Player Matchup

Ix Chel
Ix Chel
BartenderSenpai
Ix Chel
Level 100
God Stats
1W - 1L
1,158 SR
Queue Stats
216W - 214L
1,485 Elo+
Party 1
Geb
Geb
evil_genius_83
Geb
Level 159
God Stats
47W - 31L
1,563 SR
Queue Stats
203W - 217L
1,481 Elo+
Party 1
Loki
Loki
gruizh19
Loki
Level 110
God Stats
8W - 5L
1,713 SR
Queue Stats
142W - 149L
1,516 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,494 Elo+

VS

Team Averages
Level 136
1,548 SR
1,552 Elo+
Yu Huang
Yu Huang
HOLDMUHBEEER
Yu Huang
Level 142
God Stats
23W - 21L
1,573 SR
Queue Stats
216W - 219L
1,569 Elo+
Party 2
Chiron
Chiron
I DUD ITSSS
Chiron
Level 166
God Stats
39W - 29L
1,613 SR
Queue Stats
494W - 483L
1,585 Elo+
Party 2
Nike
Nike
bootysniffer420
Nike
Level 100
God Stats
21W - 29L
1,459 SR
Queue Stats
281W - 309L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
8,890
808
7,262
6,735
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 3
8,210
746
5,078
9,276
7,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Loki
15
2 / 1 / 2
8,564
779
8,216
9,469
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HOLDMUHBEEER
Yu Huang
13
0 / 3 / 1
7,884
717
5,252
6,742
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
2 / 2 / 0
8,348
759
10,223
8,736
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 2
8,041
731
4,842
11,677
6,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Yu Huang
HOLDMUHBEEER
Yu Huang
0
3
1
0.17
L
Chiron
2
2
0
1
L
0
1
2
1
W
2
1
3
3.5
W
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
20,317
25,480
Taken
27,155
14,201
Mitigated
11,465
11,706
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,262
863
4,682
3,728
6,735
2,787
258
1,429
5,306
30,973
691
L
Yu Huang
HOLDMUHBEEER
Yu Huang
5,252
127
0
998
6,742
2,299
0
2,175
4,356
20,764
673
L
Chiron
10,223
1,773
689
1,823
8,736
2,796
628
3,595
4,865
0
28,112
L
4,842
978
0
2,360
11,677
6,370
0
5,817
5,433
0
34,907
W
5,078
118
498
2,008
9,276
7,619
0
2,256
7,020
10,251
607
W
Loki
8,216
1,006
0
790
9,469
3,795
0
1,487
7,982
0
29,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
24,273
119
Minions Killed
137
0
Camps Cleared
0
666,571
Distance Traveled
626,892
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,890
808
70
6
0
215,002
2
L
Yu Huang
7,884
717
38
3
0
200,136
0
L
Chiron
8,348
759
52
5
0
215,870
0
L
Nike
8,041
731
47
4
0
210,886
0
W
Geb
8,210
746
9
1
0
215,450
0
W
Loki
8,564
779
40
4
0
236,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role