Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ItachiTobirama
Tyr
Level 105
God Stats
4W - 8L
1,251 SR
Queue Stats
577W - 580L
1,466 Elo+
Solo
Thanatos
Thanatos
JackTaylor777
Thanatos
Level 65
God Stats
1W - 4L
1,268 SR
Queue Stats
227W - 236L
1,503 Elo+
Solo
Tiamat
Tiamat
ZesuZ
Tiamat
Level 82
God Stats
2W - 3L
1,349 SR
Queue Stats
249W - 254L
1,522 Elo+
Solo
Neith
Neith
panda_kush1989
Neith
Level 106
God Stats
3W - 1L
1,895 SR
Queue Stats
243W - 239L
1,415 Elo+
Solo
Team Averages
Level 118
1,453 SR
1,481 Elo+

VS

Team Averages
Level 118
1,544 SR
1,451 Elo+
Ganesha
Ganesha
DioBrando331
Ganesha
Level 139
God Stats
3W - 5L
1,388 SR
Queue Stats
284W - 302L
1,500 Elo+
Solo
Chaac
Chaac
Helifaxx
Chaac
Level 103
God Stats
6W - 0L
1,900 SR
Queue Stats
151W - 128L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Hxrt
Ne Zha
Level 128
God Stats
4W - 4L
1,621 SR
Queue Stats
203W - 212L
1,439 Elo+
Solo
Mercury
Mercury
InoxCool
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,310 Elo+
Solo
Nu Wa
Nu Wa
Popriga
Nu Wa
Level 156
God Stats
2W - 2L
1,311 SR
Queue Stats
386W - 390L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 3 / 2
7,098
645
5,158
6,484
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
0 / 4 / 4
7,563
688
3,480
14,971
11,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
JackTaylor777
Thanatos
13
1 / 6 / 4
7,296
663
3,797
11,202
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
ZesuZ
Tiamat
15
7 / 10 / 1
9,123
829
13,570
13,319
7,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
3 / 4 / 5
9,296
845
8,512
9,994
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DioBrando331
Ganesha
16
0 / 2 / 24
9,164
833
7,188
12,567
14,447
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Helifaxx
Chaac
15
6 / 3 / 11
9,808
892
13,727
12,631
16,704
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
Hxrt
Ne Zha
17
8 / 2 / 14
10,456
951
9,844
9,597
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
InoxCool
Mercury
13
3 / 4 / 12
9,107
828
3,062
7,108
2,509
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
Popriga
Nu Wa
18
10 / 1 / 13
11,138
1,013
17,951
7,805
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
12
Kills
27
27
Deaths
12
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
2
0.67
W
Ganesha
DioBrando331
Ganesha
0
2
24
6
W
Chaac
Helifaxx
Chaac
6
3
11
3.83
W
Ne Zha
Hxrt
Ne Zha
8
2
14
7.5
W
Mercury
InoxCool
Mercury
3
4
12
2.25
L
0
4
4
0.5
L
Thanatos
JackTaylor777
Thanatos
1
6
4
0.5
W
Nu Wa
Popriga
Nu Wa
10
1
13
16.5
L
Tiamat
ZesuZ
Tiamat
7
10
1
0.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
51,772
55,970
Taken
49,708
28,051
Mitigated
40,972
11,319
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,158
1,817
277
1,022
6,484
1,722
0
3,440
2,846
0
15,475
W
Ganesha
DioBrando331
Ganesha
7,188
256
675
1,606
12,567
14,447
763
4,035
8,532
10,358
0
W
Chaac
Helifaxx
Chaac
13,727
863
1,210
2,208
12,631
16,704
1,207
1,439
11,192
0
31,766
W
Ne Zha
Hxrt
Ne Zha
9,844
1,334
2,241
2,855
9,597
4,590
502
2,505
7,092
0
22,353
W
Mercury
InoxCool
Mercury
3,062
1,141
0
310
7,108
2,509
1,169
2,958
4,150
0
9,599
L
3,480
250
459
2,028
14,971
11,311
0
7,431
7,134
0
11,719
L
Thanatos
JackTaylor777
Thanatos
3,797
100
566
3,571
11,202
4,333
0
2,825
8,235
0
11,689
W
Nu Wa
Popriga
Nu Wa
17,951
6,213
1,626
3,808
7,805
2,722
2,483
2,633
5,172
37,596
0
L
Tiamat
ZesuZ
Tiamat
13,570
879
211
895
13,319
7,268
0
5,966
7,068
25,866
0
L
8,512
2,848
270
2,020
9,994
3,417
0
4,235
5,548
0
36,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
49,673
114
Minions Killed
117
0
Camps Cleared
0
857,086
Distance Traveled
1,103,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,098
645
21
2
0
127,962
0
W
Ganesha
9,164
833
0
0
0
235,917
0
W
Chaac
9,808
892
41
4
0
200,761
0
W
Ne Zha
10,456
951
19
2
0
214,488
0
W
Mercury
9,107
828
18
2
0
233,672
0
L
Tyr
7,563
688
14
1
0
185,734
0
L
Thanatos
7,296
663
17
2
0
187,992
0
W
Nu Wa
11,138
1,013
39
4
0
219,012
0
L
Tiamat
9,123
829
18
2
0
156,925
0
L
Neith
9,296
845
44
4
0
198,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role