Player Matchup

Pele
Pele
PantryGod
Pele
Level 12
God Stats
4W - 1L
1,769 SR
Queue Stats
4W - 5L
1,777 Elo+
Party 1
Mulan
Mulan
Shynzaar
Mulan
Level 17
God Stats
3W - 3L
1,458 SR
Queue Stats
21W - 32L
1,453 Elo+
Party 1
Chiron
Chiron
damien64
Chiron
Level 98
God Stats
3W - 4L
1,543 SR
Queue Stats
31W - 31L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
jt2468
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,431 Elo+
Party 1
Hera
Hera
randy18
Hera
Level 114
God Stats
6W - 4L
1,613 SR
Queue Stats
290W - 350L
1,437 Elo+
Solo
Team Averages
Level 51
1,577 SR
1,518 Elo+

VS

Team Averages
Level 104
1,545 SR
1,448 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Brianlovesyou
Anubis
Level 89
God Stats
0W - 2L
1,251 SR
Queue Stats
9W - 9L
1,467 Elo+
Solo
Vulcan
Vulcan
CatchMyCURE
Vulcan
Level 88
God Stats
3W - 2L
1,603 SR
Queue Stats
189W - 217L
1,389 Elo+
Solo
Medusa
Medusa
Machann_PATE
Medusa
Level 97
God Stats
18W - 34L
1,532 SR
Queue Stats
262W - 356L
1,363 Elo+
Solo
Loki
Loki
ようあれあぼt
Loki
Level 89
God Stats
0W - 1L
1,841 SR
Queue Stats
60W - 42L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 0 / 4
5,749
1,150
3,175
2,928
848
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Shynzaar
Mulan
11
4 / 1 / 4
6,483
1,297
4,004
3,061
1,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
damien64
Chiron
13
6 / 0 / 4
7,042
1,408
4,999
5,357
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sun Wukong
jt2468
Sun Wukong
10
0 / 0 / 4
5,574
1,115
1,420
3,061
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
randy18
Hera
12
2 / 0 / 4
6,328
1,266
3,354
1,692
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 1
5,188
1,038
1,818
4,750
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,184
1,037
3,144
3,406
1,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
9
0 / 2 / 1
4,864
973
1,489
3,491
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
0 / 5 / 1
4,870
974
2,153
4,920
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 2 / 0
5,215
1,043
880
2,726
847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
1
1
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
L
0
2
1
0.25
L
Vulcan
0
2
1
0.25
L
Medusa
0
5
1
0.1
W
Pele
1
0
4
3
W
Mulan
Shynzaar
Mulan
4
1
4
6
W
Chiron
damien64
Chiron
6
0
4
8
W
Sun Wukong
jt2468
Sun Wukong
0
0
4
2
W
Hera
randy18
Hera
2
0
4
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
9,484
16,099
Taken
19,293
5,690
Mitigated
6,044
3,739
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,818
1,818
0
1,039
4,750
1,490
0
483
4,267
0
11,688
L
3,144
263
0
658
3,406
1,251
0
546
2,758
11,696
133
L
Vulcan
1,489
92
0
60
3,491
1,063
0
988
2,503
5,130
0
L
Medusa
2,153
688
0
0
4,920
1,393
0
1,135
3,717
0
5,464
W
Pele
3,175
528
0
365
2,928
848
990
527
2,401
0
7,720
W
Mulan
Shynzaar
Mulan
4,004
486
0
426
3,061
1,833
264
931
2,130
0
6,302
W
Chiron
damien64
Chiron
4,999
1,085
232
2,365
5,357
1,443
576
1,958
3,399
0
23,259
W
Sun Wukong
jt2468
Sun Wukong
1,420
130
0
101
3,061
1,160
689
490
2,571
0
7,692
W
Hera
randy18
Hera
3,354
226
0
250
1,692
406
1,078
625
1,067
20,071
0
L
880
47
0
102
2,726
847
0
202
2,488
0
7,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
25,321
137
Minions Killed
78
0
Camps Cleared
0
663,577
Distance Traveled
460,603
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,188
1,038
20
4
0
125,040
0
L
Anubis
5,184
1,037
21
4
0
80,897
0
L
Vulcan
4,864
973
7
1
0
100,379
2
L
Medusa
4,870
974
11
2
0
78,210
2
W
Pele
5,749
1,150
12
2
0
142,174
0
W
Mulan
6,483
1,297
6
1
0
121,712
0
W
Chiron
7,042
1,408
51
10
0
130,459
0
W
Sun Wukong
5,574
1,115
18
4
0
143,094
0
W
Hera
6,328
1,266
50
10
0
126,138
4
L
Loki
5,215
1,043
19
4
0
76,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role