Player Matchup

Jormungandr
Jormungandr
BaconDoble
Jormungandr
Level 19
God Stats
3W - 2L
1,615 SR
Queue Stats
25W - 29L
1,422 Elo+
Party 1
Merlin
Merlin
SqirrrttT
Merlin
Level 156
God Stats
8W - 12L
1,486 SR
Queue Stats
159W - 146L
1,519 Elo+
Party 1
Surtr
Surtr
dwightk35
Surtr
Level 16
God Stats
0W - 2L
1,312 SR
Queue Stats
7W - 15L
1,319 Elo+
Party 1
Arachne
Arachne
l-ANONYMOUS-l-_-
Arachne
Level 107
God Stats
2W - 2L
1,387 SR
Queue Stats
36W - 34L
1,454 Elo+
Party 1
Artemis
Artemis
rasta-ld24
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,428 Elo+
Party 1
Team Averages
Level 85
1,460 SR
1,428 Elo+

VS

Team Averages
Level 122
1,501 SR
1,464 Elo+
Anubis
Anubis
JambaHope
Anubis
Level 143
God Stats
7W - 3L
1,630 SR
Queue Stats
12W - 8L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kropans
Tsukuyomi
Level 155
God Stats
1W - 0L
1,515 SR
Queue Stats
17W - 17L
1,435 Elo+
Party 2
Rama
Rama
Memo2612
Rama
Level 122
God Stats
7W - 4L
1,350 SR
Queue Stats
121W - 119L
1,516 Elo+
Solo
Ravana
Ravana
SkyeFrost22
Ravana
Level 45
God Stats
4W - 4L
1,496 SR
Queue Stats
93W - 94L
1,441 Elo+
Solo
Sylvanus
Sylvanus
leodan45
Sylvanus
Level 143
God Stats
5W - 4L
1,515 SR
Queue Stats
15W - 12L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaconDoble
Jormungandr
7
0 / 5 / 0
4,467
447
3,266
8,146
4,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
SqirrrttT
Merlin
11
0 / 1 / 0
5,920
592
4,639
4,616
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
dwightk35
Surtr
8
0 / 4 / 0
4,570
457
1,461
7,301
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
4,709
471
2,039
7,678
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
rasta-ld24
Artemis
7
0 / 2 / 0
4,187
419
4,950
5,676
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JambaHope
Anubis
11
1 / 0 / 0
5,803
580
2,922
6,023
2,058
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Kropans
Tsukuyomi
10
0 / 0 / 2
5,282
528
313
5,156
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
10
4 / 0 / 4
6,113
611
6,427
5,918
1,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ravana
12
5 / 0 / 1
7,260
726
6,925
2,788
1,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
leodan45
Sylvanus
10
4 / 0 / 4
6,752
675
4,128
7,961
5,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BaconDoble
Jormungandr
0
5
0
0
W
Anubis
JambaHope
Anubis
1
0
0
1
W
Tsukuyomi
Kropans
Tsukuyomi
0
0
2
1
W
Rama
4
0
4
6
W
Ravana
5
0
1
5.5
L
Merlin
SqirrrttT
Merlin
0
1
0
0
L
Surtr
dwightk35
Surtr
0
4
0
0
L
0
2
0
0
W
Sylvanus
leodan45
Sylvanus
4
0
4
6
L
Artemis
rasta-ld24
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
20,715
33,417
Taken
27,846
13,122
Mitigated
12,269
7,629
Healing
16,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BaconDoble
Jormungandr
3,266
555
0
1,379
8,146
4,626
0
1,896
6,250
16,932
0
W
Anubis
JambaHope
Anubis
2,922
95
0
3,244
6,023
2,058
21
3,838
1,559
37,196
0
W
Tsukuyomi
Kropans
Tsukuyomi
313
54
0
3,500
5,156
1,537
0
229
4,921
0
31,304
W
Rama
6,427
5,644
0
1,219
5,918
1,962
320
1,076
4,842
0
42,174
W
Ravana
6,925
2,205
0
960
2,788
1,474
0
38
2,692
0
51,736
L
Merlin
SqirrrttT
Merlin
4,639
347
0
1,646
4,616
1,170
0
2,922
1,694
38,536
807
L
Surtr
dwightk35
Surtr
1,461
941
0
1,445
7,301
3,502
0
0
7,053
501
19,958
L
2,039
1,915
10
1,262
7,678
2,599
0
646
6,911
0
31,833
W
Sylvanus
leodan45
Sylvanus
4,128
1,541
3,930
3,835
7,961
5,238
112
2,116
5,845
21,742
1,329
L
Artemis
rasta-ld24
Artemis
4,950
1,923
0
1,887
5,676
1,225
0
1,586
4,090
0
19,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,853
Gold Earned
31,210
241
Minions Killed
351
0
Camps Cleared
0
953,705
Distance Traveled
900,296
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,467
447
17
2
0
190,595
3
W
Anubis
5,803
580
67
7
0
173,450
2
W
Tsukuyomi
5,282
528
61
6
0
190,408
0
W
Rama
6,113
611
80
8
0
164,757
0
W
Ravana
7,260
726
110
11
0
208,025
0
L
Merlin
5,920
592
85
9
0
174,628
1
L
Surtr
4,570
457
45
5
0
197,324
0
L
Arachne
4,709
471
61
6
0
213,000
0
W
Sylvanus
6,752
675
33
3
0
163,656
4
L
Artemis
4,187
419
33
3
0
178,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role