Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum V
BerlinCobi
Kali
Platinum V
Level 307
God Stats
2W - 3L
1,484 SR
Queue Stats
418W - 417L
1,655 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Hello Alza
Nu Wa
Platinum IV
Level 154
God Stats
10W - 5L
1,712 SR
Queue Stats
185W - 169L
1,641 MMR
Solo
Odin
Odin
Gold II
RonnieCasey
Odin
Gold II
Level 158
God Stats
1W - 1L
1,344 SR
Queue Stats
43W - 36L
1,550 MMR
Party 3
Izanami
Izanami
Gold II
jeffcasey1
Izanami
Gold II
Level 148
God Stats
6W - 1L
1,716 SR
Queue Stats
50W - 41L
1,640 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 191
1,551 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,530 SR
1,631 MMR
Vamana
Vamana
Platinum IV
AvantiGBR
Vamana
Platinum IV
Level 146
God Stats
70W - 64L
1,588 SR
Queue Stats
246W - 235L
1,772 MMR
Party 1
Fafnir
Fafnir
Gold II
DepressedSlug
Fafnir
Gold II
Level 155
God Stats
30W - 17L
1,696 SR
Queue Stats
340W - 346L
1,539 MMR
Party 1
Hera
Hera
Platinum III
JuanStomach
Hera
Platinum III
Level 68
God Stats
0W - 3L
1,199 SR
Queue Stats
93W - 77L
1,796 MMR
Party 2
Set
Set
Gold III
Turnology
Set
Gold III
Level 157
God Stats
8W - 6L
1,666 SR
Queue Stats
270W - 266L
1,508 MMR
Party 2
Neith
Neith
Silver I
深渊战吼
Neith
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 1
6,124
612
3,014
6,028
1,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
5 / 0 / 1
6,523
652
2,382
6,802
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
12
0 / 2 / 5
6,369
637
4,726
4,364
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 4
5,615
562
1,275
5,658
3,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
jeffcasey1
Izanami
13
2 / 1 / 1
6,976
698
5,888
5,082
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ChaacRavanaLokiLancelotAthena

VS

Bans
ThorHadesThanatosAo KuangAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AvantiGBR
Vamana
13
2 / 0 / 1
7,167
717
3,424
5,420
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
2 / 1 / 1
6,003
600
3,255
8,208
6,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 0
6,593
659
2,385
3,845
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 2
5,066
507
1,727
6,762
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 3 / 1
4,862
486
1,972
6,834
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
6
6
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
1
0.25
L
Vamana
AvantiGBR
Vamana
2
0
1
2.5
W
5
0
1
5.5
L
2
1
1
2.5
W
Nu Wa
0
2
5
1.25
L
2
3
0
0.67
W
0
1
4
2
L
0
1
2
1
W
Izanami
jeffcasey1
Izanami
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,285
Damage
12,763
27,934
Taken
31,069
10,865
Mitigated
14,203
10,516
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,014
112
0
3,087
6,028
1,939
0
0
5,686
43,086
0
L
Vamana
AvantiGBR
Vamana
3,424
1,342
0
1,667
5,420
2,674
0
3,158
2,168
0
53,281
W
2,382
1,104
0
2,652
6,802
2,723
0
240
6,562
0
44,647
L
3,255
729
1,283
2,761
8,208
6,248
0
1,310
6,735
18,578
0
W
Nu Wa
4,726
1,134
0
1,094
4,364
1,247
0
2,302
2,062
49,431
720
L
2,385
389
0
180
3,845
1,015
0
1,182
2,495
52,026
827
W
1,275
193
0
1,476
5,658
3,230
0
1,371
4,287
0
14,217
L
1,727
780
0
1,351
6,762
2,367
8
998
5,654
0
27,938
W
Izanami
jeffcasey1
Izanami
5,888
3,252
0
2,207
5,082
1,726
0
1,685
3,397
0
62,031
L
1,972
617
0
1,388
6,834
1,899
0
345
6,395
0
25,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
29,691
421
Minions Killed
361
0
Camps Cleared
0
1,094,388
Distance Traveled
1,030,415
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,124
612
101
10
0
203,523
0
L
Vamana
7,167
717
107
11
0
199,781
1
W
Kali
6,523
652
77
8
0
252,723
0
L
Fafnir
6,003
600
22
2
0
220,215
5
W
Nu Wa
6,369
637
102
10
0
209,712
2
L
Hera
6,593
659
121
12
0
219,744
2
W
Odin
5,615
562
19
2
0
231,499
4
L
Set
5,066
507
50
5
0
212,014
0
W
Izanami
6,976
698
122
12
0
196,931
2
L
Neith
4,862
486
61
6
0
178,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role