Player Matchup

Hades
Hades
Silver IV
Rat_Brainz1
Hades
Silver IV
Level 57
God Stats
7W - 9L
1,469 SR
Queue Stats
63W - 115L
970 MMR
Solo
Medusa
Medusa
Bronze II
TTV Scxbyy
Medusa
Bronze II
Level 51
God Stats
5W - 7L
1,381 SR
Queue Stats
38W - 138L
919 MMR
Party 1
Ymir
Ymir
Bronze I
bamcx
Ymir
Bronze I
Level 120
God Stats
3W - 15L
1,134 SR
Queue Stats
317W - 462L
760 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,328 SR
883 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,376 SR
1,122 MMR
Chiron
Chiron
Masters
CardiacS69
Chiron
Masters
Level 124
God Stats
2W - 7L
1,389 SR
Queue Stats
1,245W - 1,388L
1,787 MMR
Solo
Sylvanus
Sylvanus
Silver IV
PeepingGnome848
Sylvanus
Silver IV
Level 160
God Stats
22W - 45L
1,315 SR
Queue Stats
1,311W - 1,772L
734 MMR
Solo
Vulcan
Vulcan
Silver IV
TheQuestion384
Vulcan
Silver IV
Level 106
God Stats
17W - 37L
1,424 SR
Queue Stats
227W - 299L
847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 3
11,564
723
7,757
11,830
9,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
TTV Scxbyy
Medusa
20
1 / 0 / 2
12,641
790
4,328
6,815
2,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
bamcx
Ymir
19
2 / 1 / 1
12,168
761
3,858
15,284
16,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
Ne ZhaSerqetBaron SamediCthulhuAchilles

VS

Bans
KumbhakarnaBacchusXing TianSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CardiacS69
Chiron
20
0 / 1 / 2
12,617
789
10,205
7,443
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
11
0 / 0 / 1
9,233
577
1,479
3,382
2,770
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
2 / 2 / 0
12,148
759
13,983
7,585
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
2
2
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
CardiacS69
Chiron
0
1
2
1
L
Sylvanus
0
0
1
0.5
W
0
1
3
1.5
W
Medusa
TTV Scxbyy
Medusa
1
0
2
2
L
2
2
0
1
W
Ymir
bamcx
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
25,667
33,929
Taken
18,410
27,697
Mitigated
8,551
6,912
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CardiacS69
Chiron
10,205
1,422
1,494
2,900
7,443
2,982
360
4,099
3,329
0
66,808
L
Sylvanus
1,479
85
331
743
3,382
2,770
75
1,623
1,759
6,190
0
W
7,757
228
264
4,790
11,830
9,367
742
4,778
7,031
43,035
1,199
W
Medusa
TTV Scxbyy
Medusa
4,328
653
0
1,858
6,815
2,139
3,041
3,225
3,520
0
62,029
L
13,983
93
0
511
7,585
2,799
140
5,722
1,863
49,901
0
W
Ymir
bamcx
Ymir
3,858
254
0
0
15,284
16,191
200
7,503
7,721
21,822
1,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
33,998
235
Minions Killed
202
0
Camps Cleared
0
887,910
Distance Traveled
683,904
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,617
789
117
7
0
279,820
0
L
Sylvanus
9,233
577
4
0
0
89,058
0
W
Hades
11,564
723
88
6
0
279,488
0
W
Medusa
12,641
790
113
7
0
334,257
0
L
Vulcan
12,148
759
81
5
0
315,026
7
W
Ymir
12,168
761
34
2
0
274,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role