Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Bαhα
Ah Muzen Cab
Gold II
Level 264
God Stats
2W - 1L
1,742 SR
Queue Stats
18W - 5L
1,807 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
SecJr
Kumbhakarna
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,807 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 202
1,581 SR
1,705 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 191
1,822 SR
2,398 MMR
Cabrakan
Cabrakan
Grandmaster
 
Cabrakan
Grandmaster
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Grandmaster
Fatdul
Anhur
Grandmaster
Level 147
God Stats
100W - 39L
2,139 SR
Queue Stats
446W - 210L
3,304 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
RicFlαir
Cu Chulainn
Diamond I
Level 210
God Stats
12W - 4L
1,825 SR
Queue Stats
209W - 38L
2,390 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 1 / 1
6,882
860
4,063
4,821
1,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Bαhα
Ah Muzen Cab
11
0 / 4 / 0
6,430
804
3,503
6,276
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SecJr
Kumbhakarna
11
1 / 3 / 1
6,494
812
1,857
8,207
5,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PoseidonFafnirAtlasTerraXbalanque

VS

Bans
CthulhuPersephoneXing TianDiscordiaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 0 / 7
6,914
864
4,510
8,099
8,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Fatdul
Anhur
14
7 / 1 / 0
8,225
1,028
5,724
5,282
2,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
RicFlαir
Cu Chulainn
13
1 / 1 / 6
7,135
892
7,920
8,172
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
1
1.5
W
Cabrakan
 
Cabrakan
0
0
7
3.5
L
Ah Muzen Cab
Bαhα
Ah Muzen Cab
0
4
0
0
W
Anhur
Fatdul
Anhur
7
1
0
7
W
Cu Chulainn
RicFlαir
Cu Chulainn
1
1
6
4
L
Kumbhakarna
SecJr
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,423
Damage
18,154
19,304
Taken
21,553
9,213
Mitigated
17,708
2,264
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,063
432
0
1,048
4,821
1,623
0
695
3,974
14,644
412
W
Cabrakan
 
Cabrakan
4,510
513
0
3,612
8,099
8,697
647
2,239
5,860
15,750
2,858
L
Ah Muzen Cab
Bαhα
Ah Muzen Cab
3,503
896
0
596
6,276
1,904
0
1,253
4,825
0
22,582
W
Anhur
Fatdul
Anhur
5,724
2,823
0
2,919
5,282
2,375
2,714
1,325
3,957
0
32,860
W
Cu Chulainn
RicFlαir
Cu Chulainn
7,920
990
0
2,761
8,172
6,636
592
2,261
5,911
0
25,511
L
Kumbhakarna
SecJr
Kumbhakarna
1,857
110
0
620
8,207
5,686
0
2,314
5,642
9,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,806
Gold Earned
22,274
95
Minions Killed
114
0
Camps Cleared
0
435,736
Distance Traveled
478,740
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,882
860
23
3
0
140,685
0
W
Cabrakan
6,914
864
22
3
0
150,960
2
L
Ah Muzen Cab
6,430
804
51
6
0
145,679
3
W
Anhur
8,225
1,028
57
7
0
152,324
0
W
Cu Chulainn
7,135
892
35
4
0
175,456
0
L
Kumbhakarna
6,494
812
21
3
0
149,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role