Player Matchup

Heimdallr
Heimdallr
CloakedOne02
Heimdallr
Level 98
God Stats
0W - 2L
1,258 SR
Queue Stats
47W - 50L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
K00LH4NDLUK3
Ne Zha
Level 170
God Stats
30W - 26L
1,564 SR
Queue Stats
558W - 508L
1,522 Elo+
Solo
Fenrir
Fenrir
Salty Mamba1
Fenrir
Level 83
God Stats
0W - 2L
1,279 SR
Queue Stats
54W - 57L
1,450 Elo+
Party 2
Odin
Odin
WolfGang2001
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,434 Elo+
Party 2
Anubis
Anubis
ur boi surf
Anubis
Level 64
God Stats
7W - 9L
1,445 SR
Queue Stats
34W - 30L
1,487 Elo+
Solo
Team Averages
Level 105
1,409 SR
1,470 Elo+

VS

Team Averages
Level 119
1,506 SR
1,465 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dazunagi
Danzaburou
Level 143
God Stats
3W - 2L
1,463 SR
Queue Stats
90W - 98L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Yung Raion
Kukulkan
Level 89
God Stats
3W - 6L
1,428 SR
Queue Stats
12W - 22L
1,398 Elo+
Party 1
Bastet
Bastet
ammalone35
Bastet
Level 104
God Stats
11W - 14L
1,492 SR
Queue Stats
491W - 434L
1,435 Elo+
Solo
Pele
Pele
cam_da_0takuz
Pele
Level 114
God Stats
8W - 4L
1,647 SR
Queue Stats
184W - 195L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CloakedOne02
Heimdallr
12
2 / 5 / 2
6,951
497
4,483
9,467
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
13
2 / 2 / 3
7,714
551
4,935
11,565
5,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fenrir
12
2 / 3 / 4
6,879
491
5,188
10,843
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 3
6,894
492
6,341
9,473
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
12
1 / 4 / 1
6,821
487
7,724
10,767
4,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 8
7,675
548
6,242
9,352
6,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Dazunagi
Danzaburou
14
4 / 2 / 4
8,466
605
9,078
8,792
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Yung Raion
Kukulkan
14
5 / 2 / 1
8,304
593
4,858
6,178
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
ammalone35
Bastet
14
2 / 0 / 5
7,539
539
5,312
8,478
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 4
8,936
638
8,679
11,876
8,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
17
17
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
8
3
L
Heimdallr
CloakedOne02
Heimdallr
2
5
2
0.6
W
Danzaburou
Dazunagi
Danzaburou
4
2
4
3
L
Ne Zha
2
2
3
1.75
L
Fenrir
2
3
4
1.33
L
1
3
3
0.83
W
Kukulkan
Yung Raion
Kukulkan
5
2
1
2.75
W
Bastet
ammalone35
Bastet
2
0
5
4.5
W
4
2
4
3
L
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
34,169
52,115
Taken
44,676
23,238
Mitigated
21,937
13,763
Healing
22,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,242
931
462
3,247
9,352
6,156
29
3,061
6,291
17,947
0
L
Heimdallr
CloakedOne02
Heimdallr
4,483
1,441
0
527
9,467
3,145
0
1,160
8,267
0
35,525
W
Danzaburou
Dazunagi
Danzaburou
9,078
4,104
0
3,331
8,792
3,000
915
837
7,955
0
58,178
L
Ne Zha
4,935
925
0
4,963
11,565
5,372
0
2,955
8,532
0
50,365
L
Fenrir
5,188
978
0
1,186
10,843
4,621
0
1,697
9,046
0
41,986
L
6,341
854
0
2,402
9,473
6,007
0
549
8,884
0
41,345
W
Kukulkan
Yung Raion
Kukulkan
4,858
345
0
2,575
6,178
1,744
124
2,737
3,441
43,154
471
W
Bastet
ammalone35
Bastet
5,312
1,178
0
6,973
8,478
2,628
0
1,006
7,472
0
49,771
W
8,679
1,706
56
5,964
11,876
8,409
0
0
11,876
0
61,064
L
Anubis
7,724
133
0
4,685
10,767
4,093
0
4,102
6,423
55,911
85

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
40,920
372
Minions Killed
400
0
Camps Cleared
0
1,394,510
Distance Traveled
1,468,951
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,675
548
21
2
0
296,636
4
L
Heimdallr
6,951
497
73
5
0
267,877
1
W
Danzaburou
8,466
605
89
6
0
275,385
2
L
Ne Zha
7,714
551
83
6
0
296,419
4
L
Fenrir
6,879
491
60
4
0
317,888
0
L
Odin
6,894
492
66
5
0
279,752
0
W
Kukulkan
8,304
593
108
8
0
282,683
2
W
Bastet
7,539
539
82
6
0
343,348
0
W
Pele
8,936
638
100
7
0
270,899
6
L
Anubis
6,821
487
90
6
0
232,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role