Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
KimMusic96
Maui
Level 40
God Stats
6W - 3L
1,747 SR
Queue Stats
90W - 31L
1,757 Elo+
Party 1
Hun Batz
Hun Batz
gonzaofthegame
Hun Batz
Level 128
God Stats
1W - 0L
1,341 SR
Queue Stats
96W - 103L
1,499 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,551 Elo+

VS

Team Averages
Level 83
1,567 SR
1,478 Elo+
Fafnir
Fafnir
MIDNEEDDIE
Fafnir
Level 128
God Stats
4W - 9L
1,345 SR
Queue Stats
634W - 647L
1,500 Elo+
Solo
Anubis
Anubis
Niko13a
Anubis
Level 156
God Stats
179W - 162L
1,615 SR
Queue Stats
228W - 239L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
maidax
Ratatoskr
Level 19
God Stats
1W - 3L
1,830 SR
Queue Stats
35W - 25L
1,511 Elo+
Party 2
Vulcan
Vulcan
safraro
Vulcan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,464 Elo+
Party 2
Skadi
Skadi
sheisan
Skadi
Level 36
God Stats
4W - 5L
1,542 SR
Queue Stats
20W - 46L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
7 / 1 / 2
7,652
696
7,035
8,366
4,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
 
Rama
13
6 / 0 / 3
7,235
658
9,302
7,415
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
 
Lancelot
12
3 / 2 / 5
6,779
616
4,158
6,961
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 1 / 9
6,875
625
4,210
7,513
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
13
3 / 1 / 3
6,667
606
3,681
8,107
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MIDNEEDDIE
Fafnir
8
0 / 3 / 0
4,976
452
1,721
7,229
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Niko13a
Anubis
11
2 / 3 / 0
7,300
664
5,058
7,552
2,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
maidax
Ratatoskr
9
2 / 6 / 1
5,388
490
4,258
9,107
2,965
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
safraro
Vulcan
12
1 / 3 / 1
6,522
593
2,470
5,419
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
sheisan
Skadi
9
0 / 5 / 0
5,098
463
3,925
8,785
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
5
5
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
2
8
W
Rama
 
Rama
6
0
3
7.5
W
Lancelot
 
Lancelot
3
2
5
2.75
W
1
1
9
5.5
L
Fafnir
MIDNEEDDIE
Fafnir
0
3
0
0
L
Anubis
Niko13a
Anubis
2
3
0
0.67
W
Hun Batz
3
1
3
4.5
L
Ratatoskr
maidax
Ratatoskr
2
6
1
0.42
L
Vulcan
safraro
Vulcan
1
3
1
0.5
L
Skadi
sheisan
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
17,432
38,362
Taken
38,092
18,748
Mitigated
15,896
14,045
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,035
1,264
0
4,334
8,366
4,949
0
3,471
4,895
56,235
0
W
Rama
 
Rama
9,302
7,096
0
4,893
7,415
3,046
622
1,110
6,305
0
64,332
W
Lancelot
 
Lancelot
4,158
757
0
615
6,961
2,285
0
3,693
3,268
0
37,590
W
4,210
698
0
1,996
7,513
5,500
0
305
7,208
17,162
16
L
Fafnir
MIDNEEDDIE
Fafnir
1,721
387
0
2,118
7,229
6,832
0
2,308
4,921
9,684
0
L
Anubis
Niko13a
Anubis
5,058
359
0
3,326
7,552
2,494
399
1,537
6,015
47,203
2,183
W
Hun Batz
3,681
1,286
0
2,207
8,107
2,968
334
670
7,437
0
54,466
L
Ratatoskr
maidax
Ratatoskr
4,258
970
0
692
9,107
2,965
0
2,092
7,015
0
30,199
L
Vulcan
safraro
Vulcan
2,470
44
0
576
5,419
1,511
0
2,693
2,726
43,673
0
L
Skadi
sheisan
Skadi
3,925
460
0
1,061
8,785
2,094
0
2,599
6,186
0
28,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
29,284
403
Minions Killed
295
0
Camps Cleared
0
1,181,904
Distance Traveled
1,089,999
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,652
696
103
9
0
241,850
0
W
Rama
7,235
658
106
10
0
199,625
1
W
Lancelot
6,779
616
73
7
0
250,256
1
W
Maui
6,875
625
26
2
0
233,864
0
L
Fafnir
4,976
452
10
1
0
161,455
0
L
Anubis
7,300
664
91
8
0
188,782
2
W
Hun Batz
6,667
606
95
9
0
256,309
0
L
Ratatoskr
5,388
490
49
4
0
277,468
0
L
Vulcan
6,522
593
91
8
0
231,069
5
L
Skadi
5,098
463
54
5
0
231,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role