Player Matchup

Danzaburou
Danzaburou
Flarfy
Danzaburou
Level 138
God Stats
25W - 14L
1,730 SR
Queue Stats
47W - 33L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
NOVAAH
Baron Samedi
Level 112
God Stats
21W - 24L
1,491 SR
Queue Stats
231W - 229L
1,498 Elo+
Party 2
Fenrir
Fenrir
SLEAZGAMBINO
Fenrir
Level 108
God Stats
4W - 6L
1,361 SR
Queue Stats
38W - 43L
1,479 Elo+
Party 2
Geb
Geb
st3bby
Geb
Level 67
God Stats
4W - 4L
1,488 SR
Queue Stats
15W - 12L
1,521 Elo+
Party 2
Poseidon
Poseidon
xXxOctavianxXx
Poseidon
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 32L
1,527 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,519 Elo+

VS

Team Averages
Level 127
1,490 SR
1,492 Elo+
Heimdallr
Heimdallr
TheDarkJaBv
Heimdallr
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 195L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
W KEY ZAYNE
Xing Tian
Level 88
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
lawful_dolly5
Loki
Level 156
God Stats
36W - 28L
1,586 SR
Queue Stats
220W - 228L
1,443 Elo+
Solo
Anubis
Anubis
rosterjetx40
Anubis
Level 159
God Stats
25W - 16L
1,600 SR
Queue Stats
270W - 248L
1,517 Elo+
Party 1
Ravana
Ravana
tobi12otaku12
Ravana
Level 148
God Stats
3W - 6L
1,476 SR
Queue Stats
275W - 281L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flarfy
Danzaburou
10
5 / 0 / 1
6,274
697
6,803
5,667
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
NOVAAH
Baron Samedi
11
1 / 1 / 0
5,368
596
3,025
3,942
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
0 / 0 / 3
4,758
529
1,738
5,215
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
st3bby
Geb
8
1 / 0 / 2
5,433
604
1,071
3,448
1,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
9
2 / 2 / 1
5,392
599
3,678
6,559
1,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheDarkJaBv
Heimdallr
10
1 / 3 / 1
5,814
646
2,784
6,536
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
W KEY ZAYNE
Xing Tian
5
0 / 3 / 0
3,898
433
1,325
5,835
3,614
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 0
5,095
566
2,338
8,268
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
1 / 0 / 0
5,485
609
3,246
2,801
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 0
5,121
569
1,590
3,631
1,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Flarfy
Danzaburou
5
0
1
5.5
W
Baron Samedi
NOVAAH
Baron Samedi
1
1
0
1
W
Fenrir
0
0
3
1.5
L
Heimdallr
TheDarkJaBv
Heimdallr
1
3
1
0.5
L
Xing Tian
W KEY ZAYNE
Xing Tian
0
3
0
0
L
1
1
0
1
L
Anubis
1
0
0
1
W
Geb
st3bby
Geb
1
0
2
2
L
0
2
0
0
W
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
11,283
24,831
Taken
27,071
8,305
Mitigated
10,730
10,387
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Flarfy
Danzaburou
6,803
3,504
0
2,754
5,667
2,187
0
365
5,199
0
37,178
W
Baron Samedi
NOVAAH
Baron Samedi
3,025
436
0
1,168
3,942
1,265
0
1,957
1,871
31,501
0
W
Fenrir
1,738
355
0
2,938
5,215
1,414
0
1,327
3,784
0
24,240
L
Heimdallr
TheDarkJaBv
Heimdallr
2,784
613
0
1,698
6,536
2,129
0
3,112
3,424
0
34,852
L
Xing Tian
W KEY ZAYNE
Xing Tian
1,325
154
0
210
5,835
3,614
0
1,427
4,408
5,910
115
L
2,338
539
0
4,540
8,268
2,259
0
1,020
7,248
0
33,189
L
Anubis
3,246
118
0
946
2,801
1,159
0
1,795
1,006
27,438
699
W
Geb
st3bby
Geb
1,071
37
0
777
3,448
1,617
0
480
2,935
14,863
0
L
1,590
605
0
823
3,631
1,569
0
420
3,211
0
34,428
W
Poseidon
3,678
401
0
2,750
6,559
1,822
0
0
6,559
26,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
25,413
250
Minions Killed
270
0
Camps Cleared
0
984,526
Distance Traveled
916,810
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,274
697
68
8
0
193,423
2
W
Baron Samedi
5,368
596
76
8
0
176,085
0
W
Fenrir
4,758
529
36
4
0
242,971
0
L
Heimdallr
5,814
646
67
7
0
183,285
0
L
Xing Tian
3,898
433
13
1
0
139,031
0
L
Loki
5,095
566
67
7
0
218,487
0
L
Anubis
5,485
609
56
6
0
178,632
0
W
Geb
5,433
604
24
3
0
194,826
4
L
Ravana
5,121
569
67
7
0
197,375
0
W
Poseidon
5,392
599
46
5
0
177,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role