Player Matchup

Nike
Nike
Diamond V
ObbyNaut
Nike
Diamond V
Level 123
God Stats
11W - 7L
1,630 SR
Queue Stats
451W - 409L
2,007 MMR
Party 2
Camazotz
Camazotz
Diamond II
PerMatro
Camazotz
Diamond II
Level 120
God Stats
14W - 4L
1,843 SR
Queue Stats
179W - 115L
2,092 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond III
Tomsterteo27
Kuzenbo
Diamond III
Level 156
God Stats
99W - 72L
1,725 SR
Queue Stats
434W - 347L
1,812 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,733 SR
1,971 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,567 SR
1,866 MMR
Agni
Agni
Diamond V
KoreanMuscles
Agni
Diamond V
Level 152
God Stats
20W - 16L
1,649 SR
Queue Stats
182W - 158L
1,814 MMR
Party 1
Charon
Charon
Platinum I
LettuceLord
Charon
Platinum I
Level 169
God Stats
26W - 21L
1,648 SR
Queue Stats
179W - 145L
1,733 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
lntruderrs
Amaterasu
Platinum I
Level 101
God Stats
2W - 4L
1,406 SR
Queue Stats
218W - 184L
2,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
5 / 2 / 6
12,176
870
13,750
15,392
14,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
PerMatro
Camazotz
19
5 / 3 / 3
12,056
861
13,886
16,258
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Tomsterteo27
Kuzenbo
18
1 / 1 / 7
11,222
802
12,062
13,930
19,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
SerqetCthulhuCharybdisKumbhakarnaCerberus

VS

Bans
FafnirXbalanqueVulcanAtlasHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
10,106
722
9,555
10,812
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
17
1 / 4 / 4
10,593
757
8,930
14,889
8,238
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
lntruderrs
Amaterasu
17
5 / 1 / 1
11,570
826
14,929
18,908
17,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Charon
1
4
4
0.75
W
Nike
5
2
6
4
W
Camazotz
PerMatro
Camazotz
5
3
3
2.17
W
Kuzenbo
Tomsterteo27
Kuzenbo
1
1
7
4.5
L
Amaterasu
lntruderrs
Amaterasu
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,698
Damage
33,414
45,580
Taken
44,609
44,790
Mitigated
29,827
11,475
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,555
734
205
1,661
10,812
3,688
0
2,900
7,357
49,740
0
L
Charon
8,930
1,537
800
1,789
14,889
8,238
0
3,387
10,649
30,907
449
W
Nike
13,750
747
0
3,498
15,392
14,291
743
5,443
9,653
0
34,169
W
Camazotz
PerMatro
Camazotz
13,886
3,732
0
6,977
16,258
11,441
1,892
6,012
9,715
0
53,676
W
Kuzenbo
Tomsterteo27
Kuzenbo
12,062
4,407
0
1,000
13,930
19,058
493
6,619
6,737
39,951
3,234
L
Amaterasu
lntruderrs
Amaterasu
14,929
6,367
0
6,504
18,908
17,901
0
5,165
12,546
0
46,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
32,269
170
Minions Killed
200
0
Camps Cleared
0
887,229
Distance Traveled
866,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,106
722
90
6
0
256,750
0
L
Charon
10,593
757
39
3
0
301,355
0
W
Nike
12,176
870
42
3
0
306,200
1
W
Camazotz
12,056
861
75
5
0
299,677
0
W
Kuzenbo
11,222
802
53
4
0
281,352
0
L
Amaterasu
11,570
826
71
5
0
308,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role