Player Matchup

Atlas
Atlas
 
Atlas
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EmbermawUwU
Anubis
Level 29
God Stats
43W - 34L
1,439 SR
Queue Stats
46W - 41L
1,415 Elo+
Party 1
Apollo
Apollo
iwuvpepsi
Apollo
Level 39
God Stats
16W - 12L
1,719 SR
Queue Stats
45W - 60L
1,348 Elo+
Party 1
Team Averages
Level 31
1,553 SR
1,421 Elo+

VS

Team Averages
Level 81
1,518 SR
1,415 Elo+
Bacchus
Bacchus
Flaming Vex
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,420 Elo+
Solo
Zeus
Zeus
VeryBlake
Zeus
Level 137
God Stats
2W - 2L
1,488 SR
Queue Stats
14W - 14L
1,488 Elo+
Solo
Danzaburou
Danzaburou
VulturousTen05
Danzaburou
Level 40
God Stats
15W - 16L
1,565 SR
Queue Stats
88W - 95L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 5 / 6
9,658
805
5,296
11,802
10,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
16
4 / 4 / 9
11,449
954
11,065
10,582
4,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
iwuvpepsi
Apollo
17
9 / 5 / 6
11,905
992
10,779
11,943
4,095
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flaming Vex
Bacchus
15
2 / 3 / 8
9,408
784
6,050
14,689
15,678
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
17
7 / 4 / 6
10,590
883
13,293
8,115
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VulturousTen05
Danzaburou
16
4 / 9 / 9
10,620
885
8,633
12,669
3,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
16
Kills
13
14
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
5
6
1.2
W
Anubis
4
4
9
2.13
L
Bacchus
Flaming Vex
Bacchus
2
3
8
2
L
Zeus
7
4
6
2.5
L
Danzaburou
VulturousTen05
Danzaburou
4
9
9
0.94
W
Apollo
iwuvpepsi
Apollo
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,140
Damage
27,976
34,327
Taken
35,473
19,489
Mitigated
21,095
5,029
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,296
1,413
0
0
11,802
10,932
0
5,813
5,899
17,622
0
W
Anubis
11,065
606
148
2,808
10,582
4,462
0
6,347
4,205
30,908
1,200
L
Bacchus
Flaming Vex
Bacchus
6,050
1,052
0
813
14,689
15,678
90
5,780
8,759
18,812
204
L
Zeus
13,293
584
0
500
8,115
2,089
473
3,463
4,598
39,690
0
L
Danzaburou
VulturousTen05
Danzaburou
8,633
3,994
0
1,767
12,669
3,328
0
6,306
6,291
0
25,933
W
Apollo
iwuvpepsi
Apollo
10,779
6,121
0
2,073
11,943
4,095
180
6,836
5,047
0
39,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
30,618
150
Minions Killed
124
0
Camps Cleared
0
573,952
Distance Traveled
574,773
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,658
805
27
2
0
188,995
0
W
Anubis
11,449
954
57
5
0
188,929
2
L
Bacchus
9,408
784
22
2
0
209,311
1
L
Zeus
10,590
883
64
5
0
184,608
3
L
Danzaburou
10,620
885
38
3
0
180,854
0
W
Apollo
11,905
992
66
6
0
196,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role