Player Matchup

Maui
Maui
Silver II
 
Maui
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
TheSabage1
Apollo
Gold V
Level 146
God Stats
18W - 22L
1,477 SR
Queue Stats
172W - 246L
1,351 MMR
Party 1
Ah Puch
Ah Puch
Gold III
prettiee1794
Ah Puch
Gold III
Level 156
God Stats
28W - 45L
1,491 SR
Queue Stats
393W - 533L
1,478 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,489 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,553 SR
1,331 MMR
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver III
SantyNYY
Cthulhu
Silver III
Level 133
God Stats
2W - 2L
1,610 SR
Queue Stats
21W - 25L
1,361 MMR
Party 2
Cabrakan
Cabrakan
Silver I
VnilaGorrila
Cabrakan
Silver I
Level 139
God Stats
21W - 21L
1,549 SR
Queue Stats
607W - 791L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
4 / 2 / 10
10,456
871
4,736
7,858
7,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
TheSabage1
Apollo
17
4 / 1 / 9
10,418
868
6,647
6,021
2,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
prettiee1794
Ah Puch
16
8 / 2 / 6
10,548
879
13,267
6,283
3,031
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaHeraXing TianZeusAchilles

VS

Bans
BacchusVulcanBaron SamediDiscordiaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 4 / 1
9,028
752
1,716
8,303
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SantyNYY
Cthulhu
15
2 / 6 / 0
9,218
768
7,254
13,609
15,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cabrakan
VnilaGorrila
Cabrakan
15
1 / 6 / 1
8,997
750
6,045
9,951
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
4
5
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
2
10
4.5
L
Arachne
 
Arachne
1
4
1
0.38
L
Cthulhu
SantyNYY
Cthulhu
2
6
0
0.33
W
Apollo
TheSabage1
Apollo
4
1
9
8.5
L
Cabrakan
VnilaGorrila
Cabrakan
1
6
1
0.25
W
Ah Puch
prettiee1794
Ah Puch
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
15,015
20,162
Taken
31,863
13,355
Mitigated
26,851
1,332
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,736
970
0
185
7,858
7,440
224
3,105
4,452
18,944
1,672
L
Arachne
 
Arachne
1,716
911
0
1,916
8,303
4,584
0
5,155
3,127
0
20,065
L
Cthulhu
SantyNYY
Cthulhu
7,254
191
122
685
13,609
15,296
0
8,009
5,585
28,381
1,453
W
Apollo
TheSabage1
Apollo
6,647
4,006
0
750
6,021
2,884
2,510
4,337
1,392
0
42,168
L
Cabrakan
VnilaGorrila
Cabrakan
6,045
597
0
389
9,951
6,971
0
4,410
5,507
20,767
0
W
Ah Puch
prettiee1794
Ah Puch
13,267
717
26
371
6,283
3,031
769
4,898
1,213
36,474
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
27,243
164
Minions Killed
110
0
Camps Cleared
0
648,125
Distance Traveled
611,446
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,456
871
27
2
0
230,953
6
L
Arachne
9,028
752
38
3
0
228,812
2
L
Cthulhu
9,218
768
35
3
0
196,127
0
W
Apollo
10,418
868
67
6
0
231,604
0
L
Cabrakan
8,997
750
37
3
0
186,507
0
W
Ah Puch
10,548
879
70
6
0
185,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role