Player Matchup

Hachiman
Hachiman
Buckus69
Hachiman
Level 89
God Stats
1W - 3L
1,114 SR
Queue Stats
74W - 104L
1,392 Elo+
Party 2
Cliodhna
Cliodhna
Frangenstein
Cliodhna
Level 31
God Stats
7W - 1L
1,500 SR
Queue Stats
29W - 38L
1,240 Elo+
Solo
Atlas
Atlas
TBSLICK
Atlas
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 38L
1,271 Elo+
Party 2
Chaac
Chaac
epicki11er2999
Chaac
Level 48
God Stats
4W - 2L
1,683 SR
Queue Stats
40W - 56L
1,384 Elo+
Solo
Tiamat
Tiamat
fortnitegosh69
Tiamat
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 139L
1,399 Elo+
Party 2
Team Averages
Level 50
1,459 SR
1,337 Elo+

VS

Team Averages
Level 57
1,442 SR
1,415 Elo+
Odin
Odin
AydenMartin04
Odin
Level 56
God Stats
0W - 1L
1,200 SR
Queue Stats
10W - 15L
1,385 Elo+
Solo
Freya
Freya
GetVeXed02
Freya
Level 48
God Stats
8W - 21L
1,490 SR
Queue Stats
72W - 94L
1,482 Elo+
Solo
Hachiman
Hachiman
Jakkuya
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 1
Set
Set
NephewEulogiess
Set
Level 81
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
eldraftp2
Cthulhu
Level 97
God Stats
4W - 2L
1,726 SR
Queue Stats
4W - 10L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buckus69
Hachiman
12
4 / 1 / 4
7,078
590
8,845
3,369
1,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Frangenstein
Cliodhna
13
6 / 0 / 1
7,333
611
4,854
9,004
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Atlas
TBSLICK
Atlas
11
1 / 0 / 3
6,791
566
2,886
5,651
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 2
8,404
700
5,443
9,016
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 1
6,466
539
6,122
4,970
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,360
447
2,569
7,667
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
11
1 / 2 / 0
6,162
514
4,021
7,549
2,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
Jakkuya
Hachiman
8
0 / 2 / 1
5,065
422
1,824
5,627
1,371
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 1
5,248
437
2,667
12,089
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
eldraftp2
Cthulhu
6
1 / 3 / 0
5,120
427
1,959
8,327
2,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
18
Kills
2
2
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Hachiman
Buckus69
Hachiman
4
1
4
6
W
Cliodhna
Frangenstein
Cliodhna
6
0
1
6.5
L
Freya
1
2
0
0.5
L
Hachiman
Jakkuya
Hachiman
0
2
1
0.25
L
0
4
1
0.13
W
Atlas
TBSLICK
Atlas
1
0
3
2.5
L
Cthulhu
eldraftp2
Cthulhu
1
3
0
0.33
W
6
0
2
7
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
13,040
32,010
Taken
41,259
14,588
Mitigated
18,008
13,429
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,569
606
0
799
7,667
6,425
0
0
7,667
0
25,845
W
Hachiman
Buckus69
Hachiman
8,845
6,101
0
1,890
3,369
1,055
1,749
767
2,602
0
55,509
W
Cliodhna
Frangenstein
Cliodhna
4,854
1,138
0
5,285
9,004
2,818
0
1,137
7,867
0
48,500
L
Freya
4,021
1,715
0
3,454
7,549
2,308
0
5,157
2,392
33,241
0
L
Hachiman
Jakkuya
Hachiman
1,824
1,264
0
1,350
5,627
1,371
0
988
4,639
0
15,346
L
2,667
1,313
0
3,161
12,089
4,974
0
1,004
11,085
0
35,600
W
Atlas
TBSLICK
Atlas
2,886
949
0
2,518
5,651
3,151
0
948
4,703
16,552
2,460
L
Cthulhu
eldraftp2
Cthulhu
1,959
150
787
1,528
8,327
2,930
0
1,498
6,829
15,761
0
W
5,443
1,726
0
2,370
9,016
5,138
108
956
7,701
0
50,117
W
6,122
1,161
0
1,366
4,970
2,426
0
3,128
1,842
28,255
3,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
26,955
345
Minions Killed
200
0
Camps Cleared
0
1,192,104
Distance Traveled
1,089,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,360
447
43
4
0
245,652
0
W
Hachiman
7,078
590
84
7
0
205,992
2
W
Cliodhna
7,333
611
86
7
0
262,295
0
L
Freya
6,162
514
52
4
0
240,426
0
L
Hachiman
5,065
422
40
3
0
212,933
0
L
Set
5,248
437
54
5
0
255,901
0
W
Atlas
6,791
566
28
2
0
245,273
0
L
Cthulhu
5,120
427
11
1
0
134,480
0
W
Chaac
8,404
700
89
7
0
250,897
0
W
Tiamat
6,466
539
58
5
0
227,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role