Player Matchup

Fenrir
Fenrir
Armelock
Fenrir
Level 154
God Stats
6W - 0L
1,692 SR
Queue Stats
315W - 50L
1,884 Elo+
Party 1
Vulcan
Vulcan
Oriachi
Vulcan
Level 127
God Stats
10W - 1L
1,812 SR
Queue Stats
295W - 51L
1,875 Elo+
Party 1
Chaac
Chaac
Osiito
Chaac
Level 166
God Stats
2W - 1L
1,501 SR
Queue Stats
554W - 153L
1,791 Elo+
Party 1
Neith
Neith
OsirisAfterlife
Neith
Level 123
God Stats
213W - 35L
1,877 SR
Queue Stats
221W - 38L
1,861 Elo+
Party 1
Ix Chel
Ix Chel
ThePloker
Ix Chel
Level 159
God Stats
25W - 8L
1,781 SR
Queue Stats
494W - 137L
1,795 Elo+
Party 1
Team Averages
Level 146
1,732 SR
1,841 Elo+

VS

Team Averages
Level 89
1,518 SR
1,509 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
S-Steven-Diaz-Z
Agni
Level 63
God Stats
39W - 33L
1,545 SR
Queue Stats
203W - 204L
1,532 Elo+
Solo
Ix Chel
Ix Chel
ZTQCALIBUR337
Ix Chel
Level 98
God Stats
41W - 35L
1,553 SR
Queue Stats
179W - 183L
1,562 Elo+
Solo
Freya
Freya
billwalters998
Freya
Level 75
God Stats
6W - 15L
1,500 SR
Queue Stats
208W - 183L
1,500 Elo+
Solo
Neith
Neith
opensarcophagus
Neith
Level 65
God Stats
267W - 300L
1,491 SR
Queue Stats
268W - 302L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Armelock
Fenrir
13
4 / 0 / 10
7,137
1,190
3,578
5,902
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Oriachi
Vulcan
13
0 / 0 / 15
6,866
1,144
6,881
1,708
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Osiito
Chaac
13
2 / 1 / 16
7,419
1,237
9,441
6,695
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
6 / 0 / 12
8,015
1,336
7,284
4,262
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
ThePloker
Ix Chel
14
11 / 1 / 10
8,704
1,451
8,817
4,693
1,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

423

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 7 / 0
6,162
1,027
3,964
9,486
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
6,040
1,007
151
1,362
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
10
0 / 8 / 2
5,881
980
6,460
11,323
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 1
5,947
991
1,850
11,112
3,291
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
5,986
998
4,606
6,012
1,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
7
23
Kills
2
2
Deaths
23
63
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
7
0
0.14
W
Fenrir
Armelock
Fenrir
4
0
10
9
W
Vulcan
Oriachi
Vulcan
0
0
15
7.5
W
Chaac
Osiito
Chaac
2
1
16
10
W
6
0
12
12
L
1
0
0
1
W
Ix Chel
ThePloker
Ix Chel
11
1
10
16
L
Ix Chel
0
8
2
0.13
L
0
7
1
0.07
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,001
Damage
17,031
23,260
Taken
39,295
7,803
Mitigated
12,026
6,486
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,964
625
0
517
9,486
3,472
0
2,121
7,185
0
15,008
W
Fenrir
Armelock
Fenrir
3,578
857
0
220
5,902
1,904
0
2,046
3,622
0
10,110
W
Vulcan
Oriachi
Vulcan
6,881
38
0
500
1,708
573
0
89
1,579
17,562
0
W
Chaac
Osiito
Chaac
9,441
620
0
2,091
6,695
2,706
0
2,226
4,317
0
20,989
W
7,284
3,303
0
1,173
4,262
1,290
0
862
3,286
0
20,409
L
151
36
0
0
1,362
336
0
588
774
2,131
0
W
Ix Chel
ThePloker
Ix Chel
8,817
760
818
1,684
4,693
1,330
0
2,270
2,277
14,020
1,063
L
Ix Chel
6,460
662
50
191
11,323
3,066
0
5,527
5,490
11,858
476
L
1,850
777
0
98
11,112
3,291
0
4,063
6,757
7,659
0
L
4,606
1,656
0
474
6,012
1,861
0
2,477
3,471
0
13,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
30,016
117
Minions Killed
74
5
Camps Cleared
3
635,488
Distance Traveled
459,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,162
1,027
28
5
2
114,522
0
W
Fenrir
7,137
1,190
11
2
1
124,171
0
W
Vulcan
6,866
1,144
31
5
0
134,953
0
W
Chaac
7,419
1,237
22
4
2
127,045
0
W
Neith
8,015
1,336
22
4
1
119,538
0
L
Agni
6,040
1,007
6
1
1
59,625
0
W
Ix Chel
8,704
1,451
31
5
1
129,781
0
L
Ix Chel
5,881
980
10
2
0
85,822
0
L
Freya
5,947
991
14
2
0
115,913
0
L
Neith
5,986
998
16
3
0
83,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role