Player Matchup

Izanami
Izanami
Delta133
Izanami
Level 65
God Stats
2W - 3L
1,278 SR
Queue Stats
9W - 15L
1,315 Elo+
Party 1
Ra
Ra
NohsWerdna
Ra
Level 116
God Stats
4W - 4L
1,680 SR
Queue Stats
66W - 64L
1,483 Elo+
Party 3
Sol
Sol
Rallyflag
Sol
Level 149
God Stats
2W - 1L
1,506 SR
Queue Stats
13W - 22L
1,319 Elo+
Party 1
Guan Yu
Guan Yu
YakRebellion
Guan Yu
Level 157
God Stats
1W - 2L
1,560 SR
Queue Stats
46W - 56L
1,433 Elo+
Party 3
Chiron
Chiron
depressedguy843
Chiron
Level 157
God Stats
4W - 0L
1,839 SR
Queue Stats
48W - 39L
1,549 Elo+
Party 1
Team Averages
Level 129
1,573 SR
1,420 Elo+

VS

Team Averages
Level 123
1,551 SR
1,488 Elo+
Medusa
Medusa
ElMáster
Medusa
Level 121
God Stats
3W - 4L
1,476 SR
Queue Stats
43W - 48L
1,459 Elo+
Party 4
Poseidon
Poseidon
LeBlanc22
Poseidon
Level 27
God Stats
4W - 4L
1,482 SR
Queue Stats
17W - 28L
1,440 Elo+
Party 4
Izanami
Izanami
ULTRAVIOLET909
Izanami
Level 159
God Stats
11W - 4L
1,790 SR
Queue Stats
69W - 65L
1,566 Elo+
Party 2
Achilles
Achilles
bruno238_
Achilles
Level 69
God Stats
7W - 5L
1,431 SR
Queue Stats
34W - 41L
1,472 Elo+
Party 4
Nu Wa
Nu Wa
killer632
Nu Wa
Level 237
God Stats
86W - 73L
1,573 SR
Queue Stats
356W - 373L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Delta133
Izanami
16
4 / 1 / 7
8,978
998
4,459
5,180
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 9
9,083
1,009
8,194
4,195
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 2 / 8
8,170
908
5,638
6,882
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
YakRebellion
Guan Yu
15
5 / 1 / 13
8,999
1,000
7,028
10,513
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
11 / 0 / 13
10,080
1,120
16,260
7,758
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElMáster
Medusa
12
1 / 7 / 1
7,370
819
4,744
12,029
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
LeBlanc22
Poseidon
13
0 / 8 / 2
7,507
834
4,372
9,649
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 5 / 2
7,912
879
2,843
6,941
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
bruno238_
Achilles
12
1 / 5 / 0
7,124
792
3,246
12,275
9,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
killer632
Nu Wa
14
1 / 2 / 1
7,926
881
10,440
5,240
2,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
27
Kills
4
4
Deaths
27
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Delta133
Izanami
4
1
7
7.5
L
Medusa
ElMáster
Medusa
1
7
1
0.21
L
Poseidon
LeBlanc22
Poseidon
0
8
2
0.13
W
7
0
9
11.5
W
0
2
8
2
L
1
5
2
0.4
W
Guan Yu
YakRebellion
Guan Yu
5
1
13
11.5
L
Achilles
bruno238_
Achilles
1
5
0
0.2
W
11
0
13
17.5
L
Nu Wa
killer632
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,579
Damage
25,645
34,528
Taken
46,134
17,006
Mitigated
21,267
15,300
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Delta133
Izanami
4,459
3,176
0
704
5,180
1,530
52
2,968
2,134
0
25,387
L
Medusa
ElMáster
Medusa
4,744
1,669
0
1,420
12,029
3,791
0
4,162
7,510
0
16,589
L
Poseidon
LeBlanc22
Poseidon
4,372
523
0
885
9,649
3,238
164
1,493
7,922
15,288
180
W
8,194
533
3,350
2,626
4,195
1,626
199
1,372
2,743
29,543
486
W
5,638
1,941
0
1,976
6,882
1,898
1,400
1,558
5,234
23,516
0
L
2,843
1,663
0
905
6,941
2,296
23
1,848
4,969
0
22,633
W
Guan Yu
YakRebellion
Guan Yu
7,028
543
1,559
3,153
10,513
9,626
680
3,809
6,450
0
22,179
L
Achilles
bruno238_
Achilles
3,246
438
100
1,430
12,275
9,774
0
4,829
6,915
0
6,785
W
16,260
6,074
394
1,538
7,758
2,326
524
4,310
3,280
0
31,872
L
Nu Wa
killer632
Nu Wa
10,440
5,324
0
875
5,240
2,168
373
615
4,477
30,384
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
37,839
225
Minions Killed
161
0
Camps Cleared
0
954,079
Distance Traveled
760,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,978
998
49
5
0
174,443
0
L
Medusa
7,370
819
27
3
0
167,063
0
L
Poseidon
7,507
834
34
4
0
160,877
0
W
Ra
9,083
1,009
67
7
0
214,922
0
W
Sol
8,170
908
41
5
0
164,191
0
L
Izanami
7,912
879
49
5
0
115,001
0
W
Guan Yu
8,999
1,000
37
4
0
206,704
0
L
Achilles
7,124
792
14
2
0
172,158
0
W
Chiron
10,080
1,120
31
3
0
193,819
0
L
Nu Wa
7,926
881
37
4
0
145,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role