Player Matchup

Zeus
Zeus
AstraLopitheccus
Zeus
Level 87
God Stats
2W - 2L
1,731 SR
Queue Stats
31W - 23L
1,621 Elo+
Solo
Surtr
Surtr
NahuelDiaz99
Surtr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,375 Elo+
Party 2
Bacchus
Bacchus
iRec0very_cl
Bacchus
Level 127
God Stats
3W - 6L
1,808 SR
Queue Stats
125W - 146L
1,485 Elo+
Solo
Susano
Susano
valemar-valentin
Susano
Level 124
God Stats
3W - 10L
1,224 SR
Queue Stats
77W - 84L
1,434 Elo+
Party 2
Ullr
Ullr
xXPAMXx__
Ullr
Level 146
God Stats
11W - 11L
1,487 SR
Queue Stats
149W - 164L
1,422 Elo+
Party 2
Team Averages
Level 118
1,550 SR
1,468 Elo+

VS

Team Averages
Level 143
1,569 SR
1,511 Elo+
Eset
Eset
 
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
GALVEZ-BRAZIL
Shiva
Level 133
God Stats
3W - 0L
1,784 SR
Queue Stats
191W - 199L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
MarQozLC
Zhong Kui
Level 148
God Stats
3W - 3L
1,603 SR
Queue Stats
72W - 72L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
N1C0L4Z
Xbalanque
Level 143
God Stats
1W - 0L
1,457 SR
Queue Stats
35W - 31L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,335
528
5,965
5,732
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
4,994
416
4,409
12,014
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
iRec0very_cl
Bacchus
9
0 / 3 / 2
5,397
450
4,880
14,593
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 5 / 2
5,350
446
3,016
10,656
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
10
0 / 1 / 2
5,416
451
3,344
5,606
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
6 / 0 / 5
8,199
683
6,519
5,494
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
13
4 / 1 / 4
6,965
580
6,619
12,229
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 5
6,226
519
4,978
12,323
6,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Zhong Kui
MarQozLC
Zhong Kui
13
2 / 0 / 4
8,120
677
7,597
8,399
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
N1C0L4Z
Xbalanque
12
3 / 0 / 6
6,840
570
9,510
3,378
1,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
16
16
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
0
5
8.5
W
Gilgamesh
 
Gilgamesh
4
1
4
6
L
2
3
0
0.67
W
1
2
5
1.75
W
Zhong Kui
MarQozLC
Zhong Kui
2
0
4
4
W
Xbalanque
N1C0L4Z
Xbalanque
3
0
6
6
L
0
4
0
0
L
Bacchus
iRec0very_cl
Bacchus
0
3
2
0.33
L
1
5
2
0.4
L
Ullr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,614
Damage
35,223
48,601
Taken
41,823
27,719
Mitigated
22,062
10,827
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,519
821
381
1,284
5,494
1,852
290
1,334
4,160
54,402
613
W
Gilgamesh
 
Gilgamesh
6,619
1,930
0
981
12,229
5,220
0
4,294
7,862
0
46,502
L
5,965
654
0
241
5,732
1,721
0
1,581
4,151
48,134
908
W
4,978
559
1,019
3,949
12,323
6,992
0
3,616
8,668
0
28,025
W
Zhong Kui
MarQozLC
Zhong Kui
7,597
2,410
0
4,708
8,399
6,860
834
832
7,169
49,872
12,813
W
Xbalanque
N1C0L4Z
Xbalanque
9,510
5,432
0
942
3,378
1,138
888
899
2,479
0
50,731
L
4,409
1,495
0
2,392
12,014
6,598
0
6,046
5,968
442
24,728
L
Bacchus
iRec0very_cl
Bacchus
4,880
655
0
4,385
14,593
14,761
0
1,926
12,667
19,321
0
L
3,016
308
0
2,489
10,656
2,955
0
3,464
7,192
0
31,741
L
Ullr
3,344
936
0
1,320
5,606
1,684
0
405
5,201
0
38,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
36,350
302
Minions Killed
418
0
Camps Cleared
0
1,180,415
Distance Traveled
1,204,243
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,199
683
111
9
0
246,116
0
W
Gilgamesh
6,965
580
81
7
0
283,809
0
L
Zeus
6,335
528
91
8
0
219,084
4
W
Shiva
6,226
519
45
4
0
253,284
2
W
Zhong Kui
8,120
677
109
9
0
198,935
2
W
Xbalanque
6,840
570
72
6
0
222,099
0
L
Surtr
4,994
416
50
4
0
215,571
0
L
Bacchus
5,397
450
17
1
0
248,274
0
L
Susano
5,350
446
56
5
0
280,761
0
L
Ullr
5,416
451
88
7
0
216,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role