Player Matchup

Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dhadiie
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,538 Elo+
Party 3
Danzaburou
Danzaburou
Josue_LastKing
Danzaburou
Level 154
God Stats
0W - 5L
1,169 SR
Queue Stats
151W - 166L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
Karrell2Nice
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 3
Amaterasu
Amaterasu
kxgyu
Amaterasu
Level 113
God Stats
0W - 2L
1,216 SR
Queue Stats
29W - 39L
1,455 Elo+
Party 3
Team Averages
Level 106
1,377 SR
1,502 Elo+

VS

Team Averages
Level 85
1,502 SR
1,519 Elo+
Baron Samedi
Baron Samedi
FrostyyDog
Baron Samedi
Level 105
God Stats
3W - 1L
1,551 SR
Queue Stats
21W - 13L
1,539 Elo+
Party 1
Artemis
Artemis
LilDuckiez
Artemis
Level 88
God Stats
5W - 4L
1,456 SR
Queue Stats
27W - 22L
1,495 Elo+
Party 1
Terra
Terra
Makima2136
Terra
Level 26
God Stats
1W - 3L
1,305 SR
Queue Stats
47W - 53L
1,498 Elo+
Party 2
Fenrir
Fenrir
djdannyboylol
Fenrir
Level 82
God Stats
11W - 9L
1,646 SR
Queue Stats
164W - 158L
1,569 Elo+
Party 2
Ix Chel
Ix Chel
malbc03
Ix Chel
Level 125
God Stats
10W - 14L
1,553 SR
Queue Stats
260W - 266L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 3 / 0
6,639
474
4,703
15,953
9,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
12
2 / 5 / 0
7,279
520
4,882
9,537
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Josue_LastKing
Danzaburou
13
0 / 1 / 0
7,453
532
1,636
5,072
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Karrell2Nice
Tsukuyomi
10
1 / 6 / 1
6,188
442
1,885
10,614
3,052
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
kxgyu
Amaterasu
13
0 / 3 / 1
7,849
561
5,847
11,962
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrostyyDog
Baron Samedi
13
5 / 2 / 2
8,626
616
6,360
6,796
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
LilDuckiez
Artemis
12
2 / 0 / 1
6,980
499
4,104
4,467
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
12
1 / 0 / 7
6,881
492
4,027
11,130
10,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 0 / 2
8,730
624
8,661
8,294
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
malbc03
Ix Chel
13
1 / 1 / 3
7,872
562
5,078
7,407
4,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
0
0
L
Sol
2
5
0
0.4
W
Baron Samedi
FrostyyDog
Baron Samedi
5
2
2
3
L
Danzaburou
Josue_LastKing
Danzaburou
0
1
0
0
L
Tsukuyomi
Karrell2Nice
Tsukuyomi
1
6
1
0.25
W
Artemis
LilDuckiez
Artemis
2
0
1
2.5
W
Terra
1
0
7
4.5
W
8
0
2
9
L
Amaterasu
kxgyu
Amaterasu
0
3
1
0.17
W
Ix Chel
malbc03
Ix Chel
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
28,230
53,138
Taken
38,094
24,035
Mitigated
24,406
17,300
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,703
535
2,032
5,626
15,953
9,488
0
3,589
12,364
35,452
0
L
Sol
4,882
1,018
0
2,296
9,537
2,840
0
4,751
4,786
36,434
0
W
Baron Samedi
FrostyyDog
Baron Samedi
6,360
650
59
1,076
6,796
3,256
589
4,876
1,920
50,136
1,216
L
Danzaburou
Josue_LastKing
Danzaburou
1,636
64
0
1,317
5,072
1,803
0
680
4,392
0
52,919
L
Tsukuyomi
Karrell2Nice
Tsukuyomi
1,885
289
0
964
10,614
3,052
0
1,117
9,497
0
35,780
W
Artemis
LilDuckiez
Artemis
4,104
1,897
0
1,647
4,467
1,686
0
1,999
2,468
0
41,937
W
Terra
4,027
464
1,142
4,101
11,130
10,189
480
2,437
8,693
20,660
5,092
W
8,661
2,400
0
1,911
8,294
4,387
43
273
8,021
0
86,243
L
Amaterasu
kxgyu
Amaterasu
5,847
2,204
0
5,065
11,962
6,852
0
4,872
7,090
0
50,567
W
Ix Chel
malbc03
Ix Chel
5,078
895
305
3,729
7,407
4,888
276
0
7,407
44,743
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
39,089
379
Minions Killed
445
0
Camps Cleared
0
1,391,421
Distance Traveled
1,474,075
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,639
474
52
4
0
289,933
5
L
Sol
7,279
520
70
5
0
252,111
0
W
Baron Samedi
8,626
616
104
7
0
283,876
6
L
Danzaburou
7,453
532
100
7
0
265,038
0
L
Tsukuyomi
6,188
442
59
4
0
315,739
0
W
Artemis
6,980
499
68
5
0
268,577
4
W
Terra
6,881
492
42
3
0
289,509
0
W
Fenrir
8,730
624
134
10
0
362,487
0
L
Amaterasu
7,849
561
98
7
0
268,600
2
W
Ix Chel
7,872
562
97
7
0
269,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role