Player Matchup

Morgan Le Fay
Morgan Le Fay
AN18WHEELER
Morgan Le Fay
Level 93
God Stats
5W - 3L
1,715 SR
Queue Stats
61W - 48L
1,393 Elo+
Party 1
Atlas
Atlas
DrBlueMoose
Atlas
Level 37
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 1L
1,867 Elo+
Party 3
Odin
Odin
JaySanti
Odin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,409 Elo+
Party 1
Izanami
Izanami
phantom-mommie62
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
xyzcell
Ao Kuang
Level 145
God Stats
5W - 6L
1,494 SR
Queue Stats
97W - 86L
1,412 Elo+
Party 1
Team Averages
Level 85
1,549 SR
1,516 Elo+

VS

Team Averages
Level 92
1,506 SR
1,480 Elo+
Bacchus
Bacchus
GivenOcean27917
Bacchus
Level 97
God Stats
20W - 18L
1,493 SR
Queue Stats
436W - 431L
1,526 Elo+
Party 2
Hades
Hades
Nightmare8143
Hades
Level 74
God Stats
10W - 13L
1,441 SR
Queue Stats
213W - 194L
1,554 Elo+
Solo
Da Ji
Da Ji
TheSpeedster8
Da Ji
Level 85
God Stats
34W - 28L
1,448 SR
Queue Stats
355W - 342L
1,413 Elo+
Solo
Odin
Odin
WWxStark33
Odin
Level 133
God Stats
4W - 1L
1,636 SR
Queue Stats
358W - 344L
1,417 Elo+
Solo
Charybdis
Charybdis
gIoblin
Charybdis
Level 69
God Stats
45W - 44L
1,511 SR
Queue Stats
286W - 289L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AN18WHEELER
Morgan Le Fay
10
1 / 2 / 1
5,616
562
2,503
3,377
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 5 / 1
4,263
426
2,438
7,417
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
9
0 / 2 / 0
5,150
515
768
4,560
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 7 / 1
4,482
448
968
6,156
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
xyzcell
Ao Kuang
10
2 / 5 / 1
5,797
580
5,885
10,001
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 4
6,527
653
4,551
6,479
5,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
6,354
635
2,095
4,827
1,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

12
6 / 1 / 0
6,456
646
3,686
6,184
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 4
6,535
654
3,435
4,241
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charybdis
gIoblin
Charybdis
10
5 / 1 / 6
6,450
645
7,570
6,443
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
20
21
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AN18WHEELER
Morgan Le Fay
1
2
1
0.75
L
0
5
1
0.1
W
7
1
4
9
L
Odin
0
2
0
0
W
1
1
2
2
W
6
1
0
6
W
1
0
4
3
W
Charybdis
gIoblin
Charybdis
5
1
6
8
L
0
7
1
0.07
L
Ao Kuang
xyzcell
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,562
Damage
21,337
31,511
Taken
28,174
12,073
Mitigated
13,230
4,612
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AN18WHEELER
Morgan Le Fay
2,503
221
0
320
3,377
890
0
1,591
1,786
28,360
702
L
2,438
716
0
426
7,417
3,627
0
1,598
5,819
12,277
5,391
W
4,551
1,148
0
1,982
6,479
5,360
78
1,367
5,112
14,790
1,458
L
Odin
768
245
0
914
4,560
3,145
0
0
4,245
0
24,411
W
2,095
128
172
2,005
4,827
1,751
0
2,901
1,926
33,132
2,150
W
3,686
911
0
3,807
6,184
1,893
0
2,229
3,955
0
39,907
W
3,435
589
0
1,548
4,241
2,402
0
1,209
2,922
0
36,867
W
Charybdis
gIoblin
Charybdis
7,570
4,121
0
3,168
6,443
1,824
1,514
2,979
3,464
0
47,499
L
968
799
0
134
6,156
1,402
0
2,103
4,053
0
10,524
L
Ao Kuang
xyzcell
Ao Kuang
5,885
1,625
0
2,818
10,001
3,009
0
1,037
8,885
31,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
32,322
220
Minions Killed
318
0
Camps Cleared
0
1,004,102
Distance Traveled
969,533
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,616
562
57
6
0
200,990
2
L
Atlas
4,263
426
23
2
0
205,810
0
W
Bacchus
6,527
653
28
3
0
209,068
0
L
Odin
5,150
515
55
6
0
188,096
2
W
Hades
6,354
635
70
7
0
190,310
0
W
Da Ji
6,456
646
72
7
0
224,934
4
W
Odin
6,535
654
75
8
0
180,594
1
W
Charybdis
6,450
645
73
7
0
164,627
0
L
Izanami
4,482
448
23
2
0
199,898
0
L
Ao Kuang
5,797
580
62
6
0
209,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role