Player Matchup

Xbalanque
Xbalanque
Arachnid_420
Xbalanque
Level 148
God Stats
4W - 0L
1,907 SR
Queue Stats
450W - 495L
1,496 Elo+
Solo
Charon
Charon
Balloonknott76
Charon
Level 176
God Stats
4W - 0L
1,915 SR
Queue Stats
230W - 238L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
Foliaged-26
Baba Yaga
Level 140
God Stats
3W - 10L
1,185 SR
Queue Stats
330W - 331L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
LastedGC
Jormungandr
Level 154
God Stats
6W - 1L
1,518 SR
Queue Stats
234W - 222L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
LedSec
Guan Yu
Level 142
God Stats
2W - 4L
1,498 SR
Queue Stats
82W - 84L
1,482 Elo+
Party 2
Team Averages
Level 152
1,605 SR
1,524 Elo+

VS

Team Averages
Level 148
1,566 SR
1,514 Elo+
Merlin
Merlin
JNDiaro
Merlin
Level 170
God Stats
15W - 12L
1,595 SR
Queue Stats
522W - 523L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
OpTiMuS-_zMaTriX
Baba Yaga
Level 128
God Stats
3W - 2L
1,759 SR
Queue Stats
112W - 125L
1,519 Elo+
Solo
Jing Wei
Jing Wei
SIMMER x x DOWN
Jing Wei
Level 148
God Stats
2W - 2L
1,609 SR
Queue Stats
514W - 544L
1,518 Elo+
Party 1
Ra
Ra
UnholyxKreation
Ra
Level 147
God Stats
7W - 7L
1,587 SR
Queue Stats
521W - 545L
1,518 Elo+
Party 1
Ares
Ares
xXLethalDeathXx1
Ares
Level 147
God Stats
3W - 6L
1,283 SR
Queue Stats
284W - 296L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arachnid_420
Xbalanque
16
2 / 2 / 9
9,435
786
8,438
10,662
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 1 / 14
10,629
886
7,302
12,283
14,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Foliaged-26
Baba Yaga
16
1 / 1 / 17
9,715
810
14,580
11,196
5,845
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
LastedGC
Jormungandr
18
9 / 1 / 9
10,767
897
17,000
12,655
17,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
LedSec
Guan Yu
14
2 / 2 / 9
8,808
734
8,139
15,750
15,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JNDiaro
Merlin
16
3 / 4 / 3
8,870
739
12,949
9,935
4,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
16
0 / 2 / 3
8,364
697
7,115
10,126
4,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
11
1 / 2 / 2
7,182
599
5,578
7,751
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 2
8,107
676
6,304
10,697
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 7 / 5
8,886
741
6,918
20,491
24,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
18
Kills
6
7
Deaths
18
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Arachnid_420
Xbalanque
2
2
9
3.25
W
4
1
14
11
W
Baba Yaga
Foliaged-26
Baba Yaga
1
1
17
9.5
L
Merlin
JNDiaro
Merlin
3
4
3
1.13
W
Jormungandr
LastedGC
Jormungandr
9
1
9
13.5
W
Guan Yu
LedSec
Guan Yu
2
2
9
3.25
L
Baba Yaga
0
2
3
0.75
L
Jing Wei
1
2
2
1
L
1
3
2
0.67
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,459
Damage
38,864
62,546
Taken
59,000
59,121
Mitigated
42,115
34,264
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Arachnid_420
Xbalanque
8,438
3,413
1,630
1,440
10,662
5,273
4,056
6,385
4,206
0
23,714
W
7,302
839
1,544
1,639
12,283
14,743
291
6,235
5,780
15,257
291
W
Baba Yaga
Foliaged-26
Baba Yaga
14,580
748
1,814
2,389
11,196
5,845
1,707
7,257
3,858
40,935
552
L
Merlin
JNDiaro
Merlin
12,949
0
374
479
9,935
4,702
0
5,147
4,476
28,150
0
W
Jormungandr
LastedGC
Jormungandr
17,000
3,319
3,066
2,910
12,655
17,667
639
4,610
8,045
32,196
1,364
W
Guan Yu
LedSec
Guan Yu
8,139
212
9,603
8,229
15,750
15,593
698
7,314
8,223
0
10,060
L
Baba Yaga
7,115
90
462
1,812
10,126
4,741
180
6,250
3,532
22,694
1,200
L
Jing Wei
5,578
3,113
433
793
7,751
3,359
0
6,284
1,070
0
12,173
L
6,304
313
10,138
5,211
10,697
4,570
0
7,731
2,705
18,357
0
L
6,918
190
341
2,983
20,491
24,743
161
11,234
8,329
8,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,354
Gold Earned
41,409
140
Minions Killed
113
0
Camps Cleared
0
1,240,043
Distance Traveled
1,017,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,435
786
40
3
0
245,726
0
W
Charon
10,629
886
18
2
0
262,431
0
W
Baba Yaga
9,715
810
52
4
0
230,033
0
L
Merlin
8,870
739
36
3
0
212,495
0
W
Jormungandr
10,767
897
26
2
0
243,788
0
W
Guan Yu
8,808
734
4
0
0
258,065
0
L
Baba Yaga
8,364
697
23
2
0
238,659
0
L
Jing Wei
7,182
599
13
1
0
158,600
0
L
Ra
8,107
676
38
3
0
196,988
0
L
Ares
8,886
741
3
0
0
210,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role