Player Matchup

Sun Wukong
Sun Wukong
Gold V
ApolloGreed2
Sun Wukong
Gold V
Level 56
God Stats
2W - 3L
1,457 SR
Queue Stats
104W - 119L
1,447 MMR
Party 1
Artemis
Artemis
Platinum V
donaldbump99
Artemis
Platinum V
Level 89
God Stats
7W - 2L
1,865 SR
Queue Stats
25W - 19L
1,904 MMR
Party 1
Thoth
Thoth
Gold III
luis_palma7
Thoth
Gold III
Level 157
God Stats
1W - 3L
1,364 SR
Queue Stats
67W - 70L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,562 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,490 SR
1,585 MMR
Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
IWoodsieI
Baron Samedi
Gold II
Level 79
God Stats
4W - 3L
1,468 SR
Queue Stats
60W - 69L
1,731 MMR
Solo
Nut
Nut
Silver II
JK EDL
Nut
Silver II
Level 148
God Stats
1W - 0L
1,503 SR
Queue Stats
8W - 6L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApolloGreed2
Sun Wukong
12
0 / 1 / 2
7,584
689
5,287
11,063
11,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
donaldbump99
Artemis
14
1 / 3 / 1
8,336
758
7,631
11,148
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 1
8,548
777
3,737
7,082
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CerberusNe ZhaXing TianBacchusDiscordia

VS

Bans
OdinMedusaAchillesCupidBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 0 / 3
9,909
901
9,346
9,112
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
IWoodsieI
Baron Samedi
16
3 / 1 / 3
9,737
885
9,484
10,427
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
JK EDL
Nut
14
0 / 1 / 4
8,719
793
5,730
8,490
2,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
3
4.5
L
Sun Wukong
ApolloGreed2
Sun Wukong
0
1
2
1
W
Baron Samedi
IWoodsieI
Baron Samedi
3
1
3
4.5
W
Nut
JK EDL
Nut
0
1
4
2
L
Artemis
donaldbump99
Artemis
1
3
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
24,560
29,293
Taken
28,029
17,410
Mitigated
14,433
4,489
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,346
432
67
693
9,112
6,947
0
1,458
7,483
31,760
1,935
L
Sun Wukong
ApolloGreed2
Sun Wukong
5,287
982
0
2,143
11,063
11,382
0
5,755
4,788
0
15,702
W
Baron Samedi
IWoodsieI
Baron Samedi
9,484
387
770
3,846
10,427
4,539
126
1,555
8,648
32,962
336
W
Nut
JK EDL
Nut
5,730
2,504
0
3,218
8,490
2,947
1,619
1,024
7,274
0
36,132
L
Artemis
donaldbump99
Artemis
7,631
1,909
0
1,657
11,148
3,751
0
6,776
3,972
0
29,646
L
3,737
221
0
689
7,082
2,277
0
4,483
2,318
29,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
28,365
122
Minions Killed
165
0
Camps Cleared
0
647,264
Distance Traveled
657,770
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,909
901
47
4
0
234,189
0
L
Sun Wukong
7,584
689
19
2
0
217,651
3
W
Baron Samedi
9,737
885
71
6
0
223,873
0
W
Nut
8,719
793
47
4
0
199,708
0
L
Artemis
8,336
758
43
4
0
198,371
3
L
Thoth
8,548
777
60
5
0
231,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role