Player Matchup

Guan Yu
Guan Yu
Duke4Nukem
Guan Yu
Level 118
God Stats
2W - 3L
1,416 SR
Queue Stats
121W - 139L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Getspokel
Kumbhakarna
Level 155
God Stats
25W - 11L
1,663 SR
Queue Stats
522W - 517L
1,529 Elo+
Party 1
Hera
Hera
MtaGringos2025
Hera
Level 129
God Stats
11W - 10L
1,607 SR
Queue Stats
445W - 435L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Stuntguru
Kukulkan
Level 126
God Stats
4W - 3L
1,589 SR
Queue Stats
118W - 135L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
blindgoblin
Hou Yi
Level 143
God Stats
2W - 3L
1,350 SR
Queue Stats
174W - 173L
1,520 Elo+
Solo
Team Averages
Level 134
1,525 SR
1,509 Elo+

VS

Team Averages
Level 114
1,462 SR
1,488 Elo+
Scylla
Scylla
Kigstar
Scylla
Level 153
God Stats
1W - 3L
1,115 SR
Queue Stats
301W - 301L
1,521 Elo+
Solo
Horus
Horus
OleBoyB
Horus
Level 64
God Stats
2W - 1L
1,809 SR
Queue Stats
18W - 20L
1,481 Elo+
Solo
He Bo
He Bo
RavensWing
He Bo
Level 126
God Stats
4W - 2L
1,724 SR
Queue Stats
142W - 151L
1,510 Elo+
Solo
Set
Set
TRA-_-ALLDAY9
Set
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 273L
1,507 Elo+
Solo
Camazotz
Camazotz
woodscience
Camazotz
Level 76
God Stats
0W - 3L
1,161 SR
Queue Stats
204W - 310L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Duke4Nukem
Guan Yu
14
1 / 4 / 13
9,056
755
9,992
14,299
7,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kumbhakarna
Getspokel
Kumbhakarna
16
2 / 2 / 15
10,417
868
8,959
19,787
18,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
13 / 1 / 5
11,568
964
22,150
7,629
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
Stuntguru
Kukulkan
16
2 / 2 / 11
9,798
817
12,008
6,590
3,012
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hou Yi
16
3 / 1 / 11
9,923
827
14,153
9,864
4,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kigstar
Scylla
16
5 / 6 / 3
9,352
779
12,053
10,666
4,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
OleBoyB
Horus
13
0 / 3 / 5
7,942
662
6,860
23,287
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

He Bo
15
1 / 4 / 6
8,803
734
10,281
11,264
3,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 3
7,966
664
5,524
11,361
8,038
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
woodscience
Camazotz
14
2 / 4 / 6
8,300
692
9,517
20,175
17,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
21
Kills
10
10
Deaths
21
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Duke4Nukem
Guan Yu
1
4
13
1.88
W
Kumbhakarna
Getspokel
Kumbhakarna
2
2
15
4.75
L
Scylla
Kigstar
Scylla
5
6
3
1.08
W
13
1
5
15.5
L
Horus
OleBoyB
Horus
0
3
5
0.83
L
He Bo
1
4
6
1
W
Kukulkan
Stuntguru
Kukulkan
2
2
11
3.75
L
2
4
3
0.88
W
Hou Yi
3
1
11
8.5
L
Camazotz
woodscience
Camazotz
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,262
Damage
44,235
58,169
Taken
76,753
36,744
Mitigated
49,821
27,021
Healing
28,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Duke4Nukem
Guan Yu
9,992
2,267
7,857
4,157
14,299
7,763
206
5,828
8,471
0
16,216
W
Kumbhakarna
Getspokel
Kumbhakarna
8,959
523
4,462
5,126
19,787
18,202
169
5,850
13,937
21,071
18
L
Scylla
Kigstar
Scylla
12,053
770
720
790
10,666
4,154
0
6,570
4,096
29,416
0
W
22,150
4,174
758
431
7,629
3,315
855
4,787
2,842
42,251
0
L
Horus
OleBoyB
Horus
6,860
2,396
2,809
11,165
23,287
16,178
94
10,839
12,448
0
11,830
L
He Bo
10,281
314
281
897
11,264
3,866
113
6,945
4,319
29,019
0
W
Kukulkan
Stuntguru
Kukulkan
12,008
1,698
500
360
6,590
3,012
1,302
3,422
3,168
28,557
429
L
5,524
1,620
1,265
1,940
11,361
8,038
0
6,935
4,426
2,080
13,697
W
Hou Yi
14,153
6,278
1,781
1,589
9,864
4,452
4,992
4,505
5,359
0
30,741
L
Camazotz
woodscience
Camazotz
9,517
2,303
798
7,376
20,175
17,585
0
11,482
8,693
1,188
13,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
42,363
140
Minions Killed
104
0
Camps Cleared
0
1,146,552
Distance Traveled
1,054,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,056
755
10
1
0
250,415
0
W
Kumbhakarna
10,417
868
23
2
0
250,942
0
L
Scylla
9,352
779
35
3
0
205,686
0
W
Hera
11,568
964
26
2
0
255,141
0
L
Horus
7,942
662
5
0
0
240,113
0
L
He Bo
8,803
734
44
4
0
209,720
0
W
Kukulkan
9,798
817
50
4
0
196,381
0
L
Set
7,966
664
13
1
0
191,628
0
W
Hou Yi
9,923
827
31
3
0
193,673
0
L
Camazotz
8,300
692
7
1
0
207,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role