Player Matchup

Danzaburou
Danzaburou
Platinum III
JustF6Alreadyffs
Danzaburou
Platinum III
Level 82
God Stats
3W - 4L
1,748 SR
Queue Stats
37W - 34L
1,529 MMR
Party 2
Scylla
Scylla
Platinum II
REEMANCAM
Scylla
Platinum II
Level 83
God Stats
1W - 1L
1,806 SR
Queue Stats
29W - 20L
1,743 MMR
Party 2
King Arthur
King Arthur
Diamond IV
RomeRequiem
King Arthur
Diamond IV
Level 44
God Stats
2W - 1L
1,649 SR
Queue Stats
24W - 16L
1,872 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 70
1,734 SR
1,715 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,811 SR
1,708 MMR
Artio
Artio
Platinum IV
Chavito Vago
Artio
Platinum IV
Level 191
God Stats
3W - 0L
2,042 SR
Queue Stats
269W - 270L
1,721 MMR
Party 1
Charybdis
Charybdis
Platinum I
QuaronToCrazy15
Charybdis
Platinum I
Level 172
God Stats
14W - 9L
1,769 SR
Queue Stats
587W - 548L
1,783 MMR
Party 1
Eset
Eset
Platinum V
Reverser8630
Eset
Platinum V
Level 152
God Stats
33W - 24L
1,622 SR
Queue Stats
600W - 584L
1,620 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustF6Alreadyffs
Danzaburou
14
4 / 4 / 3
9,038
904
10,563
11,833
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
REEMANCAM
Scylla
14
4 / 4 / 6
8,797
880
6,571
8,407
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RomeRequiem
King Arthur
13
2 / 5 / 5
8,181
818
6,787
12,355
11,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
KumbhakarnaSerqetCthulhuCerberusKuzenbo

VS

Bans
DiscordiaCu ChulainnXbalanqueThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,546
955
6,401
11,921
11,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
QuaronToCrazy15
Charybdis
16
7 / 3 / 2
10,307
1,031
10,102
9,667
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 7
9,801
980
10,501
8,489
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
13
13
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Danzaburou
JustF6Alreadyffs
Danzaburou
4
4
3
1.38
W
Charybdis
QuaronToCrazy15
Charybdis
7
3
2
2.67
L
Scylla
REEMANCAM
Scylla
4
4
6
1.75
W
3
5
7
1.3
L
King Arthur
RomeRequiem
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,921
Damage
27,004
32,595
Taken
30,077
17,639
Mitigated
18,507
7,951
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,401
511
620
4,416
11,921
11,546
439
1,806
9,847
13,564
1,361
L
Danzaburou
JustF6Alreadyffs
Danzaburou
10,563
5,427
0
2,405
11,833
3,787
410
7,413
4,037
0
26,146
W
Charybdis
QuaronToCrazy15
Charybdis
10,102
5,221
0
1,425
9,667
4,128
2,587
1,870
7,627
0
37,488
L
Scylla
REEMANCAM
Scylla
6,571
584
0
2,365
8,407
2,406
137
5,161
3,164
14,913
356
W
10,501
879
865
1,107
8,489
2,833
563
2,098
6,177
37,483
0
L
King Arthur
RomeRequiem
King Arthur
6,787
1,319
0
3,181
12,355
11,446
50
3,253
8,674
0
25,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
29,654
107
Minions Killed
139
0
Camps Cleared
0
543,734
Distance Traveled
592,038
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,546
955
24
2
0
212,116
0
L
Danzaburou
9,038
904
40
4
0
181,251
0
W
Charybdis
10,307
1,031
60
6
0
189,240
0
L
Scylla
8,797
880
37
4
0
179,247
0
W
Eset
9,801
980
55
6
0
190,682
0
L
King Arthur
8,181
818
30
3
0
183,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role