Player Matchup

Agni
Agni
Gold IV
IFYCNI SAMAEL
Agni
Gold IV
Level 156
God Stats
19W - 11L
1,616 SR
Queue Stats
363W - 362L
1,291 MMR
Party 1
Horus
Horus
Silver II
LiaraLovegood
Horus
Silver II
Level 196
God Stats
4W - 6L
1,470 SR
Queue Stats
226W - 229L
976 MMR
Party 1
Freya
Freya
Silver I
imS0SAd
Freya
Silver I
Level 122
God Stats
3W - 3L
1,752 SR
Queue Stats
176W - 191L
1,279 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,613 SR
1,182 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,564 SR
1,104 MMR
Bacchus
Bacchus
Silver I
HMH Memo
Bacchus
Silver I
Level 106
God Stats
1W - 3L
1,583 SR
Queue Stats
107W - 128L
1,354 MMR
Party 2
Vulcan
Vulcan
Silver V
PeepingGnome848
Vulcan
Silver V
Level 160
God Stats
61W - 50L
1,498 SR
Queue Stats
1,379W - 1,874L
634 MMR
Solo
Danzaburou
Danzaburou
Silver II
VaLal5089
Danzaburou
Silver II
Level 111
God Stats
2W - 6L
1,612 SR
Queue Stats
131W - 160L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
15,916
796
14,813
16,572
6,225
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 2 / 8
14,148
707
7,327
20,971
18,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
imS0SAd
Freya
20
8 / 1 / 6
17,258
863
26,093
27,657
28,593
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
CerberusCthulhuKuzenboAthenaJormungandr

VS

Bans
GebNu WaAchillesDiscordiaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HMH Memo
Bacchus
20
2 / 5 / 1
14,074
704
13,005
26,445
32,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 5 / 5
13,176
659
15,608
9,827
2,842
Danzaburou
VaLal5089
Danzaburou
20
3 / 4 / 2
15,627
781
22,100
17,672
6,720
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
5
5
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HMH Memo
Bacchus
2
5
1
0.5
W
6
2
4
4
W
0
2
8
2
L
0
5
5
0.5
L
Danzaburou
VaLal5089
Danzaburou
3
4
2
1
W
Freya
imS0SAd
Freya
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,233
Damage
50,713
65,200
Taken
53,944
53,051
Mitigated
42,468
13,368
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HMH Memo
Bacchus
13,005
786
0
2,508
26,445
32,906
0
18,150
7,107
30,413
1,429
W
14,813
336
0
2,893
16,572
6,225
1,639
7,625
8,318
75,696
0
W
7,327
2,394
2,303
3,559
20,971
18,233
229
7,829
12,212
447
27,636
L
15,608
96
0
45
9,827
2,842
85
7,778
1,728
48,135
323
L
Danzaburou
VaLal5089
Danzaburou
22,100
7,804
0
6,754
17,672
6,720
1,619
13,776
3,192
0
75,591
W
Freya
imS0SAd
Freya
26,093
6,451
0
4,613
27,657
28,593
1,713
10,059
16,478
84,963
3,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
42,877
268
Minions Killed
218
0
Camps Cleared
0
1,121,958
Distance Traveled
881,552
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,074
704
41
2
0
330,724
0
W
Agni
15,916
796
129
6
0
376,620
3
W
Horus
14,148
707
35
2
0
384,976
2
L
Vulcan
13,176
659
53
3
0
221,377
1
L
Danzaburou
15,627
781
124
6
0
329,451
1
W
Freya
17,258
863
104
5
0
360,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role