Player Matchup

Danzaburou
Danzaburou
Multiiplybymany
Danzaburou
Level 42
God Stats
2W - 2L
1,672 SR
Queue Stats
78W - 79L
1,458 Elo+
Party 2
Cerberus
Cerberus
Sonofa357
Cerberus
Level 157
God Stats
152W - 146L
1,517 SR
Queue Stats
728W - 753L
1,498 Elo+
Solo
Lancelot
Lancelot
Zer0-WayneYT
Lancelot
Level 52
God Stats
28W - 24L
1,569 SR
Queue Stats
132W - 153L
1,461 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hilly-dish71
Kumbhakarna
Level 36
God Stats
30W - 33L
1,494 SR
Queue Stats
134W - 162L
1,433 Elo+
Party 2
Janus
Janus
jajt
Janus
Level 119
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 81
1,601 SR
1,470 Elo+

VS

Team Averages
Level 67
1,592 SR
1,490 Elo+
Hera
Hera
EmptyMelody
Hera
Level 122
God Stats
3W - 2L
1,855 SR
Queue Stats
20W - 15L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
Jomji
Kuzenbo
Level 89
God Stats
8W - 7L
1,472 SR
Queue Stats
20W - 15L
1,568 Elo+
Party 1
Mercury
Mercury
Marioyepes
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,440 Elo+
Party 3
Neith
Neith
Prototype_Axxor
Neith
Level 86
God Stats
14W - 7L
1,649 SR
Queue Stats
103W - 113L
1,451 Elo+
Party 3
Anubis
Anubis
ShadownSword
Anubis
Level 17
God Stats
9W - 10L
1,487 SR
Queue Stats
19W - 24L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Multiiplybymany
Danzaburou
10
0 / 2 / 1
6,005
1,001
993
2,686
745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Sonofa357
Cerberus
12
0 / 6 / 4
6,909
1,152
7,036
13,196
9,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Zer0-WayneYT
Lancelot
11
1 / 2 / 2
6,609
1,102
1,906
6,762
3,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
hilly-dish71
Kumbhakarna
10
0 / 1 / 0
5,847
975
751
3,363
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
jajt
Janus
13
3 / 2 / 0
8,124
1,354
8,099
6,007
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
7,878
1,313
9,096
2,263
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Jomji
Kuzenbo
13
3 / 0 / 9
7,941
1,324
6,015
7,156
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Marioyepes
Mercury
13
4 / 2 / 6
7,345
1,224
3,605
4,494
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 0 / 7
7,093
1,182
6,112
2,670
862
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
13
0 / 1 / 11
7,254
1,209
4,097
4,300
1,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
13
13
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Kuzenbo
Jomji
Kuzenbo
3
0
9
7.5
W
Mercury
Marioyepes
Mercury
4
2
6
3.5
L
Danzaburou
Multiiplybymany
Danzaburou
0
2
1
0.25
W
2
0
7
5.5
W
Anubis
0
1
11
5.5
L
Cerberus
Sonofa357
Cerberus
0
6
4
0.33
L
Lancelot
Zer0-WayneYT
Lancelot
1
2
2
1
L
Kumbhakarna
hilly-dish71
Kumbhakarna
0
1
0
0
L
Janus
jajt
Janus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
28,925
32,014
Taken
20,883
19,092
Mitigated
11,535
3,150
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,096
2,064
0
0
2,263
688
0
1,583
680
17,514
0
W
Kuzenbo
Jomji
Kuzenbo
6,015
2,119
0
425
7,156
6,979
0
4,975
2,181
10,429
894
W
Mercury
Marioyepes
Mercury
3,605
1,982
0
68
4,494
1,349
0
3,535
959
0
7,164
L
Danzaburou
Multiiplybymany
Danzaburou
993
319
0
113
2,686
745
0
1,456
1,166
0
2,732
W
6,112
2,950
0
252
2,670
862
0
2,124
546
0
16,039
W
Anubis
4,097
327
378
1,474
4,300
1,657
0
3,536
764
28,575
489
L
Cerberus
Sonofa357
Cerberus
7,036
89
0
2,736
13,196
9,777
0
5,521
7,403
14,632
0
L
Lancelot
Zer0-WayneYT
Lancelot
1,906
202
0
301
6,762
3,809
0
5,290
1,397
0
5,686
L
Kumbhakarna
hilly-dish71
Kumbhakarna
751
20
0
0
3,363
2,866
0
1,842
1,433
967
0
L
Janus
jajt
Janus
8,099
65
0
0
6,007
1,895
0
3,960
1,895
42,960
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
37,511
127
Minions Killed
138
4
Camps Cleared
6
427,211
Distance Traveled
656,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,878
1,313
28
5
1
130,982
0
W
Kuzenbo
7,941
1,324
19
3
0
146,461
0
W
Mercury
7,345
1,224
13
2
3
130,401
0
L
Danzaburou
6,005
1,001
4
1
1
41,995
0
W
Neith
7,093
1,182
23
4
1
128,527
0
W
Anubis
7,254
1,209
55
9
1
120,305
0
L
Cerberus
6,909
1,152
25
4
1
117,534
0
L
Lancelot
6,609
1,102
4
1
1
138,715
0
L
Kumbhakarna
5,847
975
0
0
0
13,404
0
L
Janus
8,124
1,354
94
16
1
115,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role