Player Matchup

Ravana
Ravana
Finessе
Ravana
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
SebbyDebby10
Chang'e
Level 29
God Stats
2W - 1L
1,523 SR
Queue Stats
52W - 57L
1,396 Elo+
Party 1
Sol
Sol
bunnytears96
Sol
Level 29
God Stats
12W - 8L
1,525 SR
Queue Stats
45W - 47L
1,442 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,446 Elo+

VS

Team Averages
Level 75
1,394 SR
1,376 Elo+
Baron Samedi
Baron Samedi
Devyboy_coolin22
Baron Samedi
Level 43
God Stats
30W - 29L
1,485 SR
Queue Stats
170W - 210L
1,414 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yøgurt
Tsukuyomi
Level 112
God Stats
0W - 3L
1,216 SR
Queue Stats
12W - 26L
1,297 Elo+
Solo
Surtr
Surtr
murderbrawl2205
Surtr
Level 69
God Stats
31W - 27L
1,479 SR
Queue Stats
266W - 274L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Finessе
Ravana
18
15 / 1 / 3
12,697
1,154
19,784
11,208
8,326
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SebbyDebby10
Chang'e
15
3 / 5 / 10
9,898
900
9,686
11,615
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 10
9,785
890
6,496
10,158
3,239
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Devyboy_coolin22
Baron Samedi
14
1 / 7 / 7
8,774
798
7,503
11,726
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Yøgurt
Tsukuyomi
13
2 / 6 / 3
8,568
779
4,197
11,523
4,609
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 6 / 1
10,131
921
12,633
18,255
15,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
11
11
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Devyboy_coolin22
Baron Samedi
1
7
7
0.64
W
Ravana
Finessе
Ravana
15
1
3
16.5
W
Chang'e
SebbyDebby10
Chang'e
3
5
10
1.6
L
Tsukuyomi
Yøgurt
Tsukuyomi
2
6
3
0.58
W
1
5
10
1.2
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
24,333
32,981
Taken
41,504
15,729
Mitigated
25,882
7,597
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Devyboy_coolin22
Baron Samedi
7,503
510
797
1,706
11,726
5,303
0
4,903
6,398
27,400
0
W
Ravana
Finessе
Ravana
19,784
6,271
0
2,540
11,208
8,326
0
1,504
9,328
0
55,470
W
Chang'e
SebbyDebby10
Chang'e
9,686
1,615
1,495
2,134
11,615
4,164
260
4,254
6,983
27,126
0
L
Tsukuyomi
Yøgurt
Tsukuyomi
4,197
1,002
0
682
11,523
4,609
33
3,111
7,848
0
16,848
W
6,496
1,274
0
1,428
10,158
3,239
986
3,043
6,990
24,313
2,108
L
12,633
3,683
0
4,717
18,255
15,970
0
7,064
9,921
1,020
25,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
27,473
167
Minions Killed
93
0
Camps Cleared
0
628,932
Distance Traveled
536,389
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,774
798
35
3
0
172,098
0
W
Ravana
12,697
1,154
76
7
0
235,443
0
W
Chang'e
9,898
900
46
4
0
215,397
1
L
Tsukuyomi
8,568
779
27
2
0
187,958
1
W
Sol
9,785
890
45
4
0
178,092
0
L
Surtr
10,131
921
31
3
0
176,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role