Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Beastanamaori
Apollo
Level 109
God Stats
1W - 1L
1,311 SR
Queue Stats
108W - 73L
1,549 Elo+
Solo
Ra
Ra
JEFG14
Ra
Level 129
God Stats
1W - 2L
1,246 SR
Queue Stats
134W - 133L
1,508 Elo+
Solo
Cerberus
Cerberus
Raikkage
Cerberus
Level 105
God Stats
1W - 1L
1,309 SR
Queue Stats
147W - 121L
1,489 Elo+
Solo
Maui
Maui
slender_shizzle
Maui
Level 126
God Stats
2W - 0L
1,702 SR
Queue Stats
279W - 292L
1,496 Elo+
Solo
Team Averages
Level 125
1,413 SR
1,509 Elo+

VS

Team Averages
Level 158
1,502 SR
1,454 Elo+
Janus
Janus
 
Janus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DarkFetusAttack
Achilles
Level 156
God Stats
0W - 6L
1,046 SR
Queue Stats
112W - 125L
1,486 Elo+
Solo
Ix Chel
Ix Chel
OG Swizz1
Ix Chel
Level 149
God Stats
2W - 3L
1,585 SR
Queue Stats
391W - 428L
1,386 Elo+
Solo
Ganesha
Ganesha
Odin21 BR
Ganesha
Level 155
God Stats
6W - 4L
1,459 SR
Queue Stats
360W - 378L
1,418 Elo+
Solo
Anhur
Anhur
lxsoullessxl
Anhur
Level 159
God Stats
3W - 1L
1,918 SR
Queue Stats
434W - 459L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 2
5,470
1,094
2,513
4,597
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
5,791
1,158
2,134
3,008
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ra
12
3 / 0 / 2
6,139
1,228
3,958
2,819
972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Raikkage
Cerberus
9
0 / 0 / 2
5,758
1,152
1,100
4,122
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 5
5,548
1,110
2,394
6,440
5,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 2 / 1
4,743
949
4,000
2,538
827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
7
0 / 1 / 0
4,628
926
544
1,753
1,193
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ix Chel
OG Swizz1
Ix Chel
12
2 / 0 / 0
5,840
1,168
3,973
1,899
677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Odin21 BR
Ganesha
11
0 / 2 / 2
5,284
1,057
4,750
4,783
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 1
5,383
1,077
2,325
2,683
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
5
Kills
2
2
Deaths
5
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
2
2
L
Janus
 
Janus
0
2
1
0.25
W
1
0
2
2
L
Achilles
0
1
0
0
W
Ra
3
0
2
4
L
Ix Chel
OG Swizz1
Ix Chel
2
0
0
2
L
Ganesha
Odin21 BR
Ganesha
0
2
2
0.5
W
Cerberus
Raikkage
Cerberus
0
0
2
1
L
0
0
1
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,099
Damage
15,592
20,986
Taken
13,656
14,291
Mitigated
6,664
12,277
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,513
82
547
574
4,597
4,291
0
2,081
2,516
0
3,670
L
Janus
 
Janus
4,000
0
338
116
2,538
827
0
1,687
774
5,563
0
W
2,134
1,587
302
987
3,008
1,034
246
2,356
652
0
10,269
L
Achilles
544
120
0
22
1,753
1,193
0
446
1,219
0
1,377
W
Ra
3,958
204
4,065
1,226
2,819
972
0
2,652
167
20,657
349
L
Ix Chel
OG Swizz1
Ix Chel
3,973
180
3,170
1,348
1,899
677
0
978
848
11,626
0
L
Ganesha
Odin21 BR
Ganesha
4,750
107
0
0
4,783
3,097
0
1,957
2,646
12,304
199
W
Cerberus
Raikkage
Cerberus
1,100
0
519
1,583
4,122
2,877
0
2,956
1,166
2,925
363
L
2,325
1,338
0
433
2,683
870
0
1,641
974
0
7,713
W
2,394
80
1,108
1,366
6,440
5,117
0
2,581
3,859
4,246
458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
25,878
73
Minions Killed
50
0
Camps Cleared
0
533,901
Distance Traveled
398,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,470
1,094
3
1
0
106,588
0
L
Janus
4,743
949
6
1
0
47,879
0
W
Apollo
5,791
1,158
29
6
0
109,231
0
L
Achilles
4,628
926
1
0
0
37,279
0
W
Ra
6,139
1,228
25
5
0
112,586
0
L
Ix Chel
5,840
1,168
18
4
0
113,651
0
L
Ganesha
5,284
1,057
0
0
0
99,711
0
W
Cerberus
5,758
1,152
9
2
0
106,859
0
L
Anhur
5,383
1,077
25
5
0
100,333
0
W
Maui
5,548
1,110
7
1
0
98,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role