Player Matchup

Cliodhna
Cliodhna
Silver II
MrWii420
Cliodhna
Silver II
Level 67
God Stats
1W - 0L
1,908 SR
Queue Stats
42W - 56L
1,086 MMR
Solo
Maui
Maui
Silver I
Taste_KO
Maui
Silver I
Level 164
God Stats
7W - 10L
1,314 SR
Queue Stats
578W - 598L
1,145 MMR
Solo
Merlin
Merlin
Silver IV
crasiest1
Merlin
Silver IV
Level 109
God Stats
5W - 8L
1,437 SR
Queue Stats
14W - 19L
1,340 MMR
Party 1
Charybdis
Charybdis
Silver I
l10k Gaona
Charybdis
Silver I
Level 89
God Stats
15W - 9L
1,704 SR
Queue Stats
413W - 443L
1,255 MMR
Solo
Osiris
Osiris
Bronze IV
warfighter-27
Osiris
Bronze IV
Level 105
God Stats
2W - 5L
1,608 SR
Queue Stats
7W - 17L
1,107 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,594 SR
1,187 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,535 SR
1,214 MMR
Nike
Nike
Silver I
 
Nike
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
JiveSo
Olorun
Gold V
Level 131
God Stats
2W - 2L
1,564 SR
Queue Stats
195W - 208L
1,261 MMR
Solo
Chaac
Chaac
Silver II
ShadowG8mz
Chaac
Silver II
Level 102
God Stats
5W - 4L
1,601 SR
Queue Stats
133W - 160L
1,292 MMR
Solo
Chronos
Chronos
Silver II
iiExcelsior
Chronos
Silver II
Level 157
God Stats
18W - 17L
1,549 SR
Queue Stats
222W - 269L
1,056 MMR
Solo
Ix Chel
Ix Chel
Bronze I
psycozee_
Ix Chel
Bronze I
Level 143
God Stats
8W - 8L
1,459 SR
Queue Stats
48W - 76L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MrWii420
Cliodhna
12
3 / 2 / 3
7,346
525
3,261
7,493
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
12
4 / 1 / 3
7,043
503
3,528
9,498
7,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
crasiest1
Merlin
14
4 / 1 / 1
8,138
581
7,784
6,332
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
l10k Gaona
Charybdis
14
3 / 2 / 3
8,620
616
8,412
6,329
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
1 / 1 / 2
8,074
577
5,362
8,066
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MulanThanatosXbalanqueAnubis

VS

Bans
TyrCthulhuHeraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
4 / 2 / 1
6,953
497
6,005
10,378
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
JiveSo
Olorun
13
1 / 3 / 0
7,255
518
4,052
9,005
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chaac
12
1 / 1 / 2
6,903
493
3,720
8,199
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
iiExcelsior
Chronos
11
1 / 5 / 1
6,548
468
2,871
8,878
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
psycozee_
Ix Chel
11
0 / 4 / 1
6,437
460
2,774
8,133
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
7
7
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
2
1
2.25
L
Olorun
JiveSo
Olorun
1
3
0
0.33
W
Cliodhna
MrWii420
Cliodhna
3
2
3
2.25
L
Chaac
1
1
2
2
W
Maui
4
1
3
5.5
W
Merlin
crasiest1
Merlin
4
1
1
4.5
L
Chronos
iiExcelsior
Chronos
1
5
1
0.3
W
Charybdis
l10k Gaona
Charybdis
3
2
3
2.25
L
Ix Chel
psycozee_
Ix Chel
0
4
1
0.13
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
19,422
37,718
Taken
44,593
19,922
Mitigated
19,397
10,119
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,005
769
0
1,680
10,378
5,764
0
2,530
7,820
876
23,579
L
Olorun
JiveSo
Olorun
4,052
1,977
83
2,700
9,005
2,982
475
5,500
3,332
55,964
2,175
W
Cliodhna
MrWii420
Cliodhna
3,261
88
0
3,080
7,493
2,327
222
497
6,994
0
39,200
L
Chaac
3,720
487
0
2,047
8,199
4,322
0
1,601
6,507
0
57,984
W
Maui
3,528
996
0
1,722
9,498
7,437
0
2,322
7,040
17,811
1,105
W
Merlin
crasiest1
Merlin
7,784
59
0
250
6,332
2,111
0
2,609
3,683
54,629
411
L
Chronos
iiExcelsior
Chronos
2,871
812
0
682
8,878
2,679
356
707
8,138
33,240
1,639
W
Charybdis
l10k Gaona
Charybdis
8,412
4,415
0
3,376
6,329
1,723
3,205
1,285
4,784
0
67,679
L
Ix Chel
psycozee_
Ix Chel
2,774
364
155
3,023
8,133
3,650
0
580
6,907
31,404
846
W
5,362
1,089
0
1,691
8,066
6,324
336
2,093
5,535
0
51,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
34,096
428
Minions Killed
350
0
Camps Cleared
0
1,381,275
Distance Traveled
1,333,799
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,953
497
42
3
0
230,905
3
L
Olorun
7,255
518
104
7
0
250,681
0
W
Cliodhna
7,346
525
61
4
0
335,349
1
L
Chaac
6,903
493
87
6
0
323,633
2
W
Maui
7,043
503
36
3
0
286,107
5
W
Merlin
8,138
581
113
8
0
246,176
0
L
Chronos
6,548
468
61
4
0
272,882
0
W
Charybdis
8,620
616
116
8
0
268,783
0
L
Ix Chel
6,437
460
56
4
0
255,698
3
W
Osiris
8,074
577
102
7
0
244,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role