Player Matchup

Zhong Kui
Zhong Kui
AtomicQUOMO
Zhong Kui
Level 190
God Stats
3W - 4L
1,418 SR
Queue Stats
308W - 322L
1,445 Elo+
Solo
Thanatos
Thanatos
BigDawgOG
Thanatos
Level 69
God Stats
19W - 19L
1,492 SR
Queue Stats
196W - 195L
1,422 Elo+
Party 1
Horus
Horus
Capt Obvious324
Horus
Level 149
God Stats
2W - 3L
1,482 SR
Queue Stats
214W - 203L
1,493 Elo+
Solo
Freya
Freya
Deadlyboomer
Freya
Level 88
God Stats
1W - 1L
1,699 SR
Queue Stats
89W - 80L
1,455 Elo+
Party 1
Bake Kujira
Bake Kujira
JgramatooboxK
Bake Kujira
Level 158
God Stats
24W - 13L
1,688 SR
Queue Stats
415W - 377L
1,447 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,452 Elo+

VS

Team Averages
Level 88
1,486 SR
1,472 Elo+
Sol
Sol
NyanOfYaBusiness
Sol
Level 80
God Stats
9W - 10L
1,419 SR
Queue Stats
244W - 216L
1,463 Elo+
Party 2
Skadi
Skadi
Sosuke aizen863
Skadi
Level 89
God Stats
60W - 40L
1,567 SR
Queue Stats
237W - 221L
1,487 Elo+
Solo
Hun Batz
Hun Batz
TheGeneral1996
Hun Batz
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,464 Elo+
Solo
Ares
Ares
ilCampione27
Ares
Level 98
God Stats
20W - 10L
1,644 SR
Queue Stats
190W - 174L
1,450 Elo+
Party 2
Tyr
Tyr
orientalghoul
Tyr
Level 87
God Stats
8W - 6L
1,297 SR
Queue Stats
144W - 136L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AtomicQUOMO
Zhong Kui
10
2 / 2 / 0
6,398
492
6,261
7,037
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
BigDawgOG
Thanatos
10
0 / 6 / 0
5,806
447
2,588
10,856
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

5
1 / 3 / 0
5,201
400
2,300
6,293
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
1 / 6 / 1
6,325
487
4,354
9,116
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
JgramatooboxK
Bake Kujira
13
3 / 6 / 1
7,997
615
9,797
12,696
13,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,245
557
5,053
8,533
2,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
6 / 1 / 5
8,436
649
10,744
8,407
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
14
8 / 3 / 3
8,274
636
4,813
10,841
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
4 / 1 / 8
7,633
587
6,490
11,636
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 4
8,097
623
6,940
11,919
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
7
Kills
22
23
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AtomicQUOMO
Zhong Kui
2
2
0
1
L
Thanatos
BigDawgOG
Thanatos
0
6
0
0
L
1
3
0
0.33
L
1
6
1
0.25
L
Bake Kujira
JgramatooboxK
Bake Kujira
3
6
1
0.58
W
2
1
4
4
W
6
1
5
8.5
W
Hun Batz
8
3
3
3.17
W
4
1
8
8
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,300
Damage
34,040
45,998
Taken
51,336
27,950
Mitigated
27,453
13,142
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AtomicQUOMO
Zhong Kui
6,261
1,436
0
2,852
7,037
5,115
0
3,629
3,408
36,686
1,759
L
Thanatos
BigDawgOG
Thanatos
2,588
333
0
6,219
10,856
3,486
0
1,709
9,147
0
40,447
L
2,300
1,298
240
1,211
6,293
3,172
13
902
5,391
0
12,994
L
4,354
1,354
0
967
9,116
2,730
0
4,796
4,320
26,171
0
L
Bake Kujira
JgramatooboxK
Bake Kujira
9,797
4,682
0
1,653
12,696
13,447
0
467
12,229
44,150
7,445
W
5,053
1,367
0
5,322
8,533
2,779
422
3,594
4,869
41,697
2,674
W
10,744
5,172
0
1,000
8,407
2,611
4,120
2,892
5,297
0
61,230
W
Hun Batz
4,813
1,852
0
2,157
10,841
4,131
0
2,826
7,971
0
63,112
W
6,490
475
0
3,376
11,636
8,920
67
3,115
8,069
22,842
0
W
6,940
2,022
0
3,835
11,919
9,012
225
7,244
4,675
0
48,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
39,685
280
Minions Killed
368
0
Camps Cleared
0
1,089,858
Distance Traveled
1,274,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,398
492
60
5
0
188,873
0
L
Thanatos
5,806
447
74
6
0
263,034
0
L
Horus
5,201
400
9
1
0
145,059
0
L
Freya
6,325
487
52
4
0
230,894
0
L
Bake Kujira
7,997
615
85
7
0
261,998
1
W
Sol
7,245
557
71
5
0
231,535
0
W
Skadi
8,436
649
83
6
0
232,851
0
W
Hun Batz
8,274
636
97
7
0
295,250
0
W
Ares
7,633
587
32
2
0
267,406
0
W
Tyr
8,097
623
85
7
0
247,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role