Player Matchup

Nu Wa
Nu Wa
Gold IV
MurokayBR
Nu Wa
Gold IV
Level 175
God Stats
10W - 6L
1,608 SR
Queue Stats
240W - 239L
1,345 MMR
Party 1
Xing Tian
Xing Tian
Silver I
PrimodoPlay
Xing Tian
Silver I
Level 199
God Stats
29W - 18L
1,598 SR
Queue Stats
995W - 959L
1,180 MMR
Party 1
Xbalanque
Xbalanque
Gold V
colemangus
Xbalanque
Gold V
Level 126
God Stats
3W - 0L
1,784 SR
Queue Stats
203W - 248L
1,341 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 167
1,664 SR
1,289 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,604 SR
1,256 MMR
Ah Puch
Ah Puch
Gold IV
Es Cheech
Ah Puch
Gold IV
Level 199
God Stats
14W - 13L
1,589 SR
Queue Stats
558W - 609L
1,377 MMR
Solo
Charybdis
Charybdis
Gold III
MnMercy
Charybdis
Gold III
Level 110
God Stats
29W - 29L
1,533 SR
Queue Stats
107W - 125L
1,509 MMR
Party 2
Geb
Geb
Silver IV
liqoursnurf
Geb
Silver IV
Level 63
God Stats
1W - 1L
1,688 SR
Queue Stats
86W - 128L
883 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MurokayBR
Nu Wa
18
1 / 1 / 2
11,302
753
15,143
5,874
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
PrimodoPlay
Xing Tian
16
0 / 4 / 3
10,271
685
10,533
22,139
17,002
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
colemangus
Xbalanque
19
2 / 4 / 1
12,402
827
12,168
13,641
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BacchusAo KuangNe ZhaCthulhuAchilles

VS

Bans
AresKuzenboCharonCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Es Cheech
Ah Puch
18
2 / 1 / 7
11,579
772
15,635
15,366
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
MnMercy
Charybdis
17
5 / 1 / 3
11,701
780
10,090
13,108
4,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 4
10,913
728
6,542
17,050
19,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Es Cheech
Ah Puch
2
1
7
5.5
L
Charybdis
MnMercy
Charybdis
5
1
3
6.5
W
Nu Wa
MurokayBR
Nu Wa
1
1
2
2
W
Xing Tian
PrimodoPlay
Xing Tian
0
4
3
0.38
W
Xbalanque
colemangus
Xbalanque
2
4
1
0.63
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
32,267
41,654
Taken
45,524
23,251
Mitigated
30,500
10,183
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Es Cheech
Ah Puch
15,635
208
110
2,495
15,366
6,107
112
10,348
4,926
56,011
750
L
Charybdis
MnMercy
Charybdis
10,090
4,742
0
4,466
13,108
4,513
1,519
6,497
6,543
0
69,602
W
Nu Wa
MurokayBR
Nu Wa
15,143
5,147
0
2,203
5,874
1,639
962
3,788
1,505
41,723
935
W
Xing Tian
PrimodoPlay
Xing Tian
10,533
271
0
4,816
22,139
17,002
311
8,521
12,382
24,496
1,347
W
Xbalanque
colemangus
Xbalanque
12,168
5,899
0
3,164
13,641
4,610
2,433
6,328
6,715
0
73,326
L
6,542
355
0
708
17,050
19,880
0
7,796
9,038
13,465
3,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
34,193
231
Minions Killed
232
0
Camps Cleared
0
853,412
Distance Traveled
786,400
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,579
772
95
6
0
289,694
0
L
Charybdis
11,701
780
126
8
0
197,881
0
W
Nu Wa
11,302
753
55
4
0
275,896
0
W
Xing Tian
10,271
685
34
2
0
308,896
5
W
Xbalanque
12,402
827
142
9
0
268,620
2
L
Geb
10,913
728
11
1
0
298,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role