Player Matchup

Cupid
Cupid
Cuddlemuffin798
Cupid
Level 67
God Stats
54W - 66L
1,413 SR
Queue Stats
460W - 514L
1,343 Elo+
Party 2
Geb
Geb
IronMandy
Geb
Level 33
God Stats
0W - 4L
1,146 SR
Queue Stats
145W - 180L
1,390 Elo+
Solo
Scylla
Scylla
OGChiefy
Scylla
Level 69
God Stats
0W - 2L
1,477 SR
Queue Stats
48W - 46L
1,484 Elo+
Solo
Kukulkan
Kukulkan
RAG3MOR3
Kukulkan
Level 108
God Stats
32W - 20L
1,604 SR
Queue Stats
614W - 673L
1,353 Elo+
Party 2
Surtr
Surtr
WolfGoddess4273
Surtr
Level 136
God Stats
40W - 46L
1,475 SR
Queue Stats
261W - 275L
1,444 Elo+
Solo
Team Averages
Level 83
1,423 SR
1,403 Elo+

VS

Team Averages
Level 62
1,314 SR
1,367 Elo+
Geb
Geb
Alucard1556
Geb
Level 8
God Stats
3W - 6L
1,297 SR
Queue Stats
6W - 16L
1,213 Elo+
Party 1
Arachne
Arachne
Astro JD
Arachne
Level 105
God Stats
1W - 1L
1,335 SR
Queue Stats
224W - 238L
1,468 Elo+
Solo
Awilix
Awilix
Miigxel
Awilix
Level 58
God Stats
12W - 11L
1,376 SR
Queue Stats
229W - 260L
1,442 Elo+
Solo
Surtr
Surtr
Moonlit_Hombre
Surtr
Level 107
God Stats
2W - 3L
1,167 SR
Queue Stats
33W - 38L
1,373 Elo+
Solo
Kukulkan
Kukulkan
freddy6gun
Kukulkan
Level 33
God Stats
95W - 127L
1,396 SR
Queue Stats
102W - 156L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,393
1,066
3,653
4,123
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
4,191
699
0
0
0
Scylla
OGChiefy
Scylla
12
1 / 1 / 1
6,770
1,128
3,738
2,338
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
RAG3MOR3
Kukulkan
12
1 / 2 / 2
7,037
1,173
8,371
4,244
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 2
6,876
1,146
4,596
7,398
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

344

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,703
1,117
2,954
6,471
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Astro JD
Arachne
12
3 / 1 / 1
7,096
1,183
4,158
5,468
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Awilix
Miigxel
Awilix
12
2 / 1 / 2
7,442
1,240
3,981
5,614
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 2
6,329
1,055
1,694
4,569
2,578
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
freddy6gun
Kukulkan
12
0 / 1 / 1
6,703
1,117
3,348
2,650
1,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
3
Kills
5
5
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Arachne
Astro JD
Arachne
3
1
1
3.5
L
0
1
1
0.5
L
0
0
0
0
W
Awilix
Miigxel
Awilix
2
1
2
3
W
0
0
2
1
L
Scylla
OGChiefy
Scylla
1
1
1
1.5
L
Kukulkan
RAG3MOR3
Kukulkan
1
2
2
1
L
1
1
2
2
W
Kukulkan
freddy6gun
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
16,135
18,103
Taken
24,772
7,923
Mitigated
10,591
3,224
Healing
2,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,954
356
0
711
6,471
3,631
0
3,094
3,377
6,468
161
W
Arachne
Astro JD
Arachne
4,158
3,277
0
640
5,468
1,784
0
2,195
3,273
0
9,026
L
3,653
1,424
995
1,325
4,123
1,307
0
1,560
2,563
0
16,898
L
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
Miigxel
Awilix
3,981
1,062
0
0
5,614
1,556
0
2,771
2,843
0
13,667
W
1,694
413
0
788
4,569
2,578
0
2,722
1,847
383
10,970
L
Scylla
OGChiefy
Scylla
3,738
0
0
0
2,338
692
0
359
1,979
17,549
0
L
Kukulkan
RAG3MOR3
Kukulkan
8,371
437
105
313
4,244
1,536
0
1,297
2,947
21,431
0
L
4,596
1,111
0
486
7,398
4,388
0
3,105
4,293
148
17,234
W
Kukulkan
freddy6gun
Kukulkan
3,348
444
0
0
2,650
1,042
0
1,475
1,175
26,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
34,273
153
Minions Killed
127
5
Camps Cleared
5
471,610
Distance Traveled
631,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,703
1,117
6
1
0
134,016
0
W
Arachne
7,096
1,183
13
2
0
123,854
0
L
Cupid
6,393
1,066
36
6
2
114,302
0
L
Geb
4,191
699
0
0
0
0
0
W
Awilix
7,442
1,240
35
6
5
144,150
0
W
Surtr
6,329
1,055
26
4
0
97,442
0
L
Scylla
6,770
1,128
42
7
0
115,085
0
L
Kukulkan
7,037
1,173
44
7
2
115,788
0
L
Surtr
6,876
1,146
31
5
1
126,435
0
W
Kukulkan
6,703
1,117
47
8
0
132,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role