Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
LadyAlpaquita
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Skadi
Skadi
Moonlight2424
Skadi
Level 108
God Stats
25W - 14L
1,678 SR
Queue Stats
209W - 201L
1,465 Elo+
Solo
Heimdallr
Heimdallr
crisdragneel8
Heimdallr
Level 107
God Stats
2W - 7L
1,204 SR
Queue Stats
54W - 62L
1,527 Elo+
Solo
Poseidon
Poseidon
gaganvirB
Poseidon
Level 96
God Stats
335W - 301L
1,570 SR
Queue Stats
335W - 303L
1,492 Elo+
Solo
Team Averages
Level 81
1,490 SR
1,443 Elo+

VS

Team Averages
Level 110
1,559 SR
1,456 Elo+
Skadi
Skadi
OMWTFUB1969
Skadi
Level 118
God Stats
19W - 19L
1,615 SR
Queue Stats
133W - 177L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
SirTaylor36
Baron Samedi
Level 109
God Stats
6W - 7L
1,498 SR
Queue Stats
375W - 353L
1,498 Elo+
Solo
Vulcan
Vulcan
The_ReaI_Jay
Vulcan
Level 94
God Stats
28W - 25L
1,530 SR
Queue Stats
197W - 220L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
ZxinS_99
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,457 Elo+
Solo
Bastet
Bastet
fluffy_Samurai_
Bastet
Level 143
God Stats
18W - 10L
1,651 SR
Queue Stats
241W - 285L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 1 / 0
4,423
553
2,238
5,232
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,172
522
616
6,905
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 2 / 0
4,861
608
4,021
4,768
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Heimdallr
crisdragneel8
Heimdallr
6
0 / 3 / 0
3,870
484
1,696
5,029
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
gaganvirB
Poseidon
8
0 / 3 / 0
4,291
536
2,769
4,555
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,474
809
4,137
3,255
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
SirTaylor36
Baron Samedi
8
1 / 0 / 3
5,229
654
3,595
4,642
3,177
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
10
3 / 0 / 1
5,721
715
4,835
2,889
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ZxinS_99
Danzaburou
8
1 / 2 / 1
4,652
582
3,526
4,553
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 2
5,631
704
2,483
5,177
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
0
0
L
0
2
1
0.25
L
2
2
0
1
W
2
0
1
2.5
W
Baron Samedi
SirTaylor36
Baron Samedi
1
0
3
2.5
W
Vulcan
3
0
1
3.5
W
Danzaburou
ZxinS_99
Danzaburou
1
2
1
0.75
L
Heimdallr
crisdragneel8
Heimdallr
0
3
0
0
W
3
0
2
4
L
Poseidon
gaganvirB
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,340
Damage
18,576
26,489
Taken
20,516
8,904
Mitigated
7,477
3,296
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,238
486
0
0
5,232
1,735
0
1,574
3,584
0
30,407
L
616
151
0
576
6,905
3,373
0
2,667
4,138
6,756
0
L
4,021
1,136
0
770
4,768
1,176
47
596
4,172
0
35,887
W
4,137
908
0
997
3,255
845
324
0
3,255
0
44,565
W
Baron Samedi
SirTaylor36
Baron Samedi
3,595
223
375
3,008
4,642
3,177
0
1,756
2,886
12,666
701
W
Vulcan
4,835
197
0
742
2,889
782
86
1,433
1,456
31,995
528
W
Danzaburou
ZxinS_99
Danzaburou
3,526
770
0
1,069
4,553
1,298
0
160
4,393
0
22,102
L
Heimdallr
crisdragneel8
Heimdallr
1,696
436
0
1,411
5,029
1,259
0
0
5,029
0
14,715
W
2,483
777
0
3,852
5,177
1,375
0
36
5,141
0
34,122
L
Poseidon
gaganvirB
Poseidon
2,769
313
0
539
4,555
1,361
0
3,102
1,271
26,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
27,707
222
Minions Killed
255
0
Camps Cleared
0
813,735
Distance Traveled
879,792
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,423
553
59
7
0
222,359
0
L
Ymir
4,172
522
17
2
0
157,743
0
L
Skadi
4,861
608
61
8
0
141,500
0
W
Skadi
6,474
809
83
10
0
169,803
0
W
Baron Samedi
5,229
654
16
2
0
162,351
0
W
Vulcan
5,721
715
60
8
0
190,371
1
W
Danzaburou
4,652
582
33
4
0
152,785
0
L
Heimdallr
3,870
484
30
4
0
128,564
1
W
Bastet
5,631
704
63
8
0
204,482
0
L
Poseidon
4,291
536
55
7
0
163,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role