Player Matchup

Hercules
Hercules
Doritoz13
Hercules
Level 156
God Stats
17W - 14L
1,553 SR
Queue Stats
336W - 297L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
Killer9270
Danzaburou
Level 49
God Stats
1W - 1L
1,954 SR
Queue Stats
48W - 48L
1,501 Elo+
Party 2
Ra
Ra
Thampelton
Ra
Level 137
God Stats
4W - 8L
1,441 SR
Queue Stats
81W - 67L
1,536 Elo+
Solo
Terra
Terra
ghostkiller54
Terra
Level 19
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 2
Ne Zha
Ne Zha
killyou4
Ne Zha
Level 154
God Stats
4W - 11L
1,423 SR
Queue Stats
336W - 313L
1,450 Elo+
Party 3
Team Averages
Level 103
1,570 SR
1,456 Elo+

VS

Team Averages
Level 138
1,469 SR
1,538 Elo+
Medusa
Medusa
BlaznAzureCrow
Medusa
Level 142
God Stats
4W - 3L
1,507 SR
Queue Stats
182W - 167L
1,537 Elo+
Solo
Odin
Odin
GEONEO2720
Odin
Level 31
God Stats
1W - 1L
1,215 SR
Queue Stats
25W - 24L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
KingFrills
Kukulkan
Level 234
God Stats
5W - 5L
1,426 SR
Queue Stats
413W - 420L
1,510 Elo+
Party 1
Shiva
Shiva
frenchfry616
Shiva
Level 124
God Stats
17W - 16L
1,567 SR
Queue Stats
130W - 179L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
wistfûl
Erlang Shen
Level 157
God Stats
6W - 4L
1,631 SR
Queue Stats
53W - 28L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doritoz13
Hercules
13
1 / 1 / 0
7,498
625
10,615
11,837
10,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Killer9270
Danzaburou
10
0 / 3 / 0
5,676
473
4,941
8,776
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,042
587
4,798
4,556
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,239
437
2,286
8,415
6,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
killyou4
Ne Zha
10
1 / 5 / 1
5,785
482
2,944
11,456
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
6,728
561
6,077
7,914
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 0
7,121
593
7,336
13,889
13,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
KingFrills
Kukulkan
12
1 / 1 / 3
6,784
565
3,625
3,900
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 5
6,146
512
3,807
7,337
6,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
wistfûl
Erlang Shen
13
7 / 2 / 2
6,944
579
8,436
9,348
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
12
12
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Hercules
Doritoz13
Hercules
1
1
0
1
W
2
1
0
2
L
Danzaburou
Killer9270
Danzaburou
0
3
0
0
W
Kukulkan
KingFrills
Kukulkan
1
1
3
2.5
L
2
1
1
2.5
W
1
0
5
3.5
L
0
2
0
0
L
Ne Zha
killyou4
Ne Zha
1
5
1
0.3
W
Erlang Shen
wistfûl
Erlang Shen
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
29,281
45,040
Taken
42,388
25,368
Mitigated
28,121
17,161
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
2,079
0
3,143
7,914
3,020
0
1,306
6,608
0
60,480
L
Hercules
Doritoz13
Hercules
10,615
4,556
0
4,507
11,837
10,226
0
1,061
10,776
0
66,523
W
7,336
1,993
0
3,843
13,889
13,490
0
0
13,889
1,736
52,112
L
Danzaburou
Killer9270
Danzaburou
4,941
1,553
0
1,913
8,776
3,032
0
0
8,776
0
40,124
W
Kukulkan
KingFrills
Kukulkan
3,625
296
0
645
3,900
1,308
0
1,970
1,714
52,392
0
L
4,798
125
279
2,382
4,556
1,515
0
1,234
3,322
49,898
1,082
W
3,807
251
0
778
7,337
6,361
0
1,466
5,735
0
24,499
L
2,286
285
809
1,752
8,415
6,677
0
322
8,093
24,002
648
L
Ne Zha
killyou4
Ne Zha
2,944
726
0
5,519
11,456
3,918
0
2,069
9,387
0
40,104
W
Erlang Shen
wistfûl
Erlang Shen
8,436
5,204
0
6,202
9,348
3,942
0
1,546
7,664
0
54,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
33,723
421
Minions Killed
442
0
Camps Cleared
0
1,202,160
Distance Traveled
1,285,756
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,728
561
96
8
0
236,892
0
L
Hercules
7,498
625
125
10
0
227,171
4
W
Odin
7,121
593
105
9
0
236,431
0
L
Danzaburou
5,676
473
74
6
0
218,733
0
W
Kukulkan
6,784
565
103
9
0
260,574
2
L
Ra
7,042
587
107
9
0
261,558
2
W
Shiva
6,146
512
43
4
0
286,264
0
L
Terra
5,239
437
47
4
0
251,426
0
L
Ne Zha
5,785
482
68
6
0
243,272
0
W
Erlang Shen
6,944
579
95
8
0
265,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role