Player Matchup

Nu Wa
Nu Wa
BadAxxDad419
Nu Wa
Level 108
God Stats
121W - 102L
1,561 SR
Queue Stats
173W - 167L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Boots1889
Cthulhu
Level 123
God Stats
8W - 8L
1,610 SR
Queue Stats
128W - 134L
1,431 Elo+
Party 2
Horus
Horus
phoenix81
Horus
Level 157
God Stats
0W - 1L
1,297 SR
Queue Stats
288W - 310L
1,484 Elo+
Party 2
Team Averages
Level 129
1,489 SR
1,475 Elo+

VS

Team Averages
Level 76
1,631 SR
1,528 Elo+
Danzaburou
Danzaburou
NastyNQ
Danzaburou
Level 120
God Stats
1W - 0L
1,609 SR
Queue Stats
26W - 19L
1,557 Elo+
Party 1
Charon
Charon
ZYSMkillcam
Charon
Level 79
God Stats
1W - 0L
1,741 SR
Queue Stats
18W - 10L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZYSMspringy
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,543 SR
Queue Stats
9W - 7L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,783
676
8,550
7,005
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Boots1889
Cthulhu
15
0 / 3 / 1
8,806
677
8,409
13,739
11,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Horus
phoenix81
Horus
15
1 / 1 / 1
8,928
687
7,565
14,632
14,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NastyNQ
Danzaburou
18
6 / 2 / 0
12,036
926
15,264
11,959
4,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charon
15
0 / 0 / 5
9,272
713
5,716
10,453
9,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Morgan Le Fay
ZYSMspringy
Morgan Le Fay
14
0 / 0 / 5
8,853
681
7,100
8,978
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Cthulhu
Boots1889
Cthulhu
0
3
1
0.17
W
Danzaburou
NastyNQ
Danzaburou
6
2
0
3
W
Charon
0
0
5
2.5
W
Morgan Le Fay
ZYSMspringy
Morgan Le Fay
0
0
5
2.5
L
Horus
phoenix81
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,524
Damage
28,080
35,376
Taken
31,390
28,357
Mitigated
17,311
9,192
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,550
2,225
0
1,728
7,005
2,543
186
2,970
3,899
24,202
0
L
Cthulhu
Boots1889
Cthulhu
8,409
144
216
756
13,739
11,486
0
4,577
8,675
35,672
446
W
Danzaburou
NastyNQ
Danzaburou
15,264
6,970
0
7,406
11,959
4,401
1,346
6,239
5,460
0
72,338
W
Charon
5,716
788
616
1,015
10,453
9,756
146
4,689
5,283
20,175
1,116
W
Morgan Le Fay
ZYSMspringy
Morgan Le Fay
7,100
860
0
3,980
8,978
3,154
49
4,720
3,799
22,381
0
L
Horus
phoenix81
Horus
7,565
3,072
1,350
5,142
14,632
14,328
20
3,970
10,159
0
19,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,517
Gold Earned
30,161
134
Minions Killed
176
0
Camps Cleared
0
604,578
Distance Traveled
640,920
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,783
676
38
3
0
149,110
0
L
Cthulhu
8,806
677
74
6
0
209,597
2
W
Danzaburou
12,036
926
117
9
0
206,660
2
W
Charon
9,272
713
25
2
0
221,582
1
W
Morgan Le Fay
8,853
681
34
3
0
212,678
0
L
Horus
8,928
687
22
2
0
245,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role