Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Cousinkisser6911
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DragonlordDavid
Morgan Le Fay
Level 248
God Stats
2W - 2L
1,505 SR
Queue Stats
138W - 130L
1,513 Elo+
Solo
The Morrigan
The Morrigan
KNBcabo
The Morrigan
Level 144
God Stats
9W - 14L
1,491 SR
Queue Stats
450W - 440L
1,577 Elo+
Solo
Achilles
Achilles
mDANJ
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 105L
1,469 Elo+
Party 2
Team Averages
Level 165
1,499 SR
1,506 Elo+

VS

Team Averages
Level 167
1,494 SR
1,589 Elo+
Ymir
Ymir
Dorvahn
Ymir
Level 182
God Stats
1W - 0L
1,760 SR
Queue Stats
21W - 26L
1,487 Elo+
Party 1
Xbalanque
Xbalanque
GoneBallistic13
Xbalanque
Level 139
God Stats
9W - 12L
1,453 SR
Queue Stats
425W - 435L
1,494 Elo+
Solo
Xing Tian
Xing Tian
OppaiHimari
Xing Tian
Level 211
God Stats
1W - 1L
1,468 SR
Queue Stats
250W - 135L
1,755 Elo+
Solo
Hun Batz
Hun Batz
jetv 93
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 94L
1,799 Elo+
Solo
Scylla
Scylla
nekoXmeow
Scylla
Level 144
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 26L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 5 / 1
10,157
726
14,271
18,076
22,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 6
10,005
715
12,131
10,403
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
DragonlordDavid
Morgan Le Fay
16
1 / 2 / 4
8,800
629
14,716
9,480
4,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
KNBcabo
The Morrigan
16
1 / 4 / 4
9,216
658
6,828
6,388
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
mDANJ
Achilles
15
0 / 5 / 6
8,397
600
4,252
15,824
20,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dorvahn
Ymir
18
3 / 1 / 17
11,823
845
8,581
25,860
25,424
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
GoneBallistic13
Xbalanque
19
9 / 3 / 11
11,836
845
19,001
15,364
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
OppaiHimari
Xing Tian
18
4 / 3 / 15
12,072
862
10,793
23,818
23,448
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
jetv 93
Hun Batz
14
4 / 4 / 7
10,013
715
12,167
10,274
7,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
nekoXmeow
Scylla
19
2 / 1 / 10
11,688
835
6,211
9,557
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
11
Kills
22
22
Deaths
12
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
5
1
1.1
L
4
6
6
1.17
W
Ymir
Dorvahn
Ymir
3
1
17
11.5
L
Morgan Le Fay
DragonlordDavid
Morgan Le Fay
1
2
4
1.5
W
Xbalanque
GoneBallistic13
Xbalanque
9
3
11
4.83
L
The Morrigan
KNBcabo
The Morrigan
1
4
4
0.75
W
Xing Tian
OppaiHimari
Xing Tian
4
3
15
3.83
W
Hun Batz
jetv 93
Hun Batz
4
4
7
1.88
L
Achilles
mDANJ
Achilles
0
5
6
0.6
W
Scylla
nekoXmeow
Scylla
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,198
Damage
56,753
60,171
Taken
84,873
54,374
Mitigated
67,409
18,225
Healing
38,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,271
1,191
1,675
5,245
18,076
22,885
0
6,524
11,552
0
28,165
L
12,131
576
257
1,775
10,403
3,496
0
3,857
6,546
26,451
421
W
Ymir
Dorvahn
Ymir
8,581
1,775
1,991
12,374
25,860
25,424
759
7,359
18,063
21,416
1,291
L
Morgan Le Fay
DragonlordDavid
Morgan Le Fay
14,716
1,992
50
3,354
9,480
4,022
0
4,368
5,112
26,200
786
W
Xbalanque
GoneBallistic13
Xbalanque
19,001
8,955
1,169
4,778
15,364
7,032
3,342
6,165
8,895
0
49,057
L
The Morrigan
KNBcabo
The Morrigan
6,828
1,332
112
1,415
6,388
3,086
0
2,800
3,588
24,171
3,686
W
Xing Tian
OppaiHimari
Xing Tian
10,793
272
5,960
5,467
23,818
23,448
445
8,152
15,223
23,218
1,291
W
Hun Batz
jetv 93
Hun Batz
12,167
1,300
59
247
10,274
7,666
469
3,791
6,329
0
27,878
L
Achilles
mDANJ
Achilles
4,252
671
293
4,049
15,824
20,885
0
6,360
9,464
0
8,055
W
Scylla
nekoXmeow
Scylla
6,211
628
3,643
2,753
9,557
3,839
1,779
4,574
4,845
40,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,575
Gold Earned
57,432
149
Minions Killed
216
0
Camps Cleared
0
1,197,867
Distance Traveled
1,387,110
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,157
726
17
1
0
278,078
0
L
Poseidon
10,005
715
33
2
0
205,423
0
W
Ymir
11,823
845
26
2
0
308,391
0
L
Morgan Le Fay
8,800
629
28
2
0
276,494
0
W
Xbalanque
11,836
845
58
4
0
255,664
0
L
The Morrigan
9,216
658
60
4
0
207,232
0
W
Xing Tian
12,072
862
13
1
0
300,990
0
W
Hun Batz
10,013
715
28
2
0
222,083
0
L
Achilles
8,397
600
11
1
0
230,640
0
W
Scylla
11,688
835
91
7
0
299,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role