Player Matchup

Chronos
Chronos
JehuLid
Chronos
Level 167
God Stats
10W - 12L
1,411 SR
Queue Stats
539W - 525L
1,563 Elo+
Solo
Kukulkan
Kukulkan
Leo82sr
Kukulkan
Level 131
God Stats
20W - 8L
1,675 SR
Queue Stats
967W - 1,045L
1,436 Elo+
Solo
Cthulhu
Cthulhu
fercho1701
Cthulhu
Level 167
God Stats
1W - 0L
1,554 SR
Queue Stats
71W - 65L
1,569 Elo+
Solo
Terra
Terra
fgnfgbnfgnfdgn
Terra
Level 100
God Stats
3W - 0L
1,461 SR
Queue Stats
431W - 425L
1,503 Elo+
Solo
Chernobog
Chernobog
iiBlxssedU
Chernobog
Level 56
God Stats
3W - 1L
1,595 SR
Queue Stats
92W - 109L
1,448 Elo+
Solo
Team Averages
Level 124
1,539 SR
1,504 Elo+

VS

Team Averages
Level 140
1,527 SR
1,457 Elo+
Shiva
Shiva
HomelikeBasil33
Shiva
Level 183
God Stats
1W - 2L
1,619 SR
Queue Stats
173W - 154L
1,528 Elo+
Solo
Rama
Rama
LynxNecter
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,436 Elo+
Solo
Odin
Odin
poppysghost
Odin
Level 103
God Stats
0W - 2L
1,621 SR
Queue Stats
37W - 41L
1,360 Elo+
Solo
Mulan
Mulan
x ONE WING x
Mulan
Level 158
God Stats
11W - 6L
1,611 SR
Queue Stats
322W - 329L
1,467 Elo+
Solo
Terra
Terra
xXxKaratelZSUxXx
Terra
Level 128
God Stats
6W - 20L
1,282 SR
Queue Stats
531W - 558L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JehuLid
Chronos
10
0 / 0 / 3
5,200
1,040
1,530
1,470
684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Leo82sr
Kukulkan
10
1 / 0 / 2
5,321
1,064
4,383
1,316
645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
fercho1701
Cthulhu
9
1 / 0 / 3
5,190
1,038
4,647
2,151
2,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 3
5,512
1,102
1,299
4,125
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
iiBlxssedU
Chernobog
10
1 / 0 / 3
5,653
1,131
2,985
1,849
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,212
242
0
0
0
11
0 / 1 / 1
4,461
892
1,751
4,587
2,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 1
4,374
875
485
4,185
3,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 1
4,689
938
2,616
5,336
4,795
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 0
4,969
994
408
3,426
2,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
4
Kills
1
1
Deaths
4
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chronos
JehuLid
Chronos
0
0
3
1.5
W
Kukulkan
Leo82sr
Kukulkan
1
0
2
2
L
0
1
1
0.5
W
Cthulhu
fercho1701
Cthulhu
1
0
3
2.5
W
1
1
3
2.5
W
Chernobog
iiBlxssedU
Chernobog
1
0
3
2.5
L
0
2
1
0.25
L
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
5,260
10,911
Taken
17,534
8,306
Mitigated
12,224
3,919
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
JehuLid
Chronos
1,530
594
0
78
1,470
684
0
0
1,470
8,270
0
W
Kukulkan
Leo82sr
Kukulkan
4,383
0
63
99
1,316
645
0
0
1,316
10,547
0
L
1,751
549
284
306
4,587
2,086
0
3,564
1,023
0
9,572
W
Cthulhu
fercho1701
Cthulhu
4,647
56
476
642
2,151
2,191
0
0
2,151
10,579
0
W
1,299
22
1,466
884
4,125
3,960
81
293
3,832
4,860
690
W
Chernobog
iiBlxssedU
Chernobog
2,985
1,454
0
211
1,849
826
0
99
1,750
0
6,824
L
485
24
0
298
4,185
3,009
0
2,257
1,928
0
2,780
L
2,616
131
200
577
5,336
4,795
0
3,049
2,287
0
4,073
L
408
0
5,513
2,182
3,426
2,334
0
2,756
670
2,241
70

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
19,705
63
Minions Killed
22
0
Camps Cleared
0
513,589
Distance Traveled
324,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
1,212
242
0
0
0
0
0
W
Chronos
5,200
1,040
10
2
0
104,134
0
W
Kukulkan
5,321
1,064
15
3
0
106,684
0
L
Rama
4,461
892
10
2
0
83,945
0
W
Cthulhu
5,190
1,038
4
1
0
115,718
0
W
Terra
5,512
1,102
14
3
0
109,391
0
W
Chernobog
5,653
1,131
20
4
0
77,662
0
L
Odin
4,374
875
7
1
0
82,789
0
L
Mulan
4,689
938
2
0
0
75,041
0
L
Terra
4,969
994
3
1
0
82,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role