Player Matchup

King Arthur
King Arthur
Bayenixx
King Arthur
Level 65
God Stats
0W - 1L
1,393 SR
Queue Stats
29W - 27L
1,565 Elo+
Party 1
Lancelot
Lancelot
Gody09
Lancelot
Level 76
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 2L
1,670 Elo+
Party 1
Jormungandr
Jormungandr
Sickbert
Jormungandr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,452 Elo+
Solo
Martichoras
Martichoras
Valgirt
Martichoras
Level 111
God Stats
0W - 1L
1,586 SR
Queue Stats
20W - 13L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
tacako
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,485 Elo+
Party 1
Team Averages
Level 81
1,454 SR
1,549 Elo+

VS

Team Averages
Level 121
1,590 SR
1,465 Elo+
Sobek
Sobek
Jhiron
Sobek
Level 128
God Stats
3W - 5L
1,364 SR
Queue Stats
450W - 470L
1,500 Elo+
Solo
Tyr
Tyr
Joeflakes
Tyr
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 230L
1,446 Elo+
Solo
Hera
Hera
Monevne
Hera
Level 102
God Stats
2W - 0L
1,722 SR
Queue Stats
45W - 50L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
WarheroER
Cernunnos
Level 125
God Stats
2W - 0L
1,742 SR
Queue Stats
20W - 22L
1,481 Elo+
Party 2
Sol
Sol
deadaugust69
Sol
Level 145
God Stats
14W - 8L
1,620 SR
Queue Stats
1,136W - 1,133L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bayenixx
King Arthur
15
2 / 5 / 11
9,333
718
9,755
18,118
17,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
Gody09
Lancelot
14
1 / 6 / 6
8,591
661
4,630
12,442
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
Sickbert
Jormungandr
18
6 / 3 / 8
11,045
850
12,172
13,828
15,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Valgirt
Martichoras
16
4 / 6 / 9
9,728
748
14,777
13,579
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
tacako
Hou Yi
16
4 / 5 / 10
10,055
773
8,386
10,993
4,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jhiron
Sobek
16
4 / 7 / 17
10,871
836
11,587
24,392
36,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
5 / 4 / 12
10,182
783
10,469
16,753
21,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Monevne
Hera
18
7 / 2 / 13
11,336
872
11,234
7,910
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
WarheroER
Cernunnos
18
7 / 2 / 11
10,789
830
15,813
10,415
5,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 17
10,014
770
12,908
8,697
3,561
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
95
17
Kills
25
25
Deaths
17
44
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bayenixx
King Arthur
2
5
11
1.5
L
Lancelot
Gody09
Lancelot
1
6
6
0.67
W
Sobek
Jhiron
Sobek
4
7
17
1.79
W
5
4
12
2.75
W
Hera
Monevne
Hera
7
2
13
6.75
L
Jormungandr
Sickbert
Jormungandr
6
3
8
3.33
L
Martichoras
Valgirt
Martichoras
4
6
9
1.42
W
Cernunnos
WarheroER
Cernunnos
7
2
11
6.25
W
2
2
17
5.25
L
Hou Yi
tacako
Hou Yi
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,720
Damage
62,011
68,960
Taken
68,167
49,154
Mitigated
69,882
19,330
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bayenixx
King Arthur
9,755
845
3,654
3,991
18,118
17,659
0
7,719
10,399
0
19,926
L
Lancelot
Gody09
Lancelot
4,630
418
1,294
2,074
12,442
5,063
567
7,535
4,907
0
12,278
W
Sobek
Jhiron
Sobek
11,587
343
804
5,685
24,392
36,324
440
2,610
21,782
17,004
2,885
W
10,469
1,090
642
1,848
16,753
21,103
20
2,559
14,194
0
16,330
W
Hera
Monevne
Hera
11,234
2,140
1,130
846
7,910
3,525
1,289
2,128
5,782
24,991
0
L
Jormungandr
Sickbert
Jormungandr
12,172
1,732
1,234
3,872
13,828
15,662
160
5,783
8,045
28,066
18
L
Martichoras
Valgirt
Martichoras
14,777
4,065
209
1,470
13,579
6,389
743
6,341
7,238
0
32,287
W
Cernunnos
WarheroER
Cernunnos
15,813
6,786
2,016
1,620
10,415
5,369
1,585
2,619
7,796
0
39,222
W
12,908
4,159
1,268
3,394
8,697
3,561
3,889
2,248
6,449
32,971
0
L
Hou Yi
tacako
Hou Yi
8,386
2,393
0
1,532
10,993
4,381
0
6,647
4,346
0
17,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,752
Gold Earned
53,192
122
Minions Killed
138
0
Camps Cleared
0
1,100,900
Distance Traveled
1,160,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,333
718
25
2
0
245,409
0
L
Lancelot
8,591
661
27
2
0
219,916
0
W
Sobek
10,871
836
12
1
0
233,429
0
W
Tyr
10,182
783
14
1
0
244,424
0
W
Hera
11,336
872
37
3
0
227,810
0
L
Jormungandr
11,045
850
20
2
0
222,075
0
L
Martichoras
9,728
748
28
2
0
200,362
0
W
Cernunnos
10,789
830
42
3
0
225,512
0
W
Sol
10,014
770
33
3
0
229,103
0
L
Hou Yi
10,055
773
22
2
0
213,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role