Player Matchup

Chaac
Chaac
Silver II
TehOnleyPwnerer
Chaac
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,325 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,500 SR
1,325 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,429 SR
1,135 MMR
Anhur
Anhur
Silver V
AldrichFaithful
Anhur
Silver V
Level 89
God Stats
2W - 8L
1,429 SR
Queue Stats
7W - 15L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
13,824
864
10,957
21,412
20,809
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mace

Mace

+10
Physical Power

Bans
HeraBastetNoxNemesisUllr

VS

Bans
ChronosAmaterasuHe BoArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 0
15,584
974
17,127
14,798
6,519
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,957
Damage
17,127
21,412
Taken
14,798
20,809
Mitigated
6,519
6,223
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,127
9,435
0
500
14,798
6,519
2,896
1,142
13,656
0
86,147
L
10,957
4,530
0
6,223
21,412
20,809
476
858
20,554
274
62,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,824
Gold Earned
15,584
90
Minions Killed
152
3
Camps Cleared
11
308,370
Distance Traveled
264,445
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,584
974
152
10
11
264,445
2
L
Chaac
13,824
864
90
6
3
308,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role