Player Matchup

Ao Kuang
Ao Kuang
GSTOCCO17
Ao Kuang
Level 109
God Stats
34W - 25L
1,578 SR
Queue Stats
127W - 106L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Joe73612
Cthulhu
Level 82
God Stats
3W - 7L
1,357 SR
Queue Stats
331W - 305L
1,427 Elo+
Party 1
Hercules
Hercules
RighteousPretzel
Hercules
Level 117
God Stats
9W - 10L
1,477 SR
Queue Stats
400W - 363L
1,455 Elo+
Party 1
Rama
Rama
Wrigleyandme
Rama
Level 48
God Stats
10W - 8L
1,501 SR
Queue Stats
79W - 98L
1,334 Elo+
Solo
Nu Wa
Nu Wa
vinissouza
Nu Wa
Level 105
God Stats
56W - 55L
1,540 SR
Queue Stats
103W - 94L
1,477 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,439 Elo+

VS

Team Averages
Level 88
1,443 SR
1,464 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
B3Z3RK1337
Fafnir
Level 129
God Stats
16W - 21L
1,481 SR
Queue Stats
492W - 472L
1,435 Elo+
Solo
Apollo
Apollo
JoseeCares
Apollo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,465 Elo+
Party 3
Mercury
Mercury
Martincares16
Mercury
Level 48
God Stats
3W - 6L
1,290 SR
Queue Stats
131W - 125L
1,453 Elo+
Party 3
Sol
Sol
NyanOfYaBusiness
Sol
Level 80
God Stats
9W - 10L
1,444 SR
Queue Stats
227W - 200L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GSTOCCO17
Ao Kuang
9
4 / 1 / 1
5,567
557
2,503
5,220
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Joe73612
Cthulhu
8
1 / 0 / 2
5,078
508
2,958
6,314
3,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 2
6,213
621
6,169
7,447
6,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 3
5,405
541
4,155
2,828
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
11
1 / 2 / 5
6,078
608
4,307
5,025
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 0
5,412
541
3,910
8,111
5,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
B3Z3RK1337
Fafnir
7
1 / 2 / 0
4,951
495
1,673
6,515
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
JoseeCares
Apollo
9
0 / 3 / 1
4,733
473
2,431
5,787
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
9
2 / 2 / 1
5,301
530
2,862
5,661
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 1
6,040
604
5,267
6,585
1,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
5
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
L
Fafnir
B3Z3RK1337
Fafnir
1
2
0
0.5
W
Ao Kuang
GSTOCCO17
Ao Kuang
4
1
1
4.5
W
Cthulhu
Joe73612
Cthulhu
1
0
2
2
L
Apollo
JoseeCares
Apollo
0
3
1
0.17
L
Mercury
2
2
1
1.25
L
2
0
1
2.5
W
2
1
2
3
W
1
1
3
2.5
W
Nu Wa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,092
Damage
16,143
26,834
Taken
32,659
13,644
Mitigated
14,826
9,309
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,910
596
0
3,631
8,111
5,101
0
314
7,717
35,384
0
L
Fafnir
B3Z3RK1337
Fafnir
1,673
546
0
2,358
6,515
4,416
0
1,688
4,733
11,449
0
W
Ao Kuang
GSTOCCO17
Ao Kuang
2,503
621
0
1,191
5,220
1,663
0
1,841
3,379
24,970
1,474
W
Cthulhu
Joe73612
Cthulhu
2,958
617
48
1,674
6,314
3,192
0
825
5,489
17,445
1,189
L
Apollo
JoseeCares
Apollo
2,431
1,824
0
1,376
5,787
1,665
0
1,964
3,743
0
29,332
L
Mercury
2,862
1,177
0
520
5,661
1,846
0
1,373
4,189
0
26,519
L
5,267
1,138
0
5,028
6,585
1,798
0
3,464
2,814
45,754
2,760
W
6,169
1,409
0
4,209
7,447
6,391
0
3,712
3,735
0
41,122
W
4,155
3,663
0
1,164
2,828
831
0
913
1,915
0
29,246
W
Nu Wa
4,307
656
0
1,023
5,025
1,567
0
3,518
1,507
28,891
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
26,437
280
Minions Killed
271
0
Camps Cleared
0
962,508
Distance Traveled
914,227
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,412
541
77
8
0
165,490
0
L
Fafnir
4,951
495
15
2
0
141,717
0
W
Ao Kuang
5,567
557
53
5
0
222,423
0
W
Cthulhu
5,078
508
22
2
0
207,789
2
L
Apollo
4,733
473
56
6
0
186,764
1
L
Mercury
5,301
530
42
4
0
253,946
0
L
Sol
6,040
604
81
8
0
166,310
1
W
Hercules
6,213
621
74
7
0
194,486
0
W
Rama
5,405
541
54
5
0
173,483
0
W
Nu Wa
6,078
608
77
8
0
164,327
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role