Player Matchup

Gilgamesh
Gilgamesh
Gold IV
DiegoDLTR
Gilgamesh
Gold IV
Level 83
God Stats
5W - 1L
1,726 SR
Queue Stats
23W - 12L
1,488 MMR
Party 2
Vulcan
Vulcan
Gold I
SebasWaffle
Vulcan
Gold I
Level 79
God Stats
15W - 10L
1,619 SR
Queue Stats
36W - 32L
1,753 MMR
Party 2
Hercules
Hercules
Gold V
Theforcewander
Hercules
Gold V
Level 167
God Stats
4W - 0L
1,717 SR
Queue Stats
8W - 0L
1,603 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,687 SR
1,615 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,519 SR
1,577 MMR
Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
 
Kukulkan
Bronze IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold I
Zadeckxd
Shiva
Gold I
Level 175
God Stats
20W - 30L
1,558 SR
Queue Stats
112W - 115L
1,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiegoDLTR
Gilgamesh
16
2 / 2 / 5
9,783
815
7,331
10,017
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
16
1 / 3 / 4
9,887
824
7,578
6,308
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
19
6 / 0 / 3
11,242
937
11,501
12,681
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuCabrakanAchillesKumbhakarnaXing Tian

VS

Bans
CerberusChironMulanHou YiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
3 / 1 / 2
10,136
845
9,231
12,190
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
 
Kukulkan
12
0 / 2 / 1
8,333
694
1,346
4,136
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Zadeckxd
Shiva
15
2 / 6 / 2
8,902
742
11,402
15,633
13,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
5
5
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
1
2
4
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Gilgamesh
DiegoDLTR
Gilgamesh
2
2
5
2.25
W
Vulcan
1
3
4
1
W
Hercules
6
0
3
7.5
L
Shiva
Zadeckxd
Shiva
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
21,979
29,006
Taken
31,959
25,132
Mitigated
28,516
11,256
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,231
3,109
0
1,816
12,190
13,861
0
4,228
7,322
32,147
0
L
Kukulkan
 
Kukulkan
1,346
0
0
270
4,136
1,327
0
924
3,076
13,132
139
W
Gilgamesh
DiegoDLTR
Gilgamesh
7,331
2,482
0
2,516
10,017
7,746
0
3,582
6,332
0
29,957
W
Vulcan
7,578
68
0
716
6,308
2,668
59
2,339
3,657
64,903
0
W
Hercules
11,501
3,158
0
8,024
12,681
14,718
139
4,169
8,270
515
26,767
L
Shiva
Zadeckxd
Shiva
11,402
795
260
2,805
15,633
13,328
15
3,012
11,617
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
27,371
187
Minions Killed
127
0
Camps Cleared
0
730,463
Distance Traveled
541,075
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,136
845
51
4
0
233,465
0
L
Kukulkan
8,333
694
31
3
0
98,984
0
W
Gilgamesh
9,783
815
46
4
0
237,368
0
W
Vulcan
9,887
824
100
8
0
243,936
3
W
Hercules
11,242
937
41
3
0
249,159
0
L
Shiva
8,902
742
45
4
0
208,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role