Player Matchup

Scylla
Scylla
ARESRED_95
Scylla
Level 121
God Stats
24W - 22L
1,483 SR
Queue Stats
329W - 316L
1,537 Elo+
Party 1
Terra
Terra
BreakfastAtNoon
Terra
Level 128
God Stats
8W - 6L
1,531 SR
Queue Stats
260W - 240L
1,505 Elo+
Solo
Arachne
Arachne
River199705
Arachne
Level 83
God Stats
16W - 5L
1,724 SR
Queue Stats
313W - 307L
1,595 Elo+
Party 1
Zeus
Zeus
garashy2
Zeus
Level 137
God Stats
34W - 15L
1,723 SR
Queue Stats
359W - 341L
1,523 Elo+
Solo
Nike
Nike
kingjamesroc15
Nike
Level 139
God Stats
1W - 1L
1,326 SR
Queue Stats
284W - 267L
1,491 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,530 Elo+

VS

Team Averages
Level 130
1,517 SR
1,472 Elo+
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ButterCorn
Merlin
Level 117
God Stats
19W - 24L
1,441 SR
Queue Stats
854W - 808L
1,544 Elo+
Solo
Ares
Ares
HitokiriGenzai
Ares
Level 159
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Izanami
Izanami
Solash17
Izanami
Level 120
God Stats
8W - 9L
1,518 SR
Queue Stats
148W - 126L
1,514 Elo+
Party 2
Serqet
Serqet
popochito123
Serqet
Level 140
God Stats
1W - 1L
1,785 SR
Queue Stats
184W - 159L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ARESRED_95
Scylla
7
0 / 0 / 1
3,690
738
370
2,073
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,826
765
1,428
4,255
2,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
River199705
Arachne
7
2 / 0 / 0
3,748
750
1,777
3,801
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zeus
6
0 / 2 / 1
3,317
663
788
2,746
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,139
628
1,404
3,719
1,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 1 / 0
3,946
789
1,894
4,274
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ButterCorn
Merlin
7
0 / 0 / 0
3,583
717
1,119
2,089
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,517
503
0
0
0
Izanami
Solash17
Izanami
7
3 / 1 / 0
4,436
887
4,362
3,083
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
6
0 / 1 / 1
3,460
692
1,557
3,626
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Scylla
ARESRED_95
Scylla
0
0
1
0.5
W
1
1
0
1
L
Merlin
ButterCorn
Merlin
0
0
0
0
L
0
0
0
0
W
Arachne
River199705
Arachne
2
0
0
2
L
Izanami
Solash17
Izanami
3
1
0
3
W
Zeus
0
2
1
0.25
W
0
0
0
0
L
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,767
Damage
8,932
16,594
Taken
13,072
5,867
Mitigated
3,767
6,620
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,894
390
0
1,554
4,274
1,244
0
0
4,059
0
23,066
W
Scylla
ARESRED_95
Scylla
370
86
0
785
2,073
442
0
361
1,608
20,863
0
W
1,428
647
16
1,528
4,255
2,142
0
0
4,255
11,938
0
L
Merlin
ButterCorn
Merlin
1,119
0
0
747
2,089
480
0
168
1,905
16,364
515
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
River199705
Arachne
1,777
1,189
0
1,995
3,801
855
14
444
3,107
0
15,232
L
Izanami
Solash17
Izanami
4,362
2,870
0
1,043
3,083
876
0
1,782
1,301
0
25,978
W
Zeus
788
389
0
1,080
2,746
441
0
0
2,746
12,804
0
W
1,404
184
0
1,216
3,719
1,987
0
0
3,719
0
13,570
L
Serqet
1,557
262
0
705
3,626
1,167
0
586
3,006
0
14,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,720
Gold Earned
17,942
135
Minions Killed
150
0
Camps Cleared
0
594,024
Distance Traveled
474,113
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,946
789
36
7
0
114,466
0
W
Scylla
3,690
738
41
8
0
103,796
2
W
Terra
3,826
765
25
5
0
121,742
0
L
Merlin
3,583
717
41
8
0
113,578
0
L
Ares
2,517
503
0
0
0
0
0
W
Arachne
3,748
750
29
6
0
150,583
3
L
Izanami
4,436
887
45
9
0
101,995
0
W
Zeus
3,317
663
26
5
0
109,771
2
W
Nike
3,139
628
14
3
0
108,132
0
L
Serqet
3,460
692
28
6
0
144,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role