Player Matchup

Nu Wa
Nu Wa
DocRojas
Nu Wa
Level 140
God Stats
10W - 11L
1,548 SR
Queue Stats
119W - 115L
1,482 Elo+
Party 2
Bastet
Bastet
R1DDL3S
Bastet
Level 119
God Stats
3W - 6L
1,451 SR
Queue Stats
22W - 21L
1,552 Elo+
Party 3
Nemesis
Nemesis
Salivaman0
Nemesis
Level 104
God Stats
6W - 1L
1,759 SR
Queue Stats
24W - 23L
1,535 Elo+
Party 3
Charybdis
Charybdis
Time 4 Tyler
Charybdis
Level 158
God Stats
20W - 15L
1,609 SR
Queue Stats
289W - 285L
1,533 Elo+
Solo
Aphrodite
Aphrodite
cleotrapa
Aphrodite
Level 155
God Stats
24W - 16L
1,608 SR
Queue Stats
185W - 173L
1,481 Elo+
Party 2
Team Averages
Level 135
1,595 SR
1,517 Elo+

VS

Team Averages
Level 155
1,553 SR
1,512 Elo+
Sol
Sol
Biaann
Sol
Level 123
God Stats
6W - 5L
1,615 SR
Queue Stats
276W - 265L
1,468 Elo+
Solo
Ravana
Ravana
ItsMechaJesus
Ravana
Level 195
God Stats
5W - 3L
1,692 SR
Queue Stats
264W - 236L
1,539 Elo+
Solo
Tiamat
Tiamat
Maxoscuro99
Tiamat
Level 181
God Stats
2W - 0L
1,244 SR
Queue Stats
25W - 21L
1,493 Elo+
Party 1
Geb
Geb
Tsumerius
Geb
Level 118
God Stats
87W - 71L
1,558 SR
Queue Stats
393W - 352L
1,550 Elo+
Solo
Osiris
Osiris
rosterjetx40
Osiris
Level 159
God Stats
4W - 1L
1,657 SR
Queue Stats
244W - 226L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DocRojas
Nu Wa
9
0 / 1 / 2
4,542
454
4,357
6,033
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
R1DDL3S
Bastet
10
3 / 4 / 1
5,548
555
4,988
8,681
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Salivaman0
Nemesis
10
0 / 2 / 0
5,229
523
4,481
7,872
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Time 4 Tyler
Charybdis
9
0 / 2 / 3
4,788
479
4,177
6,552
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
cleotrapa
Aphrodite
11
2 / 2 / 0
5,924
592
3,347
6,120
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Biaann
Sol
11
1 / 0 / 2
6,264
626
5,001
4,282
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
7 / 0 / 2
7,161
716
8,568
5,245
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
11
1 / 3 / 2
5,700
570
3,028
7,240
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 2
5,904
590
3,921
8,975
4,671
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Osiris
11
2 / 1 / 2
6,579
658
4,552
8,736
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
Biaann
Sol
1
0
2
2
L
Nu Wa
DocRojas
Nu Wa
0
1
2
1
W
7
0
2
8
W
Tiamat
1
3
2
0.67
L
Bastet
R1DDL3S
Bastet
3
4
1
0.88
L
Nemesis
Salivaman0
Nemesis
0
2
0
0
L
Charybdis
Time 4 Tyler
Charybdis
0
2
3
0.75
W
0
1
2
1
L
Aphrodite
cleotrapa
Aphrodite
2
2
0
1
W
Osiris
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
25,070
35,258
Taken
34,478
11,301
Mitigated
18,127
14,717
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Biaann
Sol
5,001
2,481
0
2,776
4,282
1,221
844
1,554
2,614
45,501
11,713
L
Nu Wa
DocRojas
Nu Wa
4,357
1,792
0
1,564
6,033
2,501
0
4,250
1,783
20,218
0
W
8,568
1,964
0
1,282
5,245
2,043
0
1,284
3,890
0
46,770
W
Tiamat
3,028
51
0
2,072
7,240
3,454
396
2,250
4,990
30,771
0
L
Bastet
R1DDL3S
Bastet
4,988
1,338
0
2,863
8,681
2,257
0
1,195
7,486
0
26,922
L
Nemesis
Salivaman0
Nemesis
4,481
983
0
4,448
7,872
2,925
0
229
7,643
0
33,562
L
Charybdis
Time 4 Tyler
Charybdis
4,177
1,689
0
1,871
6,552
1,716
0
3,727
2,825
0
30,258
W
3,921
329
0
3,026
8,975
4,671
0
1,888
6,807
18,637
177
L
Aphrodite
cleotrapa
Aphrodite
3,347
340
410
3,561
6,120
1,902
0
1,983
4,137
39,586
709
W
Osiris
4,552
1,383
0
3,701
8,736
6,738
496
198
7,903
0
39,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,031
Gold Earned
31,608
273
Minions Killed
331
0
Camps Cleared
0
985,411
Distance Traveled
1,060,579
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,264
626
109
11
0
192,697
0
L
Nu Wa
4,542
454
28
3
0
175,877
2
W
Ravana
7,161
716
77
8
0
242,681
2
W
Tiamat
5,700
570
61
6
0
206,994
0
L
Bastet
5,548
555
46
5
0
234,061
3
L
Nemesis
5,229
523
66
7
0
213,289
0
L
Charybdis
4,788
479
60
6
0
184,522
0
W
Geb
5,904
590
24
2
0
240,067
2
L
Aphrodite
5,924
592
73
7
0
177,662
0
W
Osiris
6,579
658
60
6
0
178,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role