Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold V
FirstWardenSam
Xing Tian
Gold V
Level 88
God Stats
29W - 30L
1,502 SR
Queue Stats
46W - 45L
1,163 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
IllSeeUInHell
Baba Yaga
Silver II
Level 61
God Stats
1W - 0L
1,420 SR
Queue Stats
88W - 96L
1,016 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,474 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,412 SR
1,104 MMR
Mulan
Mulan
Silver I
IceGhost51
Mulan
Silver I
Level 105
God Stats
28W - 25L
1,549 SR
Queue Stats
244W - 279L
1,075 MMR
Solo
Danzaburou
Danzaburou
Gold V
bddwyer
Danzaburou
Gold V
Level 58
God Stats
1W - 4L
1,186 SR
Queue Stats
54W - 73L
1,211 MMR
Party 1
Khepri
Khepri
Silver II
mAjicFart
Khepri
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 96L
1,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 1 / 1
14,216
948
19,446
10,991
4,936
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
FirstWardenSam
Xing Tian
17
2 / 2 / 8
12,131
809
9,545
18,994
29,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
IllSeeUInHell
Baba Yaga
17
0 / 2 / 8
11,881
792
10,900
10,394
5,141
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaCabrakanCerberusNu WaCthulhu

VS

Bans
KumbhakarnaBaron SamediAchillesHeraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
0 / 4 / 2
10,361
691
8,855
14,933
17,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
bddwyer
Danzaburou
16
5 / 4 / 0
11,600
773
14,901
15,731
6,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
mAjicFart
Khepri
16
0 / 3 / 2
10,216
681
6,571
18,628
17,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
5
5
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
1
1
9.5
W
Xing Tian
FirstWardenSam
Xing Tian
2
2
8
3
L
Mulan
0
4
2
0.25
W
Baba Yaga
IllSeeUInHell
Baba Yaga
0
2
8
2
L
Danzaburou
bddwyer
Danzaburou
5
4
0
1.25
L
Khepri
mAjicFart
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,891
Damage
30,327
40,379
Taken
49,292
39,680
Mitigated
41,339
12,123
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
19,446
12,169
0
4,756
10,991
4,936
3,029
1,867
8,911
0
89,222
W
Xing Tian
FirstWardenSam
Xing Tian
9,545
660
0
4,351
18,994
29,603
160
2,227
16,172
20,062
970
L
Mulan
8,855
422
592
2,091
14,933
17,045
52
4,619
10,271
0
28,616
W
Baba Yaga
IllSeeUInHell
Baba Yaga
10,900
225
0
3,016
10,394
5,141
408
2,396
7,860
38,200
123
L
Danzaburou
bddwyer
Danzaburou
14,901
7,055
0
4,910
15,731
6,613
37
7,193
8,490
0
47,189
L
Khepri
mAjicFart
Khepri
6,571
459
0
2,422
18,628
17,681
123
7,792
10,743
23,419
1,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
32,177
186
Minions Killed
142
0
Camps Cleared
0
897,905
Distance Traveled
831,059
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,216
948
125
8
0
294,252
0
W
Xing Tian
12,131
809
18
1
0
290,460
3
L
Mulan
10,361
691
42
3
0
286,257
2
W
Baba Yaga
11,881
792
43
3
0
313,193
2
L
Danzaburou
11,600
773
72
5
0
264,119
0
L
Khepri
10,216
681
28
2
0
280,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role