
Level 163
God Stats
1W - 2L
1,484 SR
Queue Stats
65W - 66L
1,531 Elo+
Solo
Sol
Sol
Yatsuo-_-
Sol
Level 110
God Stats
1W - 2L
1,214 SR
Queue Stats
35W - 37L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Asmaren
Charon
17
5 / 1 / 20
10,955
1,096
9,784
11,725
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Ekash
Zhong Kui
15
5 / 3 / 11
9,801
980
17,899
10,975
8,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Spіt
Hercules
15
3 / 3 / 18
9,144
914
12,877
15,327
11,625
Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 3 / 14
9,491
949
10,781
7,872
3,613
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
pickledjuniper
Ah Muzen Cab
17
11 / 3 / 8
10,588
1,059
11,974
10,802
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 7
7,395
740
5,798
13,358
5,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Centichoro
The Morrigan
13
2 / 5 / 5
8,175
818
8,438
10,705
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 9
8,094
809
8,911
16,265
16,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Tørgak
Da Ji
15
6 / 6 / 5
9,012
901
12,445
13,928
10,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
5 / 5 / 2
8,175
818
13,716
12,799
4,931
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
28
Kills
13
13
Deaths
28
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charon
Asmaren
Charon
5
1
20
15
L
0
7
7
0.5
L
The Morrigan
Centichoro
The Morrigan
2
5
5
0.9
W
Zhong Kui
Ekash
Zhong Kui
5
3
11
3.5
L
0
5
9
0.9
W
Hercules
Spіt
Hercules
3
3
18
4
L
Da Ji
Tørgak
Da Ji
6
6
5
1.42
W
4
3
14
3.67
L
5
5
2
1.2
W
Ah Muzen Cab
pickledjuniper
Ah Muzen Cab
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,315
Damage
49,308
56,701
Taken
67,055
42,018
Mitigated
48,563
19,929
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Asmaren
Charon
9,784
1,613
329
4,108
11,725
13,227
853
6,744
4,981
18,579
1,799
L
5,798
2,260
402
2,055
13,358
5,775
0
5,627
7,731
11,985
0
L
The Morrigan
Centichoro
The Morrigan
8,438
1,365
1,169
1,924
10,705
10,749
0
4,261
6,400
16,976
1,093
W
Zhong Kui
Ekash
Zhong Kui
17,899
2,493
695
3,681
10,975
8,413
548
5,626
5,349
34,384
0
L
8,911
997
2,184
2,527
16,265
16,547
0
7,056
9,209
0
16,291
W
Hercules
Spіt
Hercules
12,877
3,218
1,243
6,150
15,327
11,625
267
6,995
8,332
0
16,322
L
Da Ji
Tørgak
Da Ji
12,445
2,213
796
885
13,928
10,561
0
4,752
9,176
0
15,063
W
10,781
5,820
914
1,006
7,872
3,613
640
3,984
3,888
0
22,892
L
13,716
5,115
14
3,822
12,799
4,931
0
5,688
7,111
28,986
1,562
W
Ah Muzen Cab
pickledjuniper
Ah Muzen Cab
11,974
2,268
149
1,654
10,802
5,140
1,270
3,607
7,106
0
32,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
40,851
136
Minions Killed
107
0
Camps Cleared
0
1,021,373
Distance Traveled
904,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,955
1,096
25
3
0
219,807
0
L
Freya
7,395
740
15
2
0
176,619
0
L
The Morrigan
8,175
818
15
2
0
161,085
0
W
Zhong Kui
9,801
980
39
4
0
172,621
0
L
Shiva
8,094
809
17
2
0
212,334
0
W
Hercules
9,144
914
6
1
0
226,021
0
L
Da Ji
9,012
901
16
2
0
184,526
0
W
Nut
9,491
949
26
3
0
197,401
0
L
Sol
8,175
818
44
4
0
170,432
0
W
Ah Muzen Cab
10,588
1,059
40
4
0
205,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role