Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Centeria
Kukulkan
Level 105
God Stats
4W - 1L
1,735 SR
Queue Stats
363W - 368L
1,502 Elo+
Solo
Bellona
Bellona
FeDos97
Bellona
Level 154
God Stats
1W - 2L
1,213 SR
Queue Stats
117W - 144L
1,519 Elo+
Party 1
Raijin
Raijin
InjusticeReigns
Raijin
Level 153
God Stats
1W - 3L
1,299 SR
Queue Stats
139W - 140L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
растоман
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,484 SR
Queue Stats
48W - 48L
1,546 Elo+
Party 1
Team Averages
Level 138
1,446 SR
1,509 Elo+

VS

Team Averages
Level 124
1,513 SR
1,469 Elo+
Fafnir
Fafnir
 
Fafnir
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LegionPunch
Ishtar
Level 77
God Stats
5W - 8L
1,381 SR
Queue Stats
460W - 473L
1,526 Elo+
Solo
Merlin
Merlin
OffA77
Merlin
Level 66
God Stats
7W - 7L
1,541 SR
Queue Stats
222W - 224L
1,526 Elo+
Solo
Artemis
Artemis
styax_
Artemis
Level 186
God Stats
24W - 16L
1,642 SR
Queue Stats
861W - 900L
1,486 Elo+
Solo
Yu Huang
Yu Huang
神萝莉妲己
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 54L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 3 / 22
11,913
851
13,958
15,158
13,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
Centeria
Kukulkan
18
8 / 1 / 10
11,612
829
11,429
8,647
3,303
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FeDos97
Bellona
17
7 / 3 / 11
11,431
817
13,993
18,018
20,791
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 3 / 16
12,006
858
15,370
11,078
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
растоман
Ah Muzen Cab
19
6 / 1 / 19
11,693
835
21,848
15,352
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 7 / 10
9,969
712
5,574
22,094
27,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ishtar
16
3 / 5 / 3
9,783
699
12,549
13,246
5,530
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
OffA77
Merlin
17
4 / 6 / 1
10,099
721
15,456
12,741
5,545
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
styax_
Artemis
17
3 / 6 / 4
9,853
704
16,930
19,612
10,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
13
0 / 7 / 5
8,242
589
6,638
13,673
5,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
31
Kills
10
11
Deaths
31
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
22
4.67
L
Fafnir
 
Fafnir
0
7
10
0.71
W
Kukulkan
Centeria
Kukulkan
8
1
10
13
W
Bellona
FeDos97
Bellona
7
3
11
4.17
W
7
3
16
5
L
Ishtar
3
5
3
0.9
L
Merlin
OffA77
Merlin
4
6
1
0.75
L
Artemis
styax_
Artemis
3
6
4
0.83
W
Ah Muzen Cab
растоман
Ah Muzen Cab
6
1
19
15.5
L
Yu Huang
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,598
Damage
57,147
68,253
Taken
81,366
48,047
Mitigated
54,801
24,454
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,958
1,288
383
4,095
15,158
13,554
684
6,197
8,961
25,528
1,501
L
Fafnir
 
Fafnir
5,574
1,130
171
4,861
22,094
27,892
0
8,496
13,298
10,356
0
W
Kukulkan
Centeria
Kukulkan
11,429
198
2,398
1,861
8,647
3,303
1,116
3,241
5,406
33,321
0
W
Bellona
FeDos97
Bellona
13,993
2,098
2,288
4,787
18,018
20,791
1,213
5,780
12,238
0
16,773
W
15,370
495
1,578
1,917
11,078
3,925
1,132
4,913
6,165
34,287
0
L
Ishtar
12,549
5,600
633
2,744
13,246
5,530
0
6,914
6,070
0
30,498
L
Merlin
OffA77
Merlin
15,456
117
909
1,660
12,741
5,545
0
6,631
5,921
30,777
0
L
Artemis
styax_
Artemis
16,930
3,121
1,564
3,494
19,612
10,471
0
8,247
10,882
0
39,723
W
Ah Muzen Cab
растоман
Ah Muzen Cab
21,848
5,707
1,426
3,721
15,352
6,474
3,165
7,537
7,815
0
42,474
L
Yu Huang
6,638
263
770
1,957
13,673
5,363
0
9,937
3,697
18,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,655
Gold Earned
47,946
172
Minions Killed
162
0
Camps Cleared
0
1,415,226
Distance Traveled
1,153,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,913
851
28
2
0
258,383
0
L
Fafnir
9,969
712
8
1
0
225,377
0
W
Kukulkan
11,612
829
61
4
0
292,633
0
W
Bellona
11,431
817
8
1
0
302,466
0
W
Raijin
12,006
858
34
2
0
252,307
0
L
Ishtar
9,783
699
30
2
0
233,858
0
L
Merlin
10,099
721
37
3
0
242,428
0
L
Artemis
9,853
704
62
4
0
231,564
0
W
Ah Muzen Cab
11,693
835
41
3
0
309,437
0
L
Yu Huang
8,242
589
25
2
0
220,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role