Player Matchup

Bellona
Bellona
FunSoluces
Bellona
Level 109
God Stats
0W - 2L
1,252 SR
Queue Stats
12W - 20L
1,430 Elo+
Party 1
Ganesha
Ganesha
Kataky
Ganesha
Level 206
God Stats
2W - 1L
1,537 SR
Queue Stats
115W - 103L
1,514 Elo+
Party 1
Charybdis
Charybdis
Kingkkrool
Charybdis
Level 209
God Stats
1W - 2L
1,541 SR
Queue Stats
103W - 107L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rexaze
Fenrir
Level 149
God Stats
1W - 3L
1,446 SR
Queue Stats
349W - 366L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
Shabreena
Sun Wukong
Level 109
God Stats
2W - 3L
1,600 SR
Queue Stats
108W - 129L
1,485 Elo+
Solo
Team Averages
Level 156
1,475 SR
1,486 Elo+

VS

Team Averages
Level 144
1,482 SR
1,531 Elo+
Danzaburou
Danzaburou
Azemitoz
Danzaburou
Level 193
God Stats
10W - 3L
1,785 SR
Queue Stats
234W - 280L
1,558 Elo+
Solo
Bastet
Bastet
Chewiehun
Bastet
Level 46
God Stats
4W - 2L
1,376 SR
Queue Stats
227W - 251L
1,528 Elo+
Solo
Apollo
Apollo
Createndestroy
Apollo
Level 121
God Stats
7W - 6L
1,468 SR
Queue Stats
213W - 205L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Rasttik
Cthulhu
Level 148
God Stats
3W - 2L
1,541 SR
Queue Stats
160W - 156L
1,513 Elo+
Solo
Chaac
Chaac
cakilee
Chaac
Level 210
God Stats
1W - 1L
1,241 SR
Queue Stats
47W - 67L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FunSoluces
Bellona
17
3 / 3 / 13
9,354
780
11,040
13,690
16,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
Kataky
Ganesha
15
0 / 3 / 15
8,395
700
8,050
14,539
21,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Kingkkrool
Charybdis
16
3 / 6 / 10
9,064
755
10,690
12,346
5,563
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
Rexaze
Fenrir
18
12 / 2 / 7
10,159
847
13,937
11,543
16,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Shabreena
Sun Wukong
8
1 / 1 / 2
6,921
577
1,173
2,600
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azemitoz
Danzaburou
16
5 / 5 / 5
10,038
837
11,009
10,701
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Chewiehun
Bastet
15
1 / 4 / 6
9,392
783
6,602
10,262
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 4 / 9
9,400
783
11,274
8,699
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Rasttik
Cthulhu
16
5 / 5 / 8
9,798
817
12,745
12,939
7,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
cakilee
Chaac
19
3 / 2 / 11
10,303
859
9,388
20,090
27,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
19
Kills
15
15
Deaths
20
47
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Azemitoz
Danzaburou
5
5
5
1.5
W
Bastet
Chewiehun
Bastet
1
4
6
1
W
1
4
9
1.38
L
Bellona
FunSoluces
Bellona
3
3
13
3.17
L
Ganesha
Kataky
Ganesha
0
3
15
2.5
L
Charybdis
Kingkkrool
Charybdis
3
6
10
1.33
W
Cthulhu
Rasttik
Cthulhu
5
5
8
1.8
L
Fenrir
Rexaze
Fenrir
12
2
7
7.75
L
Sun Wukong
Shabreena
Sun Wukong
1
1
2
2
W
Chaac
cakilee
Chaac
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
51,018
54,718
Taken
62,691
62,644
Mitigated
47,721
16,820
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Azemitoz
Danzaburou
11,009
4,813
691
1,985
10,701
4,651
3,082
1,268
9,189
0
27,888
W
Bastet
Chewiehun
Bastet
6,602
1,354
782
1,397
10,262
4,403
812
1,267
8,640
0
13,923
W
11,274
5,035
0
1,141
8,699
3,708
2,683
1,093
7,160
0
27,212
L
Bellona
FunSoluces
Bellona
11,040
1,206
2,358
3,300
13,690
16,888
0
2,805
10,885
0
20,162
L
Ganesha
Kataky
Ganesha
8,050
452
1,412
2,405
14,539
21,283
0
2,768
11,771
16,591
0
L
Charybdis
Kingkkrool
Charybdis
10,690
5,944
1,327
2,768
12,346
5,563
80
3,968
8,378
0
32,392
W
Cthulhu
Rasttik
Cthulhu
12,745
225
2,599
1,368
12,939
7,764
298
1,757
9,795
26,701
133
L
Fenrir
Rexaze
Fenrir
13,937
1,303
966
1,860
11,543
16,760
0
2,341
9,202
0
17,823
L
Sun Wukong
Shabreena
Sun Wukong
1,173
58
186
238
2,600
2,150
0
824
1,776
0
3,588
W
Chaac
cakilee
Chaac
9,388
1,550
975
6,538
20,090
27,195
834
2,665
16,764
179
25,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
48,931
104
Minions Killed
148
0
Camps Cleared
0
852,875
Distance Traveled
1,066,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,038
837
40
3
0
191,376
0
W
Bastet
9,392
783
12
1
0
228,964
0
W
Apollo
9,400
783
31
3
0
201,514
0
L
Bellona
9,354
780
24
2
0
221,295
0
L
Ganesha
8,395
700
0
0
0
184,815
0
L
Charybdis
9,064
755
58
5
0
169,856
0
W
Cthulhu
9,798
817
26
2
0
215,931
0
L
Fenrir
10,159
847
18
2
0
231,705
0
L
Sun Wukong
6,921
577
4
0
0
45,204
0
W
Chaac
10,303
859
39
3
0
228,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role